Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JianrieL
Geb
Level 152
God Stats
6W - 2L
1,793 SR
Queue Stats
159W - 140L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thoran8o
Cu Chulainn
Level 129
God Stats
4W - 2L
1,542 SR
Queue Stats
39W - 44L
1,458 Elo+
Solo
Jing Wei
Jing Wei
TurboSmurf
Jing Wei
Level 156
God Stats
2W - 0L
1,729 SR
Queue Stats
276W - 283L
1,494 Elo+
Solo
Team Averages
Level 145
1,613 SR
1,503 Elo+

VS

Team Averages
Level 87
1,438 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SRRazielKain
Hel
Level 39
God Stats
3W - 3L
1,431 SR
Queue Stats
214W - 208L
1,516 Elo+
Solo
Bacchus
Bacchus
erebus1official
Bacchus
Level 96
God Stats
2W - 5L
1,456 SR
Queue Stats
332W - 327L
1,521 Elo+
Solo
Vulcan
Vulcan
frederikbuch
Vulcan
Level 122
God Stats
0W - 2L
1,301 SR
Queue Stats
28W - 41L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 7
6,302
1,050
4,691
3,344
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
10
1 / 0 / 6
5,979
997
2,033
5,204
2,352
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 2 / 6
6,061
1,010
4,487
6,362
5,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Thoran8o
Cu Chulainn
11
3 / 2 / 5
6,530
1,088
5,296
6,653
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
TurboSmurf
Jing Wei
11
1 / 0 / 5
6,125
1,021
5,507
4,565
1,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 1
6,148
1,025
6,154
8,847
7,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
 
Cernunnos
5
0 / 0 / 0
4,448
741
0
0
0
9
0 / 4 / 1
4,943
824
1,344
4,898
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,656
943
4,035
5,656
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
11
1 / 1 / 1
5,464
911
6,699
4,624
2,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
8
Kills
4
4
Deaths
8
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
7
4.5
W
Hel
 
Hel
1
0
6
4
L
Cerberus
 
Cerberus
3
1
1
3.5
L
Cernunnos
 
Cernunnos
0
0
0
0
W
2
2
6
2.5
L
0
4
1
0.13
W
Cu Chulainn
Thoran8o
Cu Chulainn
3
2
5
2.75
W
Jing Wei
TurboSmurf
Jing Wei
1
0
5
3.5
L
0
2
2
0.5
L
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
18,232
26,128
Taken
24,025
18,116
Mitigated
19,819
14,899
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,691
415
706
747
3,344
2,640
198
1,787
1,557
12,691
0
W
Hel
 
Hel
2,033
102
5,988
3,563
5,204
2,352
217
4,958
246
5,461
0
L
Cerberus
 
Cerberus
6,154
25
90
4,001
8,847
7,771
0
3,067
5,780
15,236
0
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
4,487
408
1,176
810
6,362
5,279
0
2,890
3,472
7,058
1,814
L
1,344
0
3,334
1,085
4,898
2,582
0
2,892
2,006
3,374
139
W
Cu Chulainn
Thoran8o
Cu Chulainn
5,296
669
450
566
6,653
5,884
246
4,798
1,855
0
11,949
W
Jing Wei
TurboSmurf
Jing Wei
5,507
4,276
0
893
4,565
1,961
630
3,712
853
0
14,921
L
4,035
117
230
975
5,656
6,485
0
2,982
2,674
7,090
62
L
Vulcan
6,699
235
235
623
4,624
2,981
0
1,955
2,669
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
26,659
70
Minions Killed
55
0
Camps Cleared
0
603,997
Distance Traveled
447,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,302
1,050
13
2
0
128,862
0
W
Hel
5,979
997
10
2
0
126,838
0
L
Cerberus
6,148
1,025
21
4
0
113,906
0
L
Cernunnos
4,448
741
0
0
0
0
0
W
Geb
6,061
1,010
10
2
0
113,321
0
L
Hel
4,943
824
9
2
0
108,587
0
W
Cu Chulainn
6,530
1,088
13
2
0
115,798
0
W
Jing Wei
6,125
1,021
24
4
0
119,178
0
L
Bacchus
5,656
943
7
1
0
117,078
0
L
Vulcan
5,464
911
18
3
0
108,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role