Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AshFayd
Pele
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 111L
1,539 Elo+
Solo
Neith
Neith
Kritic4l22
Neith
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3
Ah Puch
Ah Puch
francissarado
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 3
Geb
Geb
iLaZyWoLF
Geb
Level 91
God Stats
11W - 5L
1,706 SR
Queue Stats
168W - 175L
1,513 Elo+
Solo
Team Averages
Level 51
1,505 SR
1,452 Elo+

VS

Team Averages
Level 126
1,486 SR
1,463 Elo+
Kukulkan
Kukulkan
DarkAngelofSmite
Kukulkan
Level 108
God Stats
2W - 0L
1,281 SR
Queue Stats
90W - 102L
1,452 Elo+
Solo
Hercules
Hercules
Gender0ffender
Hercules
Level 149
God Stats
1W - 2L
1,672 SR
Queue Stats
52W - 49L
1,493 Elo+
Party 2
Mulan
Mulan
ShadowOne202
Mulan
Level 121
God Stats
3W - 2L
1,285 SR
Queue Stats
226W - 198L
1,487 Elo+
Party 2
Tiamat
Tiamat
TehInsaneR
Tiamat
Level 181
God Stats
3W - 2L
1,515 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 1
Arachne
Arachne
scarface_yeyo10
Arachne
Level 69
God Stats
4W - 2L
1,678 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 0
5,687
948
4,318
5,038
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
AshFayd
Pele
11
0 / 0 / 0
5,752
959
1,985
2,514
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 5 / 1
5,249
875
2,593
5,753
2,812
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
10
0 / 5 / 0
5,474
912
3,442
6,576
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,674
946
2,159
4,028
2,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,869
978
2,147
2,209
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
4 / 1 / 5
6,264
1,044
5,514
6,496
4,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 6
6,420
1,070
5,263
6,200
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
TehInsaneR
Tiamat
12
3 / 0 / 3
6,635
1,106
3,237
2,365
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 1 / 5
5,963
994
3,910
3,747
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
Pele
AshFayd
Pele
0
0
0
0
W
0
1
4
2
W
Hercules
4
1
5
6.5
L
Neith
0
5
1
0.1
W
4
0
6
7
W
Tiamat
TehInsaneR
Tiamat
3
0
3
4.5
L
Ah Puch
0
5
0
0
L
1
0
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,497
Damage
20,071
23,909
Taken
21,017
9,585
Mitigated
14,409
4,203
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,318
557
0
350
5,038
1,619
0
1,290
3,595
18,606
1,178
L
Pele
AshFayd
Pele
1,985
112
0
733
2,514
944
0
547
1,967
0
17,917
W
2,147
184
0
60
2,209
747
140
749
1,460
17,357
0
W
Hercules
5,514
871
0
930
6,496
4,789
231
2,371
4,125
0
10,275
L
Neith
2,593
1,504
0
623
5,753
2,812
0
1,096
4,403
0
7,903
W
5,263
801
0
2,003
6,200
4,319
74
2,974
3,226
0
16,188
W
Tiamat
TehInsaneR
Tiamat
3,237
286
0
621
2,365
1,644
0
738
1,627
18,103
52
L
Ah Puch
3,442
311
0
501
6,576
2,191
148
1,222
4,995
12,010
341
L
2,159
30
0
1,996
4,028
2,019
0
1,229
2,661
8,081
0
W
3,910
3,222
0
1,020
3,747
2,910
117
2,924
823
0
6,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
31,151
144
Minions Killed
138
0
Camps Cleared
0
582,841
Distance Traveled
659,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,687
948
31
5
0
118,368
0
L
Pele
5,752
959
46
8
0
157,114
0
W
Kukulkan
5,869
978
34
6
0
105,886
0
W
Hercules
6,264
1,044
10
2
0
128,272
0
L
Neith
5,249
875
11
2
0
96,662
0
W
Mulan
6,420
1,070
24
4
0
144,008
0
W
Tiamat
6,635
1,106
52
9
0
138,446
0
L
Ah Puch
5,474
912
41
7
0
116,333
0
L
Geb
5,674
946
15
3
0
94,364
0
W
Arachne
5,963
994
18
3
0
143,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role