Player Matchup

Susano
Susano
JJN2010
Susano
Level 58
God Stats
8W - 7L
1,242 SR
Queue Stats
129W - 134L
1,443 Elo+
Party 2
Chaac
Chaac
LethaIWiener
Chaac
Level 46
God Stats
3W - 1L
1,732 SR
Queue Stats
12W - 24L
1,296 Elo+
Solo
Vulcan
Vulcan
assasin7864
Vulcan
Level 83
God Stats
25W - 19L
1,589 SR
Queue Stats
291W - 264L
1,476 Elo+
Party 2
Ymir
Ymir
cksimmons325
Ymir
Level 109
God Stats
6W - 5L
1,307 SR
Queue Stats
48W - 48L
1,407 Elo+
Party 1
Izanami
Izanami
spencaa2482
Izanami
Level 126
God Stats
1W - 1L
1,146 SR
Queue Stats
129W - 115L
1,453 Elo+
Party 1
Team Averages
Level 84
1,403 SR
1,415 Elo+

VS

Team Averages
Level 88
1,410 SR
1,384 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
psi_yobi
Amaterasu
Level 118
God Stats
10W - 12L
1,532 SR
Queue Stats
222W - 218L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
sleven7_7
Tsukuyomi
Level 48
God Stats
3W - 4L
1,515 SR
Queue Stats
246W - 259L
1,423 Elo+
Solo
Merlin
Merlin
ttonizz
Merlin
Level 48
God Stats
0W - 2L
1,221 SR
Queue Stats
125W - 146L
1,387 Elo+
Solo
Apollo
Apollo
xGhostTime
Apollo
Level 102
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 5L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JJN2010
Susano
8
1 / 2 / 3
4,904
490
1,601
4,870
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
5 / 2 / 2
6,353
635
7,076
9,242
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
11
8 / 0 / 3
7,333
733
8,738
2,423
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 6
6,085
609
3,023
6,109
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
spencaa2482
Izanami
10
2 / 1 / 5
5,919
592
4,821
4,050
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 4 / 1
5,227
523
4,564
8,874
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
psi_yobi
Amaterasu
10
1 / 2 / 1
5,666
567
3,388
9,408
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tsukuyomi
sleven7_7
Tsukuyomi
10
2 / 4 / 0
5,350
535
2,266
7,587
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
ttonizz
Merlin
8
0 / 6 / 1
4,514
451
1,451
5,881
1,220
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
xGhostTime
Apollo
8
1 / 3 / 1
4,700
470
3,506
6,719
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
W
Susano
JJN2010
Susano
1
2
3
1.25
W
5
2
2
3
W
Vulcan
8
0
3
9.5
W
3
1
6
6
L
Amaterasu
psi_yobi
Amaterasu
1
2
1
0.75
L
Tsukuyomi
sleven7_7
Tsukuyomi
2
4
0
0.5
W
Izanami
spencaa2482
Izanami
2
1
5
4.5
L
Merlin
ttonizz
Merlin
0
6
1
0.08
L
Apollo
xGhostTime
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
15,175
26,694
Taken
38,469
13,688
Mitigated
16,120
7,103
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,564
161
0
1,960
8,874
7,438
0
2,350
6,524
15,889
1,203
W
Susano
JJN2010
Susano
1,601
168
0
1,428
4,870
1,389
187
765
4,105
0
16,921
W
7,076
613
0
2,948
9,242
5,755
0
1,149
8,093
0
32,891
W
Vulcan
8,738
104
0
176
2,423
932
780
685
1,738
46,062
0
W
3,023
590
294
1,216
6,109
4,499
0
1,624
4,485
14,031
0
L
Amaterasu
psi_yobi
Amaterasu
3,388
873
0
4,033
9,408
3,852
0
1,918
7,490
0
33,454
L
Tsukuyomi
sleven7_7
Tsukuyomi
2,266
774
0
2,884
7,587
2,101
0
1,336
6,251
0
30,655
W
Izanami
spencaa2482
Izanami
4,821
3,595
0
1,041
4,050
1,113
590
1,487
2,563
0
41,456
L
Merlin
ttonizz
Merlin
1,451
113
0
23
5,881
1,220
14
3,841
2,040
20,342
0
L
Apollo
xGhostTime
Apollo
3,506
2,303
0
2,576
6,719
1,509
0
2,316
4,403
0
25,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
25,457
245
Minions Killed
224
0
Camps Cleared
0
984,450
Distance Traveled
1,008,775
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,227
523
23
2
0
201,301
5
W
Susano
4,904
490
35
4
0
204,424
0
W
Chaac
6,353
635
55
6
0
207,487
1
W
Vulcan
7,333
733
58
6
0
211,481
1
W
Ymir
6,085
609
23
2
0
182,514
3
L
Amaterasu
5,666
567
67
7
0
212,176
4
L
Tsukuyomi
5,350
535
68
7
0
233,493
0
W
Izanami
5,919
592
74
7
0
178,544
3
L
Merlin
4,514
451
32
3
0
187,913
0
L
Apollo
4,700
470
34
3
0
173,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role