Player Matchup

Chaac
Chaac
 
Chaac
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Da_Real_302
Charybdis
Level 152
God Stats
14W - 19L
1,535 SR
Queue Stats
292W - 287L
1,516 Elo+
Party 3
Geb
Geb
charwels
Geb
Level 122
God Stats
0W - 2L
1,393 SR
Queue Stats
33W - 33L
1,521 Elo+
Party 1
Thanatos
Thanatos
deivour
Thanatos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,568 Elo+
Party 1
Thoth
Thoth
lxvdu
Thoth
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,568 Elo+
Party 1
Team Averages
Level 145
1,486 SR
1,535 Elo+

VS

Team Averages
Level 110
1,594 SR
1,527 Elo+
Kali
Kali
Akadosh
Kali
Level 127
God Stats
4W - 2L
1,752 SR
Queue Stats
162W - 142L
1,561 Elo+
Party 2
Apollo
Apollo
Conloragaz
Apollo
Level 129
God Stats
3W - 3L
1,496 SR
Queue Stats
214W - 202L
1,570 Elo+
Party 2
Ix Chel
Ix Chel
LordYukii
Ix Chel
Level 146
God Stats
4W - 2L
1,659 SR
Queue Stats
239W - 217L
1,549 Elo+
Solo
Ymir
Ymir
Mark836
Ymir
Level 46
God Stats
4W - 4L
1,536 SR
Queue Stats
72W - 93L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zir0s1
Tsukuyomi
Level 103
God Stats
14W - 11L
1,527 SR
Queue Stats
153W - 131L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 2
7,821
521
6,012
12,632
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Charybdis
Da_Real_302
Charybdis
15
0 / 2 / 1
8,148
543
5,314
8,155
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 5
7,602
507
8,143
15,457
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
deivour
Thanatos
13
3 / 4 / 2
7,719
515
8,627
14,401
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
lxvdu
Thoth
8
2 / 8 / 1
6,206
414
4,550
9,640
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akadosh
Kali
14
3 / 1 / 5
8,691
579
5,756
13,178
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
Conloragaz
Apollo
16
9 / 0 / 4
10,609
707
8,260
8,534
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
LordYukii
Ix Chel
14
2 / 4 / 4
8,563
571
9,517
10,259
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Mark836
Ymir
13
5 / 1 / 5
8,824
588
4,611
8,551
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tsukuyomi
Zir0s1
Tsukuyomi
14
4 / 4 / 2
8,910
594
7,299
13,265
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
23
24
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
2
1
W
Kali
Akadosh
Kali
3
1
5
5.5
W
Apollo
Conloragaz
Apollo
9
0
4
11
L
Charybdis
Da_Real_302
Charybdis
0
2
1
0.25
W
Ix Chel
LordYukii
Ix Chel
2
4
4
1
W
Ymir
Mark836
Ymir
5
1
5
7.5
W
Tsukuyomi
Zir0s1
Tsukuyomi
4
4
2
1.25
L
3
7
5
0.79
L
Thanatos
deivour
Thanatos
3
4
2
1
L
Thoth
lxvdu
Thoth
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
35,443
60,285
Taken
53,787
26,342
Mitigated
19,938
19,278
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,012
152
0
5,368
12,632
5,104
0
5,390
7,242
0
52,240
W
Kali
Akadosh
Kali
5,756
2,392
0
6,792
13,178
4,507
243
1,914
10,987
0
62,300
W
Apollo
Conloragaz
Apollo
8,260
4,194
0
2,840
8,534
2,793
347
3,183
5,308
0
89,246
L
Charybdis
Da_Real_302
Charybdis
5,314
3,077
0
3,754
8,155
2,344
828
1,688
6,467
0
72,521
W
Ix Chel
LordYukii
Ix Chel
9,517
1,311
1,018
2,548
10,259
3,032
232
2,633
7,583
55,099
1,429
W
Ymir
Mark836
Ymir
4,611
1,250
0
1,621
8,551
6,021
31
1,522
7,029
25,664
2,955
W
Tsukuyomi
Zir0s1
Tsukuyomi
7,299
1,688
0
4,936
13,265
3,585
0
4,263
8,539
0
62,126
L
8,143
871
0
1,045
15,457
6,415
0
2,902
12,555
40,309
0
L
Thanatos
deivour
Thanatos
8,627
1,363
0
8,871
14,401
10,319
0
631
13,770
0
44,491
L
Thoth
lxvdu
Thoth
4,550
452
0
240
9,640
2,160
0
2,736
6,904
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
45,597
385
Minions Killed
452
0
Camps Cleared
0
1,530,258
Distance Traveled
1,599,779
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,821
521
89
6
0
310,133
8
W
Kali
8,691
579
85
6
0
351,990
0
W
Apollo
10,609
707
137
9
0
324,625
1
L
Charybdis
8,148
543
137
9
0
270,195
0
W
Ix Chel
8,563
571
88
6
0
317,166
0
W
Ymir
8,824
588
53
4
0
290,589
6
W
Tsukuyomi
8,910
594
89
6
0
315,409
2
L
Geb
7,602
507
54
4
0
346,239
0
L
Thanatos
7,719
515
73
5
0
313,532
0
L
Thoth
6,206
414
32
2
0
290,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role