Player Matchup

Geb
Geb
Gold V
DemonInUrDreams
Geb
Gold V
Level 128
God Stats
2W - 1L
1,269 SR
Queue Stats
81W - 88L
1,280 MMR
Party 1
Vulcan
Vulcan
Gold III
License_To_Drill
Vulcan
Gold III
Level 159
God Stats
9W - 3L
1,688 SR
Queue Stats
80W - 80L
1,400 MMR
Solo
Danzaburou
Danzaburou
Silver II
NastyXNate68
Danzaburou
Silver II
Level 103
God Stats
19W - 20L
1,563 SR
Queue Stats
35W - 42L
1,273 MMR
Party 1
Zeus
Zeus
Gold V
XHerculesSenpaiX
Zeus
Gold V
Level 244
God Stats
115W - 88L
1,547 SR
Queue Stats
511W - 524L
1,377 MMR
Solo
Jormungandr
Jormungandr
Gold IV
foxwarrior112
Jormungandr
Gold IV
Level 148
God Stats
281W - 143L
1,681 SR
Queue Stats
1,071W - 1,088L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,549 SR
1,335 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,393 SR
1,347 MMR
Rama
Rama
Gold V
BoompiStrangr
Rama
Gold V
Level 156
God Stats
8W - 13L
1,644 SR
Queue Stats
313W - 323L
1,377 MMR
Solo
Anubis
Anubis
Gold I
BuschLatte4Brek
Anubis
Gold I
Level 46
God Stats
0W - 2L
1,326 SR
Queue Stats
104W - 101L
1,389 MMR
Solo
Nemesis
Nemesis
Gold IV
HottestHoncho
Nemesis
Gold IV
Level 157
God Stats
0W - 3L
1,229 SR
Queue Stats
90W - 103L
1,364 MMR
Solo
Nike
Nike
Silver II
Rv DIVINO
Nike
Silver II
Level 63
God Stats
1W - 2L
1,464 SR
Queue Stats
37W - 52L
1,302 MMR
Solo
Ymir
Ymir
Gold V
iSmoke03
Ymir
Gold V
Level 119
God Stats
0W - 1L
1,301 SR
Queue Stats
333W - 346L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,834
526
4,608
8,212
4,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 6
7,833
603
13,628
7,171
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
NastyXNate68
Danzaburou
14
1 / 0 / 3
7,717
594
9,108
9,028
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
8 / 0 / 3
8,075
621
8,775
3,537
1,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
foxwarrior112
Jormungandr
14
1 / 1 / 0
8,441
649
4,238
7,454
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaBake KujiraSusano

VS

Bans
MartichorasCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,366
490
6,435
11,374
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 1
5,992
461
2,891
9,819
2,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
12
0 / 1 / 1
6,273
483
4,935
11,175
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
11
1 / 3 / 0
6,150
473
2,940
10,325
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
9
1 / 2 / 0
5,913
455
1,365
12,338
6,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
5
1
0.3
W
0
0
6
3
L
Nemesis
0
1
1
0.5
W
3
2
6
3
W
Danzaburou
NastyXNate68
Danzaburou
1
0
3
2.5
L
Nike
1
3
0
0.33
W
8
0
3
9.5
W
Jormungandr
foxwarrior112
Jormungandr
1
1
0
1
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
18,566
35,402
Taken
55,031
13,550
Mitigated
19,955
15,089
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
4,603
0
3,014
11,374
3,221
0
2,501
8,843
0
57,183
L
2,891
0
0
2,178
9,819
2,716
0
7,946
1,538
41,319
1,108
W
4,608
429
2,143
2,889
8,212
4,430
29
1,123
7,012
15,236
3,203
L
Nemesis
4,935
2,007
0
1,540
11,175
3,293
0
6,058
4,967
0
48,766
W
13,628
55
0
2,516
7,171
1,919
171
2,447
4,724
58,896
0
W
Danzaburou
NastyXNate68
Danzaburou
9,108
2,517
0
4,058
9,028
2,871
2,118
223
8,805
0
67,479
L
Nike
2,940
91
0
1,384
10,325
4,159
0
5,749
4,546
0
33,629
W
8,775
843
0
1,013
3,537
1,039
495
105
3,432
37,228
0
W
Jormungandr
foxwarrior112
Jormungandr
4,238
1,324
0
2,470
7,454
3,291
737
339
6,887
57,814
8,865
L
Ymir
1,365
180
0
2,441
12,338
6,566
0
7,259
4,767
15,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
30,694
425
Minions Killed
395
0
Camps Cleared
0
1,342,480
Distance Traveled
1,262,258
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,366
490
112
9
0
223,940
1
L
Anubis
5,992
461
96
7
0
225,128
1
W
Geb
6,834
526
21
2
0
280,331
0
L
Nemesis
6,273
483
104
8
0
303,778
1
W
Vulcan
7,833
603
90
7
0
289,178
3
W
Danzaburou
7,717
594
117
9
0
241,002
0
L
Nike
6,150
473
65
5
0
252,141
0
W
Zeus
8,075
621
72
6
0
275,254
2
W
Jormungandr
8,441
649
125
10
0
256,715
2
L
Ymir
5,913
455
18
1
0
257,271
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role