Player Matchup

Lancelot
Lancelot
DEFLEKA
Lancelot
Level 131
God Stats
35W - 26L
1,607 SR
Queue Stats
164W - 180L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Jijes
Hou Yi
Level 138
God Stats
4W - 7L
1,487 SR
Queue Stats
105W - 128L
1,500 Elo+
Party 1
Merlin
Merlin
Kowanga
Merlin
Level 153
God Stats
6W - 14L
1,425 SR
Queue Stats
183W - 202L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Luiseytor89
Sun Wukong
Level 18
God Stats
0W - 3L
1,265 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Maui
Maui
Xavster806
Maui
Level 123
God Stats
4W - 9L
1,422 SR
Queue Stats
133W - 167L
1,405 Elo+
Party 1
Team Averages
Level 113
1,441 SR
1,405 Elo+

VS

Team Averages
Level 140
1,405 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jinxta
Charybdis
Level 122
God Stats
7W - 9L
1,600 SR
Queue Stats
86W - 100L
1,542 Elo+
Party 2
Bellona
Bellona
MexicanAntelope
Bellona
Level 141
God Stats
2W - 4L
1,081 SR
Queue Stats
432W - 402L
1,527 Elo+
Solo
Cthulhu
Cthulhu
mccreemy sauce
Cthulhu
Level 129
God Stats
2W - 3L
1,297 SR
Queue Stats
147W - 147L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
relbeek
Cabrakan
Level 154
God Stats
13W - 10L
1,546 SR
Queue Stats
315W - 306L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DEFLEKA
Lancelot
12
3 / 4 / 4
6,746
562
5,933
8,064
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Jijes
Hou Yi
11
2 / 3 / 0
5,893
491
4,407
7,340
2,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kowanga
Merlin
12
2 / 3 / 1
6,649
554
3,085
5,270
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Luiseytor89
Sun Wukong
9
0 / 3 / 0
5,150
429
2,298
7,562
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 3
5,475
456
3,398
7,945
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 5
7,217
601
3,915
4,454
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jinxta
Charybdis
11
2 / 3 / 2
6,527
544
5,866
6,826
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
7,871
656
5,775
9,917
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 1 / 7
6,542
545
2,406
7,033
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
relbeek
Cabrakan
13
8 / 0 / 2
7,405
617
5,432
6,625
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
15
15
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
5
1.17
L
Lancelot
DEFLEKA
Lancelot
3
4
4
1.25
L
Hou Yi
Jijes
Hou Yi
2
3
0
0.67
W
Charybdis
Jinxta
Charybdis
2
3
2
1
L
Merlin
Kowanga
Merlin
2
3
1
0.83
L
Sun Wukong
Luiseytor89
Sun Wukong
0
3
0
0
W
3
1
4
5
L
1
2
3
1.25
W
1
1
7
4.5
W
Cabrakan
relbeek
Cabrakan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
23,394
36,181
Taken
34,855
16,034
Mitigated
18,746
7,625
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,915
50
0
389
4,454
1,249
0
878
3,422
48,869
1,171
L
Lancelot
DEFLEKA
Lancelot
5,933
872
0
665
8,064
3,360
0
2,992
4,918
0
45,768
L
Hou Yi
Jijes
Hou Yi
4,407
2,537
0
2,230
7,340
2,147
0
1,334
6,006
0
40,782
W
Charybdis
Jinxta
Charybdis
5,866
3,564
0
2,348
6,826
2,015
0
1,118
5,708
0
45,003
L
Merlin
Kowanga
Merlin
3,085
91
0
783
5,270
1,475
0
2,748
2,426
42,304
0
L
Sun Wukong
Luiseytor89
Sun Wukong
2,298
442
0
2,167
7,562
3,972
0
672
6,890
0
24,295
W
5,775
2,235
0
5,577
9,917
8,137
58
1,338
8,177
0
57,552
L
3,398
1,220
0
1,780
7,945
5,080
0
3,242
4,581
18,949
926
W
2,406
284
1,824
2,546
7,033
3,597
0
1,842
5,085
25,039
0
W
Cabrakan
relbeek
Cabrakan
5,432
804
0
4,145
6,625
3,748
39
908
5,582
37,019
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
35,562
307
Minions Killed
389
0
Camps Cleared
0
1,248,282
Distance Traveled
1,200,463
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,217
601
101
8
0
257,590
3
L
Lancelot
6,746
562
73
6
0
276,924
0
L
Hou Yi
5,893
491
66
6
0
227,731
2
W
Charybdis
6,527
544
83
7
0
218,750
3
L
Merlin
6,649
554
92
8
0
235,458
0
L
Sun Wukong
5,150
429
53
4
0
249,893
0
W
Bellona
7,871
656
99
8
0
219,110
2
L
Maui
5,475
456
23
2
0
258,276
1
W
Cthulhu
6,542
545
42
4
0
252,832
2
W
Cabrakan
7,405
617
64
5
0
252,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role