Player Matchup

Lancelot
Lancelot
Aduery
Lancelot
Level 125
God Stats
2W - 7L
1,203 SR
Queue Stats
442W - 406L
1,480 Elo+
Party 2
Artemis
Artemis
NGP Synth
Artemis
Level 64
God Stats
4W - 7L
1,319 SR
Queue Stats
205W - 212L
1,428 Elo+
Party 2
Chiron
Chiron
WetBraiin
Chiron
Level 157
God Stats
4W - 4L
1,456 SR
Queue Stats
291W - 272L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
discreet365brick
Baron Samedi
Level 109
God Stats
13W - 10L
1,551 SR
Queue Stats
252W - 260L
1,496 Elo+
Solo
Janus
Janus
vemuko
Janus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,473 Elo+
Party 2
Team Averages
Level 108
1,406 SR
1,468 Elo+

VS

Team Averages
Level 110
1,527 SR
1,492 Elo+
Serqet
Serqet
Foxtrot701
Serqet
Level 87
God Stats
23W - 16L
1,741 SR
Queue Stats
392W - 375L
1,508 Elo+
Solo
Ullr
Ullr
OG Pikariki
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,477 Elo+
Party 1
Charon
Charon
RyTh3FlyGuy
Charon
Level 68
God Stats
7W - 6L
1,567 SR
Queue Stats
200W - 186L
1,526 Elo+
Party 1
Ra
Ra
TFiske93
Ra
Level 142
God Stats
1W - 4L
1,251 SR
Queue Stats
154W - 162L
1,482 Elo+
Solo
Achilles
Achilles
h3kxy
Achilles
Level 125
God Stats
10W - 8L
1,577 SR
Queue Stats
414W - 384L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aduery
Lancelot
16
4 / 0 / 7
10,181
566
16,291
11,463
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
NGP Synth
Artemis
19
6 / 2 / 2
11,391
633
11,895
11,959
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
WetBraiin
Chiron
16
3 / 3 / 7
9,682
538
6,704
14,549
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
discreet365brick
Baron Samedi
16
9 / 5 / 9
10,470
582
13,210
15,900
6,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
vemuko
Janus
18
8 / 2 / 9
11,150
619
12,916
10,287
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Foxtrot701
Serqet
16
8 / 6 / 0
9,502
528
8,953
15,248
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 8 / 4
8,157
453
6,072
15,754
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
13
1 / 4 / 4
7,367
409
7,683
14,989
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 1
8,939
497
6,534
11,850
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
h3kxy
Achilles
13
0 / 6 / 0
8,180
454
6,801
18,752
15,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
12
12
Deaths
30
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aduery
Lancelot
4
0
7
7.5
L
Serqet
Foxtrot701
Serqet
8
6
0
1.33
W
Artemis
NGP Synth
Artemis
6
2
2
3.5
L
0
8
4
0.25
L
Charon
1
4
4
0.75
L
3
6
1
0.58
W
Chiron
WetBraiin
Chiron
3
3
7
2.17
W
Baron Samedi
discreet365brick
Baron Samedi
9
5
9
2.7
L
Achilles
h3kxy
Achilles
0
6
0
0
W
Janus
vemuko
Janus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
36,043
64,158
Taken
76,593
25,692
Mitigated
37,329
24,098
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aduery
Lancelot
16,291
3,173
0
3,533
11,463
7,547
224
1,217
9,489
1,310
58,208
L
Serqet
Foxtrot701
Serqet
8,953
964
0
3,807
15,248
5,698
0
3,623
11,502
0
58,059
W
Artemis
NGP Synth
Artemis
11,895
5,872
0
5,924
11,959
4,312
4,193
1,330
10,567
0
87,873
L
6,072
2,139
0
2,764
15,754
4,022
530
2,348
13,269
0
56,075
L
Charon
7,683
1,063
0
1,608
14,989
9,693
0
8,128
6,516
24,738
1,402
L
6,534
707
833
3,618
11,850
2,560
484
8,425
3,095
58,993
1,187
W
Chiron
WetBraiin
Chiron
6,704
1,055
357
4,966
14,549
4,380
1,245
2,460
10,899
0
78,589
W
Baron Samedi
discreet365brick
Baron Samedi
13,210
1,674
1,375
5,253
15,900
6,264
1,186
5,160
10,059
59,513
0
L
Achilles
h3kxy
Achilles
6,801
1,104
0
5,150
18,752
15,356
0
3,138
14,572
0
51,776
W
Janus
vemuko
Janus
12,916
311
0
2,690
10,287
3,189
1,093
3,068
6,910
71,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
42,145
556
Minions Killed
387
0
Camps Cleared
0
1,667,660
Distance Traveled
1,616,552
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,181
566
95
5
0
372,595
6
L
Serqet
9,502
528
84
5
0
342,523
0
W
Artemis
11,391
633
149
8
0
323,363
0
L
Ullr
8,157
453
91
5
0
300,671
0
L
Charon
7,367
409
29
2
0
337,346
0
L
Ra
8,939
497
114
6
0
331,126
2
W
Chiron
9,682
538
96
5
0
359,304
0
W
Baron Samedi
10,470
582
91
5
0
285,125
1
L
Achilles
8,180
454
69
4
0
304,886
3
W
Janus
11,150
619
125
7
0
327,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role