Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
CLOWNZMASSACRE_
Nut
Level 124
God Stats
7W - 3L
1,526 SR
Queue Stats
90W - 106L
1,432 Elo+
Party 2
Bellona
Bellona
Christian7u7r
Bellona
Level 149
God Stats
2W - 1L
1,533 SR
Queue Stats
67W - 70L
1,486 Elo+
Solo
Anubis
Anubis
SHE_PRETTYKARMA
Anubis
Level 29
God Stats
23W - 33L
1,482 SR
Queue Stats
58W - 79L
1,452 Elo+
Party 2
Ymir
Ymir
demonzking42
Ymir
Level 126
God Stats
3W - 1L
1,612 SR
Queue Stats
123W - 129L
1,503 Elo+
Party 2
Team Averages
Level 99
1,531 SR
1,475 Elo+

VS

Team Averages
Level 130
1,510 SR
1,517 Elo+
Rama
Rama
KaldrTrainer
Rama
Level 128
God Stats
4W - 2L
1,711 SR
Queue Stats
44W - 34L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 76
God Stats
282W - 212L
1,582 SR
Queue Stats
470W - 431L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mahezie
Kumbhakarna
Level 180
God Stats
3W - 13L
1,244 SR
Queue Stats
237W - 224L
1,544 Elo+
Solo
Maman Brigitte
Maman Brigitte
WatBoi18
Maman Brigitte
Level 109
God Stats
7W - 4L
1,717 SR
Queue Stats
26W - 15L
1,555 Elo+
Solo
Raijin
Raijin
lm Raijin
Raijin
Level 158
God Stats
3W - 13L
1,296 SR
Queue Stats
103W - 103L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
8 / 3 / 2
6,842
684
4,894
6,232
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 6
5,081
508
2,240
4,209
1,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
12
2 / 1 / 0
7,164
716
7,078
9,056
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 3 / 2
5,551
555
4,125
5,803
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 5
5,949
595
4,447
7,230
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,849
585
2,935
5,419
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Kari_Hdz
Nu Wa
9
1 / 5 / 3
4,977
498
4,897
7,228
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Mahezie
Kumbhakarna
8
1 / 2 / 0
4,907
491
3,667
8,687
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maman Brigitte
WatBoi18
Maman Brigitte
9
3 / 4 / 2
5,406
541
2,774
8,487
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
lm Raijin
Raijin
12
4 / 2 / 2
6,704
670
5,542
4,944
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
10
10
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
3
2
3
W
0
1
6
3
W
Bellona
2
1
0
2
L
1
2
0
0.5
L
Nu Wa
Kari_Hdz
Nu Wa
1
5
3
0.5
L
Kumbhakarna
Mahezie
Kumbhakarna
1
2
0
0.5
W
2
3
2
1
L
Maman Brigitte
WatBoi18
Maman Brigitte
3
4
2
1
W
3
2
5
2.75
L
Raijin
lm Raijin
Raijin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
19,815
32,530
Taken
34,765
13,779
Mitigated
10,457
10,682
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,894
2,314
0
2,100
6,232
1,820
631
1,878
4,248
0
37,512
W
2,240
1,284
236
657
4,209
1,228
0
1,783
2,416
0
26,687
W
Bellona
7,078
2,272
0
3,553
9,056
5,560
0
3,377
5,193
0
53,377
L
2,935
1,503
0
1,833
5,419
1,646
0
2,005
3,210
0
34,140
L
Nu Wa
Kari_Hdz
Nu Wa
4,897
2,039
0
707
7,228
1,865
0
1,562
5,482
26,927
0
L
Kumbhakarna
Mahezie
Kumbhakarna
3,667
642
0
1,816
8,687
3,672
0
0
8,687
22,320
0
W
4,125
245
0
2,209
5,803
2,114
0
4,064
1,300
35,208
0
L
Maman Brigitte
WatBoi18
Maman Brigitte
2,774
616
0
3,695
8,487
2,292
0
1,642
6,799
24,001
0
W
4,447
818
0
1,927
7,230
3,057
300
4,569
2,603
26,486
997
L
Raijin
lm Raijin
Raijin
5,542
547
0
1,038
4,944
982
0
2,889
2,015
43,775
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
27,843
320
Minions Killed
258
0
Camps Cleared
0
978,817
Distance Traveled
986,065
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,842
684
70
7
0
235,637
0
W
Nut
5,081
508
54
5
0
178,969
0
W
Bellona
7,164
716
94
9
0
180,033
3
L
Rama
5,849
585
60
6
0
183,868
0
L
Nu Wa
4,977
498
35
4
0
183,545
6
L
Kumbhakarna
4,907
491
37
4
0
209,428
0
W
Anubis
5,551
555
47
5
0
188,576
0
L
Maman Brigitte
5,406
541
42
4
0
233,201
0
W
Ymir
5,949
595
55
6
0
195,602
0
L
Raijin
6,704
670
84
8
0
176,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role