Player Matchup

Scylla
Scylla
Banreah
Scylla
Level 135
God Stats
6W - 1L
1,813 SR
Queue Stats
86W - 81L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Quinnley
Cthulhu
Level 98
God Stats
19W - 11L
1,642 SR
Queue Stats
84W - 77L
1,558 Elo+
Party 2
Neith
Neith
TheCh05en0ne
Neith
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,558 Elo+
Party 2
Team Averages
Level 115
1,652 SR
1,560 Elo+

VS

Team Averages
Level 118
1,727 SR
1,694 Elo+
Neith
Neith
ArthurGray
Neith
Level 63
God Stats
21W - 5L
1,874 SR
Queue Stats
112W - 50L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
Aster-0_0-
Baron Samedi
Level 109
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Zemra1976
Fafnir
Level 181
God Stats
5W - 0L
1,624 SR
Queue Stats
168W - 80L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Banreah
Scylla
13
0 / 2 / 0
7,373
737
5,569
8,946
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Quinnley
Cthulhu
11
0 / 7 / 0
6,589
659
4,022
14,080
9,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 5 / 0
7,020
702
3,410
11,292
3,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 0 / 7
10,100
1,010
16,766
7,757
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Aster-0_0-
Baron Samedi
14
4 / 0 / 9
9,443
944
7,191
9,697
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
Zemra1976
Fafnir
15
3 / 0 / 9
9,494
949
7,922
9,749
6,501
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
7
10.5
W
Baron Samedi
Aster-0_0-
Baron Samedi
4
0
9
8.5
L
Scylla
Banreah
Scylla
0
2
0
0
L
Cthulhu
Quinnley
Cthulhu
0
7
0
0
L
0
5
0
0
W
Fafnir
Zemra1976
Fafnir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
31,879
34,318
Taken
27,203
15,004
Mitigated
15,649
2,195
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,766
4,516
0
3,993
7,757
2,839
2,741
2,534
5,223
0
46,923
W
Baron Samedi
Aster-0_0-
Baron Samedi
7,191
445
1,116
4,094
9,697
6,309
393
3,006
6,691
29,901
1,581
L
Scylla
Banreah
Scylla
5,569
166
0
500
8,946
2,512
0
3,566
5,072
27,776
0
L
Cthulhu
Quinnley
Cthulhu
4,022
168
60
0
14,080
9,201
0
5,254
8,589
12,107
0
L
3,410
1,537
0
1,635
11,292
3,291
0
5,111
5,721
0
17,364
W
Fafnir
Zemra1976
Fafnir
7,922
941
0
4,651
9,749
6,501
825
4,202
5,547
26,991
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,982
Gold Earned
29,037
100
Minions Killed
150
0
Camps Cleared
0
512,423
Distance Traveled
575,005
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,100
1,010
73
7
0
189,731
0
W
Baron Samedi
9,443
944
52
5
0
176,178
2
L
Scylla
7,373
737
54
5
0
189,225
1
L
Cthulhu
6,589
659
7
1
0
164,478
1
L
Neith
7,020
702
39
4
0
158,720
0
W
Fafnir
9,494
949
25
3
0
209,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role