Player Matchup

Poseidon
Poseidon
BoSGAmeR91
Poseidon
Level 95
God Stats
3W - 4L
1,486 SR
Queue Stats
120W - 106L
1,536 Elo+
Solo
Bacchus
Bacchus
Feer_szk
Bacchus
Level 32
God Stats
4W - 0L
1,793 SR
Queue Stats
9W - 20L
1,507 Elo+
Solo
Chang'e
Chang'e
KuroXYZ
Chang'e
Level 45
God Stats
21W - 11L
1,669 SR
Queue Stats
125W - 105L
1,549 Elo+
Party 2
Artemis
Artemis
Zeus Kaiser6556
Artemis
Level 36
God Stats
1W - 2L
1,390 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Mulan
Mulan
lazyexe
Mulan
Level 158
God Stats
3W - 1L
1,651 SR
Queue Stats
683W - 588L
1,497 Elo+
Party 2
Team Averages
Level 73
1,598 SR
1,515 Elo+

VS

Team Averages
Level 144
1,558 SR
1,528 Elo+
Nike
Nike
Nazarius__
Nike
Level 155
God Stats
10W - 6L
1,611 SR
Queue Stats
160W - 164L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Toxic_Driift_
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 335L
1,476 Elo+
Solo
Chronos
Chronos
bigboysteaks
Chronos
Level 95
God Stats
8W - 6L
1,626 SR
Queue Stats
221W - 204L
1,567 Elo+
Party 1
Sobek
Sobek
oldlrtnasty
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,502 Elo+
Solo
Anubis
Anubis
xX-EVA_01_XD-xX
Anubis
Level 193
God Stats
36W - 31L
1,554 SR
Queue Stats
461W - 435L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoSGAmeR91
Poseidon
16
6 / 2 / 2
9,376
552
6,121
8,000
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Feer_szk
Bacchus
12
0 / 3 / 4
7,218
425
3,980
12,394
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
KuroXYZ
Chang'e
17
5 / 3 / 5
9,861
580
13,611
15,139
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 2
8,970
528
9,007
8,804
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
lazyexe
Mulan
17
7 / 2 / 5
10,799
635
15,849
21,427
14,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,027
472
8,305
17,659
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 2
8,447
497
7,689
11,144
3,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
bigboysteaks
Chronos
12
1 / 5 / 3
7,096
417
6,231
11,054
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 4
7,954
468
7,215
12,456
11,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
4 / 4 / 4
9,140
538
13,869
14,213
7,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
11
11
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BoSGAmeR91
Poseidon
6
2
2
3.5
W
Bacchus
Feer_szk
Bacchus
0
3
4
0.67
W
Chang'e
KuroXYZ
Chang'e
5
3
5
2.5
L
1
6
0
0.17
L
2
3
2
1
W
2
1
2
3
L
Chronos
bigboysteaks
Chronos
1
5
3
0.5
W
Mulan
lazyexe
Mulan
7
2
5
4.75
L
3
2
4
2.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,568
Damage
43,309
65,764
Taken
66,526
32,964
Mitigated
34,399
18,762
Healing
21,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BoSGAmeR91
Poseidon
6,121
1,043
0
493
8,000
2,682
0
2,804
5,196
75,218
0
W
Bacchus
Feer_szk
Bacchus
3,980
222
302
3,140
12,394
9,511
0
6,314
6,080
20,101
1,393
W
Chang'e
KuroXYZ
Chang'e
13,611
209
763
5,370
15,139
3,706
0
9,916
5,223
67,614
976
L
8,305
1,109
0
3,693
17,659
9,374
0
2,025
15,536
0
55,005
L
7,689
2,896
0
3,217
11,144
3,796
0
3,253
7,809
0
62,562
W
9,007
2,122
0
0
8,804
3,017
573
1,709
7,095
0
69,696
L
Chronos
bigboysteaks
Chronos
6,231
2,026
0
4,481
11,054
3,070
0
4,724
6,100
49,137
0
W
Mulan
lazyexe
Mulan
15,849
2,415
0
8,694
21,427
14,048
0
6,252
15,175
238
85,115
L
7,215
794
0
4,546
12,456
11,111
0
4,600
7,598
23,589
2,186
L
13,869
694
0
5,680
14,213
7,048
0
7,760
5,771
70,407
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
40,664
538
Minions Killed
471
0
Camps Cleared
0
1,771,787
Distance Traveled
1,580,665
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,376
552
129
8
0
388,930
0
W
Bacchus
7,218
425
26
2
0
357,598
11
W
Chang'e
9,861
580
114
7
0
376,208
0
L
Nike
8,027
472
108
6
0
282,371
0
L
Hou Yi
8,447
497
117
7
0
325,477
3
W
Artemis
8,970
528
127
7
0
328,252
4
L
Chronos
7,096
417
88
5
0
300,969
0
W
Mulan
10,799
635
142
8
0
320,799
6
L
Sobek
7,954
468
35
2
0
375,839
4
L
Anubis
9,140
538
123
7
0
296,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role