Player Matchup

Ravana
Ravana
 
Ravana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
LampyLamp
Ishtar
Level 46
God Stats
1W - 2L
1,265 SR
Queue Stats
8W - 6L
1,458 Elo+
Solo
Cthulhu
Cthulhu
PR0XY6058
Cthulhu
Level 56
God Stats
13W - 20L
1,357 SR
Queue Stats
38W - 65L
1,377 Elo+
Party 1
Anubis
Anubis
REAPERX57
Anubis
Level 18
God Stats
0W - 2L
1,682 SR
Queue Stats
7W - 27L
1,185 Elo+
Party 1
Nu Wa
Nu Wa
SanDiablo21
Nu Wa
Level 67
God Stats
60W - 45L
1,577 SR
Queue Stats
265W - 274L
1,425 Elo+
Solo
Team Averages
Level 47
1,476 SR
1,389 Elo+

VS

Team Averages
Level 106
1,621 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ekstra_26
Agni
Level 67
God Stats
2W - 2L
1,405 SR
Queue Stats
29W - 35L
1,485 Elo+
Solo
Guan Yu
Guan Yu
JokerzAce88
Guan Yu
Level 127
God Stats
10W - 10L
1,817 SR
Queue Stats
304W - 318L
1,474 Elo+
Solo
Yemoja
Yemoja
Sports And Beer
Yemoja
Level 128
God Stats
18W - 6L
1,634 SR
Queue Stats
378W - 399L
1,492 Elo+
Solo
Ullr
Ullr
xSmooVeBeatZx
Ullr
Level 101
God Stats
18W - 14L
1,746 SR
Queue Stats
127W - 121L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 7 / 1
7,543
1,078
8,912
9,420
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
LampyLamp
Ishtar
12
0 / 3 / 2
7,114
1,016
5,755
8,617
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
PR0XY6058
Cthulhu
13
1 / 3 / 2
7,919
1,131
8,248
10,113
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
REAPERX57
Anubis
13
0 / 3 / 2
7,442
1,063
4,530
7,330
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 1
6,567
938
618
800
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
10 / 1 / 5
9,841
1,406
10,834
7,507
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
4 / 1 / 8
8,512
1,216
7,097
3,033
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
JokerzAce88
Guan Yu
14
0 / 1 / 12
8,530
1,219
5,349
9,734
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 2
8,028
1,147
1,356
3,430
1,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 0 / 13
8,332
1,190
8,351
8,978
2,778
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
17
17
Deaths
3
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
1
0.36
W
Izanami
 
Izanami
10
1
5
12.5
W
Agni
4
1
8
8
W
Guan Yu
JokerzAce88
Guan Yu
0
1
12
6
L
Ishtar
LampyLamp
Ishtar
0
3
2
0.33
L
Cthulhu
PR0XY6058
Cthulhu
1
3
2
0.67
L
Anubis
REAPERX57
Anubis
0
3
2
0.33
L
0
1
1
0.5
W
1
0
2
2
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
32,987
36,280
Taken
32,682
23,083
Mitigated
17,613
4,099
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,912
2,913
0
656
9,420
5,273
0
1,598
7,822
0
12,215
W
Izanami
 
Izanami
10,834
7,705
0
2,641
7,507
2,321
0
3,130
4,175
0
29,842
W
Agni
7,097
250
0
663
3,033
899
0
973
1,943
19,470
0
W
Guan Yu
JokerzAce88
Guan Yu
5,349
120
1,420
2,830
9,734
9,642
0
3,339
5,970
0
15,443
L
Ishtar
LampyLamp
Ishtar
5,755
3,027
0
606
8,617
2,918
0
2,139
6,478
0
17,181
L
Cthulhu
PR0XY6058
Cthulhu
8,248
263
0
1,220
10,113
11,136
0
2,690
7,423
22,850
1,928
L
Anubis
REAPERX57
Anubis
4,530
968
0
1,617
7,330
3,600
0
2,016
5,314
30,896
0
L
618
252
0
0
800
156
0
10
790
2,630
0
W
1,356
403
1,423
445
3,430
1,973
0
1,678
1,638
6,853
0
W
8,351
4,739
0
921
8,978
2,778
0
2,694
5,825
0
19,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
43,243
132
Minions Killed
144
6
Camps Cleared
6
524,843
Distance Traveled
640,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,543
1,078
6
1
1
133,441
0
W
Izanami
9,841
1,406
36
5
3
132,397
0
W
Agni
8,512
1,216
24
3
2
147,262
0
W
Guan Yu
8,530
1,219
27
4
1
155,399
0
L
Ishtar
7,114
1,016
23
3
0
126,544
0
L
Cthulhu
7,919
1,131
34
5
3
127,099
0
L
Anubis
7,442
1,063
65
9
0
113,491
0
L
Nu Wa
6,567
938
4
1
2
24,268
0
W
Yemoja
8,028
1,147
13
2
0
68,907
0
W
Ullr
8,332
1,190
44
6
0
136,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role