Player Matchup

Zeus
Zeus
EmpathicBeast74
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
LiquidSmoke11
Kukulkan
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
36W - 47L
1,443 Elo+
Solo
Ganesha
Ganesha
MeatySeanzy
Ganesha
Level 56
God Stats
2W - 0L
1,709 SR
Queue Stats
59W - 61L
1,449 Elo+
Solo
Medusa
Medusa
NatMargrete
Medusa
Level 61
God Stats
9W - 3L
1,573 SR
Queue Stats
127W - 146L
1,443 Elo+
Solo
Artemis
Artemis
brokenfire25
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,430 Elo+
Party 2
Team Averages
Level 61
1,502 SR
1,422 Elo+

VS

Team Averages
Level 82
1,470 SR
1,449 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MuensterGirl75
Shiva
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 155L
1,406 Elo+
Solo
Medusa
Medusa
Swiss_Money00
Medusa
Level 32
God Stats
1W - 5L
1,192 SR
Queue Stats
118W - 131L
1,445 Elo+
Solo
Hades
Hades
alwyzknowin
Hades
Level 109
God Stats
2W - 3L
1,434 SR
Queue Stats
368W - 379L
1,423 Elo+
Party 1
Charon
Charon
atamarmion
Charon
Level 58
God Stats
1W - 2L
1,724 SR
Queue Stats
179W - 215L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,089
721
11,394
6,900
2,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
LiquidSmoke11
Kukulkan
19
3 / 1 / 12
10,475
748
13,009
8,184
3,789
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MeatySeanzy
Ganesha
18
0 / 4 / 15
10,545
753
8,586
16,039
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
3 / 4 / 7
10,083
720
8,103
11,462
5,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
brokenfire25
Artemis
18
7 / 4 / 9
11,014
787
12,992
9,260
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 5 / 8
9,747
696
9,220
9,966
4,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
3 / 4 / 6
9,643
689
11,416
17,150
20,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 1 / 5
7,973
570
5,667
2,637
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

18
6 / 5 / 8
10,725
766
9,164
21,039
18,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
atamarmion
Charon
19
0 / 2 / 8
10,090
721
10,078
11,820
12,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
17
Kills
16
16
Deaths
17
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
8
1.6
W
4
3
9
2.83
W
Kukulkan
LiquidSmoke11
Kukulkan
3
1
12
9
W
Ganesha
MeatySeanzy
Ganesha
0
4
15
1.88
L
3
4
6
1.5
W
Medusa
3
4
7
1.63
L
3
1
5
5.5
L
6
5
8
2
L
Charon
atamarmion
Charon
0
2
8
2
W
Artemis
brokenfire25
Artemis
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
45,545
51,845
Taken
62,612
29,712
Mitigated
56,964
18,992
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,220
768
714
666
9,966
4,375
0
5,474
4,492
0
19,491
W
11,394
1,156
2,249
1,071
6,900
2,474
159
2,419
4,393
20,826
0
W
Kukulkan
LiquidSmoke11
Kukulkan
13,009
1,392
2,833
3,176
8,184
3,789
345
2,689
5,319
36,161
1,439
W
Ganesha
MeatySeanzy
Ganesha
8,586
419
1,420
3,050
16,039
14,105
0
3,817
11,539
19,767
0
L
11,416
642
1,426
4,229
17,150
20,857
0
9,070
8,080
0
24,515
W
Medusa
8,103
3,807
2,217
2,104
11,462
5,212
545
3,873
7,412
0
22,460
L
5,667
1,238
141
694
2,637
725
0
1,259
1,378
0
13,722
L
9,164
64
1,242
5,807
21,039
18,421
0
9,416
11,623
18,958
371
L
Charon
atamarmion
Charon
10,078
661
935
822
11,820
12,586
0
7,377
4,443
32,313
2,040
W
Artemis
brokenfire25
Artemis
12,992
7,926
605
267
9,260
4,132
1,160
4,574
4,686
0
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
48,178
154
Minions Killed
138
0
Camps Cleared
0
1,257,508
Distance Traveled
937,274
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,747
696
29
2
0
197,754
0
W
Zeus
10,089
721
30
2
0
256,057
0
W
Kukulkan
10,475
748
58
4
0
279,868
0
W
Ganesha
10,545
753
0
0
0
259,962
0
L
Shiva
9,643
689
27
2
0
266,943
0
W
Medusa
10,083
720
37
3
0
214,252
0
L
Medusa
7,973
570
7
1
0
66,371
0
L
Hades
10,725
766
28
2
0
200,161
0
L
Charon
10,090
721
47
3
0
206,045
1
W
Artemis
11,014
787
29
2
0
247,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role