Player Matchup

Thor
Thor
Diamond III
 
Thor
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
Fofoviski
Atlas
Gold II
Level 156
God Stats
12W - 8L
1,520 SR
Queue Stats
40W - 35L
1,718 MMR
Party 2
Agni
Agni
Gold V
LuisOEspalhaLixo
Agni
Gold V
Level 159
God Stats
2W - 1L
1,574 SR
Queue Stats
43W - 46L
1,416 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,519 SR
1,527 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,633 SR
1,446 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Bronze I
Thiago84rj
Olorun
Bronze I
Level 66
God Stats
9W - 4L
1,508 SR
Queue Stats
93W - 132L
518 MMR
Solo
Ra
Ra
Masters
Tokën
Ra
Masters
Level 165
God Stats
2W - 1L
1,763 SR
Queue Stats
55W - 39L
2,480 MMR
Party 1
Sobek
Sobek
Silver II
WeatherPencil91
Sobek
Silver II
Level 37
God Stats
1W - 1L
1,891 SR
Queue Stats
10W - 19L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 2
4,036
807
2,177
4,061
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
 
Chaac
6
1 / 0 / 1
3,697
739
2,898
3,796
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
 
Xbalanque
6
0 / 0 / 1
3,518
704
1,464
2,222
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Fofoviski
Atlas
7
1 / 0 / 0
3,764
753
865
3,156
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 2
3,909
782
1,313
2,286
513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
KumbhakarnaCthulhuThanatosMedusaLancelot

VS

Bans
MercuryCerberusSusanoBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 1 / 0
3,691
738
1,691
4,044
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
 
Loki
2
0 / 0 / 0
2,591
518
0
299
68
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
Thiago84rj
Olorun
5
0 / 0 / 0
3,061
612
388
2,275
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
7
1 / 2 / 0
3,838
768
2,415
2,814
623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 2 / 0
2,876
575
1,697
4,132
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
2
3
W
Chaac
 
Chaac
1
0
1
1.5
W
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Rama
 
Rama
0
1
0
0
L
Loki
 
Loki
0
0
0
0
W
Atlas
Fofoviski
Atlas
1
0
0
1
W
1
0
2
2
L
Olorun
Thiago84rj
Olorun
0
0
0
0
L
Ra
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,717
Damage
6,191
15,521
Taken
13,564
5,480
Mitigated
4,183
6,623
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,177
738
0
2,054
4,061
985
0
1,184
2,739
0
17,026
W
Chaac
 
Chaac
2,898
262
0
1,353
3,796
1,861
0
1,710
1,793
0
18,092
W
Xbalanque
 
Xbalanque
1,464
645
0
1,185
2,222
543
0
0
2,222
0
21,590
L
Rama
 
Rama
1,691
1,260
0
1,238
4,044
1,053
0
865
3,179
0
20,297
L
Loki
 
Loki
0
0
0
0
299
68
0
0
299
0
1,637
W
Atlas
Fofoviski
Atlas
865
342
0
1,540
3,156
1,578
0
0
3,156
11,082
0
W
1,313
31
0
491
2,286
513
0
993
1,115
14,982
0
L
Olorun
Thiago84rj
Olorun
388
182
180
1,672
2,275
509
0
0
2,275
12,774
0
L
Ra
2,415
609
72
978
2,814
623
0
1,100
1,552
16,090
1,255
L
1,697
68
0
1,915
4,132
1,930
0
11
4,081
6,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,924
Gold Earned
16,057
155
Minions Killed
137
0
Camps Cleared
0
507,639
Distance Traveled
431,304
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,036
807
45
9
0
103,997
0
W
Chaac
3,697
739
23
5
0
99,950
0
W
Xbalanque
3,518
704
32
6
0
90,033
0
L
Rama
3,691
738
50
10
0
100,947
0
L
Loki
2,591
518
7
1
0
27,945
0
W
Atlas
3,764
753
21
4
0
100,480
0
W
Agni
3,909
782
34
7
0
113,179
0
L
Olorun
3,061
612
27
5
0
90,910
0
L
Ra
3,838
768
42
8
0
116,972
0
L
Sobek
2,876
575
11
2
0
94,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role