Player Matchup

Hachiman
Hachiman
Brimstone19709
Hachiman
Level 155
God Stats
14W - 16L
1,553 SR
Queue Stats
635W - 615L
1,486 Elo+
Party 1
Mulan
Mulan
Danzel11
Mulan
Level 54
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 66L
1,387 Elo+
Solo
Janus
Janus
IShockeyI
Janus
Level 204
God Stats
31W - 34L
1,476 SR
Queue Stats
440W - 423L
1,463 Elo+
Party 1
Maui
Maui
SwampDonkeyed
Maui
Level 78
God Stats
110W - 65L
1,599 SR
Queue Stats
135W - 94L
1,552 Elo+
Solo
Arachne
Arachne
coyote385
Arachne
Level 109
God Stats
4W - 0L
1,605 SR
Queue Stats
169W - 153L
1,462 Elo+
Solo
Team Averages
Level 120
1,591 SR
1,470 Elo+

VS

Team Averages
Level 127
1,564 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
AIORIA3670
Kumbhakarna
Level 129
God Stats
1W - 3L
1,503 SR
Queue Stats
146W - 125L
1,535 Elo+
Solo
Hun Batz
Hun Batz
AntonyOz1700
Hun Batz
Level 158
God Stats
6W - 7L
1,662 SR
Queue Stats
147W - 137L
1,501 Elo+
Solo
Janus
Janus
ChickenPandemic
Janus
Level 141
God Stats
13W - 12L
1,559 SR
Queue Stats
257W - 284L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Deckxtructor
Cthulhu
Level 102
God Stats
24W - 23L
1,530 SR
Queue Stats
112W - 104L
1,402 Elo+
Solo
Anhur
Anhur
LuciARexUwu
Anhur
Level 104
God Stats
28W - 27L
1,567 SR
Queue Stats
133W - 132L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 2 / 5
9,082
605
7,824
8,201
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
Danzel11
Mulan
14
1 / 2 / 5
8,409
561
6,933
14,748
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
IShockeyI
Janus
16
3 / 0 / 2
9,369
625
6,056
4,678
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 8
9,155
610
9,098
13,718
11,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
coyote385
Arachne
14
3 / 2 / 5
7,486
499
6,886
8,721
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AIORIA3670
Kumbhakarna
12
1 / 5 / 3
6,975
465
4,516
13,756
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
AntonyOz1700
Hun Batz
15
5 / 3 / 1
8,356
557
7,494
12,223
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 2
8,375
558
4,390
6,121
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Deckxtructor
Cthulhu
14
1 / 3 / 2
7,918
528
8,709
12,972
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 3
6,711
447
4,430
8,518
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
9
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AIORIA3670
Kumbhakarna
1
5
3
0.5
L
Hun Batz
AntonyOz1700
Hun Batz
5
3
1
1.83
W
Hachiman
4
2
5
3.25
L
2
1
2
3
W
Mulan
Danzel11
Mulan
1
2
5
1.75
L
Cthulhu
Deckxtructor
Cthulhu
1
3
2
0.67
W
Janus
IShockeyI
Janus
3
0
2
4
L
0
5
3
0.3
W
6
3
8
3.33
W
Arachne
coyote385
Arachne
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
29,539
50,066
Taken
53,590
27,638
Mitigated
28,725
13,922
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AIORIA3670
Kumbhakarna
4,516
359
0
3,374
13,756
10,495
0
3,864
9,772
19,363
0
L
Hun Batz
AntonyOz1700
Hun Batz
7,494
2,012
0
2,916
12,223
4,623
0
3,121
9,034
0
73,004
W
Hachiman
7,824
4,104
0
3,848
8,201
2,437
2,579
995
7,206
0
65,185
L
4,390
0
0
881
6,121
2,014
47
3,873
2,104
67,099
569
W
Mulan
Danzel11
Mulan
6,933
1,056
0
4,634
14,748
8,033
104
7,480
6,514
0
52,651
L
Cthulhu
Deckxtructor
Cthulhu
8,709
749
193
4,114
12,972
8,995
0
1,748
11,130
55,592
3,574
W
Janus
IShockeyI
Janus
6,056
224
0
820
4,678
1,558
0
1,562
3,005
79,077
0
L
4,430
2,644
0
2,144
8,518
2,598
0
1,734
6,784
0
41,998
W
9,098
2,623
0
2,277
13,718
11,965
204
3,726
9,734
40,582
11,874
W
Arachne
coyote385
Arachne
6,886
6,176
0
2,343
8,721
3,645
697
2,418
6,205
0
45,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
38,335
492
Minions Killed
481
0
Camps Cleared
0
1,585,788
Distance Traveled
1,462,314
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,975
465
26
2
0
264,791
1
L
Hun Batz
8,356
557
120
8
0
361,922
0
W
Hachiman
9,082
605
103
7
0
293,799
5
L
Janus
8,375
558
144
10
0
331,442
0
W
Mulan
8,409
561
104
7
0
301,033
4
L
Cthulhu
7,918
528
113
8
0
281,121
0
W
Janus
9,369
625
162
11
0
331,226
0
L
Anhur
6,711
447
78
5
0
223,038
0
W
Maui
9,155
610
66
4
0
307,779
0
W
Arachne
7,486
499
57
4
0
351,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role