Player Matchup

Cthulhu
Cthulhu
Big Gems J
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 308L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
FOGBRUSH
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,501 Elo+
Solo
Cerberus
Cerberus
GET0B0Yz-
Cerberus
Level 120
God Stats
18W - 13L
1,584 SR
Queue Stats
504W - 488L
1,541 Elo+
Solo
Artemis
Artemis
The Pynkster
Artemis
Level 173
God Stats
18W - 6L
1,642 SR
Queue Stats
751W - 772L
1,412 Elo+
Solo
Apollo
Apollo
ZraaZ
Apollo
Level 190
God Stats
2W - 13L
1,003 SR
Queue Stats
845W - 866L
1,483 Elo+
Solo
Team Averages
Level 142
1,446 SR
1,488 Elo+

VS

Team Averages
Level 81
1,571 SR
1,454 Elo+
Nox
Nox
Amhranna
Nox
Level 138
God Stats
26W - 38L
1,455 SR
Queue Stats
1,698W - 1,734L
1,431 Elo+
Solo
Hades
Hades
Elmasduro1309
Hades
Level 115
God Stats
24W - 23L
1,614 SR
Queue Stats
1,692W - 1,683L
1,477 Elo+
Solo
Nut
Nut
SHEINNEUROQX
Nut
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Solo
The Morrigan
The Morrigan
Tboy845
The Morrigan
Level 64
God Stats
3W - 2L
1,735 SR
Queue Stats
212W - 197L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lXl_MigueI_lXl
Morgan Le Fay
Level 69
God Stats
10W - 10L
1,549 SR
Queue Stats
156W - 150L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Gems J
Cthulhu
15
3 / 2 / 12
8,846
885
5,508
8,145
7,011
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
FOGBRUSH
Zhong Kui
16
6 / 2 / 12
9,620
962
7,640
7,856
6,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
GET0B0Yz-
Cerberus
16
7 / 3 / 14
10,248
1,025
8,356
12,728
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
The Pynkster
Artemis
17
6 / 2 / 16
9,912
991
12,242
6,071
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
ZraaZ
Apollo
15
7 / 3 / 12
9,449
945
6,140
6,404
2,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
9,172
917
6,263
11,535
11,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 9 / 2
8,648
865
7,167
14,576
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 9 / 3
6,839
684
3,000
12,090
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
Tboy845
The Morrigan
1
0 / 1 / 0
2,536
254
0
529
73
Morgan Le Fay
lXl_MigueI_lXl
Morgan Le Fay
7
0 / 4 / 2
5,857
586
2,326
4,368
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
29
Kills
10
12
Deaths
29
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Cthulhu
Big Gems J
Cthulhu
3
2
12
4.5
L
5
9
2
0.67
W
Zhong Kui
FOGBRUSH
Zhong Kui
6
2
12
6
W
Cerberus
GET0B0Yz-
Cerberus
7
3
14
4.67
L
0
9
3
0.17
L
The Morrigan
Tboy845
The Morrigan
0
1
0
0
W
Artemis
The Pynkster
Artemis
6
2
16
7
W
Apollo
ZraaZ
Apollo
7
3
12
4.33
L
Morgan Le Fay
lXl_MigueI_lXl
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
18,756
41,204
Taken
43,098
26,705
Mitigated
23,714
10,752
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,263
727
171
890
11,535
11,845
0
5,540
5,995
21,344
0
W
Cthulhu
Big Gems J
Cthulhu
5,508
83
1,066
334
8,145
7,011
467
2,899
5,124
15,066
992
L
7,167
159
79
1,863
14,576
6,652
0
6,948
7,628
14,580
0
W
Zhong Kui
FOGBRUSH
Zhong Kui
7,640
1,100
536
1,404
7,856
6,087
1,457
3,549
4,251
14,950
538
W
Cerberus
GET0B0Yz-
Cerberus
8,356
366
284
4,256
12,728
8,760
417
3,532
7,180
21,019
0
L
3,000
1,790
0
0
12,090
4,118
0
5,246
6,844
0
10,012
L
The Morrigan
Tboy845
The Morrigan
0
0
0
0
529
73
0
529
0
0
0
W
Artemis
The Pynkster
Artemis
12,242
4,270
365
236
6,071
2,361
1,710
3,259
2,762
0
26,020
W
Apollo
ZraaZ
Apollo
6,140
3,270
1,018
1,253
6,404
2,486
3,263
2,153
4,251
0
24,151
L
Morgan Le Fay
lXl_MigueI_lXl
Morgan Le Fay
2,326
359
0
431
4,368
1,026
0
2,598
1,770
2,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
33,052
143
Minions Killed
53
0
Camps Cleared
0
908,433
Distance Traveled
390,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,172
917
25
3
0
129,949
0
W
Cthulhu
8,846
885
22
2
0
161,802
0
L
Hades
8,648
865
16
2
0
116,852
0
W
Zhong Kui
9,620
962
16
2
0
197,373
0
W
Cerberus
10,248
1,025
38
4
0
179,723
0
L
Nut
6,839
684
8
1
0
97,637
0
L
The Morrigan
2,536
254
0
0
0
0
0
W
Artemis
9,912
991
38
4
0
176,247
0
W
Apollo
9,449
945
29
3
0
193,288
0
L
Morgan Le Fay
5,857
586
4
0
0
45,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role