Player Matchup

Ymir
Ymir
MarchingMammoth
Ymir
Level 145
God Stats
2W - 2L
1,385 SR
Queue Stats
96W - 106L
1,465 Elo+
Party 2
Camazotz
Camazotz
PopsKiller
Camazotz
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
155W - 143L
1,559 Elo+
Solo
Discordia
Discordia
vV_Geeky_Kiki_Vv
Discordia
Level 149
God Stats
2W - 2L
1,361 SR
Queue Stats
244W - 248L
1,483 Elo+
Party 2
Team Averages
Level 141
1,417 SR
1,502 Elo+

VS

Team Averages
Level 65
1,420 SR
1,462 Elo+
Achilles
Achilles
Bob Babylon
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 126L
1,514 Elo+
Solo
Jormungandr
Jormungandr
JamesIsWaffle
Jormungandr
Level 69
God Stats
0W - 4L
1,153 SR
Queue Stats
380W - 381L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
Pyrotechnic2106
Ao Kuang
Level 68
God Stats
27W - 22L
1,607 SR
Queue Stats
406W - 422L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,272
773
6,085
9,050
7,768
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
PopsKiller
Camazotz
15
1 / 1 / 4
8,614
718
5,968
10,482
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
16
5 / 2 / 3
9,921
827
10,007
6,667
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bob Babylon
Achilles
15
3 / 2 / 0
9,325
777
7,120
10,136
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
JamesIsWaffle
Jormungandr
15
1 / 3 / 2
8,827
736
9,398
13,338
11,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
14
0 / 4 / 2
8,667
722
4,206
7,271
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bob Babylon
Achilles
3
2
0
1.5
L
Jormungandr
JamesIsWaffle
Jormungandr
1
3
2
0.67
W
2
1
6
5
W
Camazotz
PopsKiller
Camazotz
1
1
4
3
L
Ao Kuang
0
4
2
0.25
W
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
20,724
26,199
Taken
30,745
15,028
Mitigated
22,238
6,460
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bob Babylon
Achilles
7,120
1,103
0
2,290
10,136
8,215
0
3,193
6,622
207
31,771
L
Jormungandr
JamesIsWaffle
Jormungandr
9,398
1,946
0
405
13,338
11,017
0
8,278
4,395
32,235
895
W
6,085
1,009
457
1,813
9,050
7,768
0
4,295
4,738
16,671
296
W
Camazotz
PopsKiller
Camazotz
5,968
1,292
0
3,690
10,482
4,891
147
5,260
5,160
0
22,767
L
Ao Kuang
4,206
1,291
0
1,038
7,271
3,006
0
4,196
2,842
24,684
2,307
W
Discordia
10,007
847
0
500
6,667
2,369
0
2,842
3,777
36,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
26,819
129
Minions Killed
150
0
Camps Cleared
0
669,860
Distance Traveled
619,006
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,325
777
47
4
0
213,035
1
L
Jormungandr
8,827
736
44
4
0
194,945
0
W
Ymir
9,272
773
27
2
0
212,686
4
W
Camazotz
8,614
718
34
3
0
232,373
0
L
Ao Kuang
8,667
722
59
5
0
211,026
0
W
Discordia
9,921
827
68
6
0
224,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role