Player Matchup

Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cant No Ammo
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 414L
1,453 Elo+
Solo
Raijin
Raijin
PlatoZen
Raijin
Level 79
God Stats
1W - 2L
1,519 SR
Queue Stats
304W - 321L
1,429 Elo+
Solo
Charybdis
Charybdis
VisualBag965704
Charybdis
Level 126
God Stats
2W - 4L
1,358 SR
Queue Stats
593W - 578L
1,427 Elo+
Solo
Odin
Odin
skullnight101
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,354 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,433 Elo+

VS

Team Averages
Level 94
1,522 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AbntClimax
Morgan Le Fay
Level 139
God Stats
3W - 5L
1,377 SR
Queue Stats
265W - 274L
1,435 Elo+
Party 1
Chiron
Chiron
ColSpankers
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,474 Elo+
Solo
Raijin
Raijin
DICE_ROCKS
Raijin
Level 129
God Stats
5W - 3L
1,524 SR
Queue Stats
243W - 240L
1,509 Elo+
Solo
Bacchus
Bacchus
Scubasteve41421
Bacchus
Level 43
God Stats
2W - 0L
1,711 SR
Queue Stats
125W - 118L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 4
7,187
799
6,005
2,422
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 2
8,100
900
5,791
9,638
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
PlatoZen
Raijin
13
1 / 8 / 5
7,273
808
7,082
9,915
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
VisualBag965704
Charybdis
14
1 / 4 / 4
7,646
850
4,033
7,589
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 5 / 3
7,021
780
3,838
11,052
8,781
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 2 / 10
8,795
977
4,653
6,996
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
AbntClimax
Morgan Le Fay
15
10 / 4 / 7
9,776
1,086
11,673
7,499
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
4 / 0 / 13
8,631
959
5,881
5,635
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Raijin
DICE_ROCKS
Raijin
14
2 / 4 / 13
8,706
967
10,644
8,360
3,373
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 10
8,913
990
4,493
8,494
7,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
10
Kills
23
23
Deaths
11
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
4
3
W
Poseidon
 
Poseidon
4
2
10
4.5
W
Morgan Le Fay
AbntClimax
Morgan Le Fay
10
4
7
3.38
L
5
5
2
1.2
W
Chiron
4
0
13
10.5
W
Raijin
DICE_ROCKS
Raijin
2
4
13
2.13
L
Raijin
PlatoZen
Raijin
1
8
5
0.44
W
3
1
10
8
L
Charybdis
VisualBag965704
Charybdis
1
4
4
0.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
37,344
40,616
Taken
36,984
17,456
Mitigated
19,104
4,861
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,005
445
322
630
2,422
831
0
1,576
846
17,945
0
W
Poseidon
 
Poseidon
4,653
487
498
1,157
6,996
2,536
1,421
2,771
4,225
16,160
179
W
Morgan Le Fay
AbntClimax
Morgan Le Fay
11,673
508
204
1,187
7,499
3,052
434
3,296
4,203
20,869
904
L
5,791
2,002
68
819
9,638
2,952
0
7,219
2,297
0
10,857
W
Chiron
5,881
1,299
2,088
1,873
5,635
2,189
955
2,149
3,486
0
11,314
W
Raijin
DICE_ROCKS
Raijin
10,644
365
3,252
1,940
8,360
3,373
435
3,296
5,064
21,649
0
L
Raijin
PlatoZen
Raijin
7,082
634
0
1,396
9,915
2,570
0
7,649
2,184
11,189
0
W
4,493
428
953
2,566
8,494
7,954
308
1,575
6,919
8,593
1,880
L
Charybdis
VisualBag965704
Charybdis
4,033
714
105
817
7,589
2,322
0
5,610
1,883
0
16,925
L
3,838
500
362
342
11,052
8,781
0
7,910
2,998
0
8,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
44,821
83
Minions Killed
106
0
Camps Cleared
0
788,951
Distance Traveled
908,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,187
799
31
3
0
145,892
0
W
Poseidon
8,795
977
33
4
0
177,133
0
W
Morgan Le Fay
9,776
1,086
19
2
0
164,625
0
L
Ullr
8,100
900
7
1
0
162,152
0
W
Chiron
8,631
959
17
2
0
189,710
0
W
Raijin
8,706
967
24
3
0
174,356
0
L
Raijin
7,273
808
3
0
0
168,195
0
W
Bacchus
8,913
990
13
1
0
202,448
0
L
Charybdis
7,646
850
35
4
0
136,836
0
L
Odin
7,021
780
7
1
0
175,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role