Player Matchup

Athena
Athena
 
Athena
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Jax_Money-
Charybdis
Level 89
God Stats
72W - 49L
1,625 SR
Queue Stats
138W - 121L
1,553 Elo+
Party 3
Osiris
Osiris
Seraphim2117
Osiris
Level 122
God Stats
9W - 6L
1,836 SR
Queue Stats
392W - 409L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
plopigusJR
Tsukuyomi
Level 39
God Stats
12W - 5L
1,877 SR
Queue Stats
99W - 86L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
sootlife_92
Kukulkan
Level 175
God Stats
23W - 16L
1,453 SR
Queue Stats
448W - 479L
1,442 Elo+
Party 1
Team Averages
Level 100
1,658 SR
1,496 Elo+

VS

Team Averages
Level 108
1,513 SR
1,507 Elo+
Erlang Shen
Erlang Shen
II itry ll
Erlang Shen
Level 93
God Stats
7W - 6L
1,578 SR
Queue Stats
371W - 337L
1,510 Elo+
Solo
Charybdis
Charybdis
MrFotnite
Charybdis
Level 107
God Stats
5W - 3L
1,642 SR
Queue Stats
246W - 241L
1,477 Elo+
Party 2
Geb
Geb
Symplistyc
Geb
Level 117
God Stats
2W - 5L
1,524 SR
Queue Stats
57W - 60L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
hf1tz5rlP0c
Aphrodite
Level 121
God Stats
5W - 9L
1,352 SR
Queue Stats
745W - 734L
1,565 Elo+
Solo
Thor
Thor
skittlezFyM
Thor
Level 103
God Stats
25W - 39L
1,468 SR
Queue Stats
439W - 431L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 0 / 7
8,452
604
6,223
13,265
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Jax_Money-
Charybdis
15
5 / 2 / 4
9,046
646
10,317
6,355
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
14
2 / 1 / 2
9,016
644
8,777
12,584
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
plopigusJR
Tsukuyomi
14
3 / 2 / 7
8,060
576
6,183
9,799
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
sootlife_92
Kukulkan
14
4 / 2 / 4
8,615
615
10,804
6,686
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
II itry ll
Erlang Shen
12
1 / 4 / 0
7,314
522
7,212
14,379
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MrFotnite
Charybdis
12
1 / 5 / 2
6,625
473
6,134
9,350
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 5
6,634
474
7,808
18,062
10,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
hf1tz5rlP0c
Aphrodite
12
2 / 4 / 1
6,682
477
4,077
11,139
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
3 / 3 / 1
7,271
519
4,690
11,459
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
7
7.5
L
Erlang Shen
II itry ll
Erlang Shen
1
4
0
0.25
W
Charybdis
Jax_Money-
Charybdis
5
2
4
3.5
L
Charybdis
MrFotnite
Charybdis
1
5
2
0.4
W
Osiris
2
1
2
3
L
0
2
5
1.25
L
Aphrodite
hf1tz5rlP0c
Aphrodite
2
4
1
0.63
W
Tsukuyomi
plopigusJR
Tsukuyomi
3
2
7
3.25
L
3
3
1
1.17
W
Kukulkan
sootlife_92
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,304
Damage
29,921
48,689
Taken
64,389
29,740
Mitigated
30,671
18,696
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,223
897
0
2,743
13,265
12,604
0
5,041
8,126
22,898
0
L
Erlang Shen
II itry ll
Erlang Shen
7,212
4,792
0
6,278
14,379
10,304
0
287
14,092
0
53,920
W
Charybdis
Jax_Money-
Charybdis
10,317
5,006
0
3,112
6,355
2,121
1,443
1,215
5,121
0
75,977
L
Charybdis
MrFotnite
Charybdis
6,134
2,897
0
1,676
9,350
2,363
165
2,236
7,034
0
50,494
W
Osiris
8,777
4,527
0
7,214
12,584
9,047
238
0
11,899
0
64,052
L
7,808
592
2,253
5,206
18,062
10,608
84
5,137
12,697
31,637
0
L
Aphrodite
hf1tz5rlP0c
Aphrodite
4,077
222
2,817
4,166
11,139
3,518
78
4,851
5,929
35,624
0
W
Tsukuyomi
plopigusJR
Tsukuyomi
6,183
904
0
4,582
9,799
3,493
0
2,725
6,997
0
47,666
L
4,690
1,004
0
4,596
11,459
3,878
0
3,153
8,078
0
59,509
W
Kukulkan
sootlife_92
Kukulkan
10,804
697
0
1,045
6,686
2,475
0
3,133
3,516
55,741
1,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
34,526
463
Minions Killed
435
0
Camps Cleared
0
1,437,833
Distance Traveled
1,361,091
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,452
604
17
1
0
314,747
6
L
Erlang Shen
7,314
522
110
8
0
259,140
2
W
Charybdis
9,046
646
138
10
0
253,456
0
L
Charybdis
6,625
473
91
7
0
265,699
0
W
Osiris
9,016
644
121
9
0
273,080
0
L
Geb
6,634
474
30
2
0
272,094
0
L
Aphrodite
6,682
477
95
7
0
264,116
1
W
Tsukuyomi
8,060
576
91
7
0
329,395
0
L
Thor
7,271
519
109
8
0
300,042
0
W
Kukulkan
8,615
615
96
7
0
267,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role