Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BogaTQ4
Susano
Level 108
God Stats
10W - 15L
1,527 SR
Queue Stats
193W - 153L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
FluffyAdorbPanda
Zhong Kui
Level 200
God Stats
5W - 6L
1,456 SR
Queue Stats
416W - 401L
1,488 Elo+
Party 2
Janus
Janus
POLARDJ
Janus
Level 194
God Stats
11W - 22L
1,452 SR
Queue Stats
192W - 211L
1,566 Elo+
Party 1
Anhur
Anhur
adriansanmi
Anhur
Level 144
God Stats
6W - 4L
1,745 SR
Queue Stats
531W - 456L
1,514 Elo+
Party 1
Team Averages
Level 159
1,536 SR
1,526 Elo+

VS

Team Averages
Level 146
1,541 SR
1,547 Elo+
Aphrodite
Aphrodite
Arkhan_Dragonys
Aphrodite
Level 159
God Stats
2W - 2L
1,516 SR
Queue Stats
174W - 162L
1,546 Elo+
Solo
Rama
Rama
Glaciel
Rama
Level 164
God Stats
2W - 0L
1,804 SR
Queue Stats
77W - 60L
1,601 Elo+
Party 3
Terra
Terra
ShidderMcGavin
Terra
Level 81
God Stats
2W - 3L
1,285 SR
Queue Stats
310W - 326L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
Varolie
Ao Kuang
Level 141
God Stats
2W - 2L
1,483 SR
Queue Stats
220W - 193L
1,610 Elo+
Party 3
Zhong Kui
Zhong Kui
isoichi
Zhong Kui
Level 187
God Stats
97W - 82L
1,616 SR
Queue Stats
257W - 248L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 1
6,944
534
6,126
11,807
9,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
BogaTQ4
Susano
12
5 / 1 / 3
7,382
568
11,548
9,813
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
9
0 / 6 / 4
5,555
427
3,963
10,213
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
POLARDJ
Janus
14
3 / 0 / 0
7,749
596
3,645
3,533
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 5 / 2
7,048
542
7,268
11,730
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arkhan_Dragonys
Aphrodite
13
2 / 1 / 3
7,463
574
3,675
7,359
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rama
Glaciel
Rama
13
1 / 4 / 3
7,716
594
7,672
10,159
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 6
6,837
526
4,913
13,237
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Varolie
Ao Kuang
14
5 / 3 / 2
7,378
568
7,703
12,560
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
isoichi
Zhong Kui
14
3 / 1 / 0
8,184
630
5,739
8,183
5,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
Aphrodite
Arkhan_Dragonys
Aphrodite
2
1
3
3.5
L
Susano
BogaTQ4
Susano
5
1
3
6.5
L
Zhong Kui
0
6
4
0.33
W
Rama
Glaciel
Rama
1
4
3
0.63
L
Janus
POLARDJ
Janus
3
0
0
3
W
3
1
6
6
W
Ao Kuang
Varolie
Ao Kuang
5
3
2
2
L
1
5
2
0.4
W
Zhong Kui
isoichi
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
29,702
47,096
Taken
51,498
23,393
Mitigated
25,216
17,047
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,126
664
0
6,502
11,807
9,423
0
7,712
4,095
0
43,640
W
Aphrodite
Arkhan_Dragonys
Aphrodite
3,675
458
1,694
4,514
7,359
2,995
0
2,532
4,827
54,702
0
L
Susano
BogaTQ4
Susano
11,548
4,727
0
3,561
9,813
2,771
0
4,417
5,396
0
44,643
L
Zhong Kui
3,963
1,453
195
2,053
10,213
7,315
0
4,993
5,220
22,365
9,190
W
Rama
Glaciel
Rama
7,672
5,287
0
2,525
10,159
2,777
0
1,190
8,969
0
63,946
L
Janus
POLARDJ
Janus
3,645
108
0
420
3,533
954
0
2,058
1,475
56,045
435
W
4,913
1,214
657
4,137
13,237
10,030
0
2,602
10,635
17,022
0
W
Ao Kuang
Varolie
Ao Kuang
7,703
1,610
0
4,799
12,560
3,816
0
881
11,679
66,878
1,452
L
7,268
3,835
0
4,316
11,730
2,930
0
2,827
8,903
0
56,196
W
Zhong Kui
isoichi
Zhong Kui
5,739
723
250
5,380
8,183
5,598
345
0
8,183
66,478
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
37,578
424
Minions Killed
481
0
Camps Cleared
0
1,309,771
Distance Traveled
1,329,662
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,944
534
90
7
0
257,216
1
W
Aphrodite
7,463
574
120
9
0
254,093
3
L
Susano
7,382
568
65
5
0
297,732
0
L
Zhong Kui
5,555
427
37
3
0
261,359
2
W
Rama
7,716
594
122
9
0
239,578
0
L
Janus
7,749
596
134
10
0
276,998
5
W
Terra
6,837
526
16
1
0
278,187
4
W
Ao Kuang
7,378
568
105
8
0
318,229
0
L
Anhur
7,048
542
98
8
0
216,466
1
W
Zhong Kui
8,184
630
118
9
0
239,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role