Player Matchup

Chaac
Chaac
Deckxtructor
Chaac
Level 102
God Stats
0W - 3L
1,593 SR
Queue Stats
112W - 104L
1,423 Elo+
Solo
Ne Zha
Ne Zha
RexyPopAVitch
Ne Zha
Level 47
God Stats
3W - 3L
1,572 SR
Queue Stats
223W - 259L
1,430 Elo+
Party 1
Medusa
Medusa
am0dd
Medusa
Level 28
God Stats
3W - 2L
1,820 SR
Queue Stats
45W - 60L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
diabeticturtle
Cthulhu
Level 27
God Stats
3W - 5L
1,466 SR
Queue Stats
58W - 75L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
hotknob
Kukulkan
Level 29
God Stats
1W - 2L
1,286 SR
Queue Stats
108W - 133L
1,400 Elo+
Party 1
Team Averages
Level 47
1,547 SR
1,392 Elo+

VS

Team Averages
Level 104
1,578 SR
1,424 Elo+
Baron Samedi
Baron Samedi
AyyooCuh
Baron Samedi
Level 129
God Stats
19W - 9L
1,608 SR
Queue Stats
368W - 348L
1,520 Elo+
Solo
Anubis
Anubis
Moonlit_Ryder
Anubis
Level 144
God Stats
2W - 2L
1,573 SR
Queue Stats
24W - 27L
1,279 Elo+
Solo
Amaterasu
Amaterasu
Scarecrow93616
Amaterasu
Level 114
God Stats
25W - 21L
1,538 SR
Queue Stats
337W - 322L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Very_Simple155
Jormungandr
Level 49
God Stats
6W - 2L
1,672 SR
Queue Stats
251W - 256L
1,450 Elo+
Solo
Skadi
Skadi
zThe-Last-Hunter
Skadi
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 64L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,060
551
5,417
9,113
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
5,914
538
3,639
8,656
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
am0dd
Medusa
9
1 / 2 / 2
5,420
493
3,416
5,630
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
4,518
411
2,221
8,138
4,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
hotknob
Kukulkan
9
3 / 2 / 1
5,567
506
4,677
5,516
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyyooCuh
Baron Samedi
11
2 / 0 / 3
6,771
616
3,259
5,835
4,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 4
6,947
632
8,061
4,366
1,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Scarecrow93616
Amaterasu
13
6 / 1 / 2
8,576
780
6,509
10,493
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Very_Simple155
Jormungandr
12
2 / 3 / 4
6,526
593
3,390
9,450
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 2
6,100
555
2,696
4,405
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyyooCuh
Baron Samedi
2
0
3
3.5
L
1
5
0
0.2
W
3
1
4
5
L
2
3
1
0.83
W
Amaterasu
Scarecrow93616
Amaterasu
6
1
2
7
W
Jormungandr
Very_Simple155
Jormungandr
2
3
4
1.33
L
Medusa
am0dd
Medusa
1
2
2
1
L
0
2
0
0
L
Kukulkan
hotknob
Kukulkan
3
2
1
1.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
23,915
37,053
Taken
34,549
14,851
Mitigated
19,664
8,471
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyyooCuh
Baron Samedi
3,259
137
204
2,460
5,835
4,956
100
1,580
4,255
17,131
2,113
L
5,417
1,124
0
2,541
9,113
4,863
0
1,389
7,724
0
37,454
W
8,061
518
0
1,927
4,366
1,717
462
1,308
3,016
44,799
0
L
3,639
1,637
0
1,054
8,656
2,437
0
3,343
5,313
0
40,226
W
Amaterasu
Scarecrow93616
Amaterasu
6,509
3,425
0
6,105
10,493
7,994
438
382
9,634
0
53,658
W
Jormungandr
Very_Simple155
Jormungandr
3,390
797
0
2,866
9,450
3,695
231
3,151
6,265
49,533
0
L
Medusa
am0dd
Medusa
3,416
767
0
1,052
5,630
1,525
0
1,959
3,671
0
28,652
L
2,221
251
504
2,400
8,138
4,684
0
4,620
3,518
17,577
0
L
Kukulkan
hotknob
Kukulkan
4,677
544
0
920
5,516
1,342
0
3,291
2,225
23,613
0
W
2,696
843
0
534
4,405
1,302
271
738
3,667
0
38,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
34,920
263
Minions Killed
358
0
Camps Cleared
0
1,093,517
Distance Traveled
1,060,709
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,771
616
27
2
0
211,400
4
L
Chaac
6,060
551
70
6
0
210,298
0
W
Anubis
6,947
632
67
6
0
197,725
0
L
Ne Zha
5,914
538
74
7
0
231,856
0
W
Amaterasu
8,576
780
108
10
0
191,240
0
W
Jormungandr
6,526
593
78
7
0
241,598
0
L
Medusa
5,420
493
52
5
0
211,641
0
L
Cthulhu
4,518
411
24
2
0
218,610
0
L
Kukulkan
5,567
506
43
4
0
221,112
2
W
Skadi
6,100
555
78
7
0
218,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role