Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dura y sucia
Cerberus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOlNGPLACES
Morgan Le Fay
Level 141
God Stats
2W - 1L
1,609 SR
Queue Stats
224W - 198L
1,515 Elo+
Solo
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 109
God Stats
156W - 135L
1,633 SR
Queue Stats
350W - 327L
1,582 Elo+
Solo
Awilix
Awilix
Zebco32
Awilix
Level 163
God Stats
3W - 3L
1,621 SR
Queue Stats
474W - 447L
1,550 Elo+
Solo
Team Averages
Level 151
1,573 SR
1,523 Elo+

VS

Team Averages
Level 144
1,478 SR
1,437 Elo+
Ganesha
Ganesha
ChefBaba
Ganesha
Level 129
God Stats
0W - 1L
1,391 SR
Queue Stats
219W - 302L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jamesontheair
Ah Muzen Cab
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 77L
1,459 Elo+
Solo
Merlin
Merlin
MIDGOD100
Merlin
Level 157
God Stats
6W - 7L
1,421 SR
Queue Stats
279W - 346L
1,445 Elo+
Party 1
Thor
Thor
Peaveyyy
Thor
Level 127
God Stats
2W - 9L
1,485 SR
Queue Stats
148W - 184L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
iizakore
Guan Yu
Level 183
God Stats
8W - 4L
1,594 SR
Queue Stats
263W - 329L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 7
6,015
501
5,935
10,588
8,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
Dura y sucia
Cerberus
12
2 / 1 / 4
7,349
612
5,633
10,554
5,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
GOlNGPLACES
Morgan Le Fay
13
0 / 1 / 7
7,653
638
4,521
5,221
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
STAYYYWOKEEE
Danzaburou
12
3 / 2 / 7
7,392
616
7,035
7,015
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Awilix
Zebco32
Awilix
15
15 / 2 / 1
8,846
737
9,734
8,324
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChefBaba
Ganesha
10
0 / 4 / 7
6,818
568
4,958
12,569
10,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Jamesontheair
Ah Muzen Cab
11
5 / 6 / 1
7,469
622
7,169
10,883
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MIDGOD100
Merlin
13
2 / 3 / 1
7,785
649
2,205
7,492
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 5 / 3
7,069
589
2,459
11,325
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
iizakore
Guan Yu
11
0 / 3 / 1
6,458
538
4,993
10,629
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
9
10
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
7
1.13
L
Ganesha
ChefBaba
Ganesha
0
4
7
0.88
W
Cerberus
Dura y sucia
Cerberus
2
1
4
4
W
Morgan Le Fay
GOlNGPLACES
Morgan Le Fay
0
1
7
3.5
L
Ah Muzen Cab
Jamesontheair
Ah Muzen Cab
5
6
1
0.92
L
Merlin
MIDGOD100
Merlin
2
3
1
0.83
L
Thor
2
5
3
0.7
W
Danzaburou
STAYYYWOKEEE
Danzaburou
3
2
7
3.25
W
Awilix
Zebco32
Awilix
15
2
1
7.75
L
Guan Yu
iizakore
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
21,784
41,702
Taken
52,898
20,454
Mitigated
26,805
13,603
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,935
794
45
3,021
10,588
8,316
240
1,848
8,677
23,544
0
L
Ganesha
ChefBaba
Ganesha
4,958
447
0
2,266
12,569
10,115
0
3,813
8,756
23,249
1,174
W
Cerberus
Dura y sucia
Cerberus
5,633
682
0
4,046
10,554
5,471
0
1,238
9,316
41,520
749
W
Morgan Le Fay
GOlNGPLACES
Morgan Le Fay
4,521
245
162
1,779
5,221
1,645
234
1,204
3,843
50,274
1,869
L
Ah Muzen Cab
Jamesontheair
Ah Muzen Cab
7,169
3,692
0
1,209
10,883
3,745
336
5,026
5,857
0
46,798
L
Merlin
MIDGOD100
Merlin
2,205
0
0
270
7,492
2,466
0
2,440
5,052
43,098
827
L
Thor
2,459
403
0
4,334
11,325
3,676
0
1,421
9,904
0
46,012
W
Danzaburou
STAYYYWOKEEE
Danzaburou
7,035
3,058
0
2,079
7,015
1,926
784
1,372
5,643
0
49,834
W
Awilix
Zebco32
Awilix
9,734
4,150
0
2,471
8,324
3,096
0
879
7,319
0
50,593
L
Guan Yu
iizakore
Guan Yu
4,993
683
102
2,831
10,629
6,803
0
4,256
6,373
0
34,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
35,599
396
Minions Killed
344
0
Camps Cleared
0
1,213,863
Distance Traveled
1,255,333
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,015
501
44
4
0
227,732
3
L
Ganesha
6,818
568
16
1
0
252,265
2
W
Cerberus
7,349
612
93
8
0
220,398
2
W
Morgan Le Fay
7,653
638
93
8
0
247,555
4
L
Ah Muzen Cab
7,469
622
82
7
0
246,076
2
L
Merlin
7,785
649
92
8
0
239,180
4
L
Thor
7,069
589
83
7
0
255,687
4
W
Danzaburou
7,392
616
81
7
0
235,824
0
W
Awilix
8,846
737
85
7
0
282,354
0
L
Guan Yu
6,458
538
71
6
0
262,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role