Player Matchup

Zhong Kui
Zhong Kui
Greenflame17104
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
KozieKai
Nu Wa
Level 89
God Stats
10W - 8L
1,643 SR
Queue Stats
100W - 91L
1,414 Elo+
Party 1
Yemoja
Yemoja
Skill0IssueX10
Yemoja
Level 67
God Stats
3W - 2L
1,473 SR
Queue Stats
169W - 157L
1,449 Elo+
Solo
Jing Wei
Jing Wei
oBanging-
Jing Wei
Level 124
God Stats
8W - 13L
1,506 SR
Queue Stats
154W - 163L
1,472 Elo+
Solo
Loki
Loki
winterfox7277
Loki
Level 37
God Stats
1W - 1L
1,191 SR
Queue Stats
20W - 28L
1,347 Elo+
Solo
Team Averages
Level 85
1,463 SR
1,424 Elo+

VS

Team Averages
Level 103
1,485 SR
1,471 Elo+
Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 104
God Stats
123W - 74L
1,664 SR
Queue Stats
686W - 671L
1,522 Elo+
Solo
Mulan
Mulan
BigPappaKam
Mulan
Level 88
God Stats
99W - 72L
1,588 SR
Queue Stats
121W - 102L
1,487 Elo+
Solo
Izanami
Izanami
Chancla45
Izanami
Level 44
God Stats
1W - 9L
1,217 SR
Queue Stats
56W - 88L
1,371 Elo+
Solo
Thoth
Thoth
Firehawk5506
Thoth
Level 109
God Stats
9W - 12L
1,445 SR
Queue Stats
79W - 88L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Leonidas-XVI
Sylvanus
Level 169
God Stats
8W - 8L
1,511 SR
Queue Stats
309W - 306L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Greenflame17104
Zhong Kui
15
1 / 4 / 0
9,836
546
5,667
11,735
7,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
KozieKai
Nu Wa
17
4 / 3 / 3
10,222
568
18,933
10,623
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 4
9,263
515
4,549
8,190
5,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
oBanging-
Jing Wei
17
1 / 0 / 2
9,743
541
6,760
12,484
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 0
9,160
509
5,008
13,501
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeHiNDYou7119
Gilgamesh
14
4 / 1 / 1
9,384
521
12,447
18,153
11,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
4 / 3 / 4
9,715
540
6,921
16,997
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Chancla45
Izanami
17
4 / 1 / 3
10,062
559
6,049
9,672
3,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 4
9,381
521
8,658
10,925
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Leonidas-XVI
Sylvanus
11
1 / 1 / 2
7,166
398
1,228
4,972
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
15
15
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeHiNDYou7119
Gilgamesh
4
1
1
4.5
L
4
3
4
2
L
Izanami
Chancla45
Izanami
4
1
3
5.5
L
2
5
4
0.8
W
Zhong Kui
Greenflame17104
Zhong Kui
1
4
0
0.25
W
Nu Wa
KozieKai
Nu Wa
4
3
3
1.83
L
Sylvanus
Leonidas-XVI
Sylvanus
1
1
2
2
W
1
2
4
1.5
W
Jing Wei
oBanging-
Jing Wei
1
0
2
2
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
35,303
56,533
Taken
60,719
24,725
Mitigated
26,469
21,559
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeHiNDYou7119
Gilgamesh
12,447
3,733
143
4,958
18,153
11,311
0
6,766
11,226
0
55,642
L
6,921
1,447
0
8,252
16,997
7,520
192
7,027
9,590
0
77,503
L
Izanami
Chancla45
Izanami
6,049
2,745
0
2,408
9,672
3,040
2,363
3,379
6,151
0
89,735
L
8,658
164
0
1,242
10,925
2,548
290
8,947
1,535
74,733
956
W
Zhong Kui
Greenflame17104
Zhong Kui
5,667
948
0
4,344
11,735
7,197
2,129
1,597
10,078
71,411
2,373
W
Nu Wa
KozieKai
Nu Wa
18,933
6,965
0
1,530
10,623
3,373
497
4,669
5,324
76,413
670
L
Sylvanus
Leonidas-XVI
Sylvanus
1,228
246
476
2,292
4,972
2,050
287
1,702
3,170
17,328
8,079
W
4,549
828
5,119
2,141
8,190
5,526
0
167
7,985
25,499
0
W
Jing Wei
oBanging-
Jing Wei
6,760
5,199
0
5,725
12,484
4,485
0
1,160
11,206
0
95,791
W
5,008
1,556
0
2,700
13,501
4,144
0
1,299
12,081
0
60,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
45,708
533
Minions Killed
543
0
Camps Cleared
0
1,662,928
Distance Traveled
1,501,899
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,384
521
83
5
0
320,123
0
L
Mulan
9,715
540
131
7
0
361,264
2
L
Izanami
10,062
559
148
8
0
350,703
0
L
Thoth
9,381
521
143
8
0
344,690
3
W
Zhong Kui
9,836
546
126
7
0
305,291
0
W
Nu Wa
10,222
568
126
7
0
336,228
0
L
Sylvanus
7,166
398
38
2
0
125,119
0
W
Yemoja
9,263
515
38
2
0
332,218
2
W
Jing Wei
9,743
541
153
9
0
354,025
0
W
Loki
9,160
509
90
5
0
335,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role