Player Matchup

Ymir
Ymir
DuarchiBOOM
Ymir
Level 5
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,142 Elo+
Party 2
Cernunnos
Cernunnos
JERO0230
Cernunnos
Level 80
God Stats
8W - 4L
1,613 SR
Queue Stats
13W - 12L
1,438 Elo+
Party 2
Janus
Janus
faitpaschier
Janus
Level 103
God Stats
8W - 7L
1,353 SR
Queue Stats
165W - 144L
1,469 Elo+
Party 3
Xbalanque
Xbalanque
fucqns
Xbalanque
Level 120
God Stats
31W - 18L
1,496 SR
Queue Stats
448W - 425L
1,457 Elo+
Solo
Mulan
Mulan
undoublefan
Mulan
Level 105
God Stats
7W - 3L
1,818 SR
Queue Stats
128W - 108L
1,490 Elo+
Party 3
Team Averages
Level 83
1,590 SR
1,399 Elo+

VS

Team Averages
Level 85
1,493 SR
1,498 Elo+
Terra
Terra
Apophiss1220
Terra
Level 68
God Stats
36W - 16L
1,626 SR
Queue Stats
214W - 182L
1,524 Elo+
Party 1
Chang'e
Chang'e
Derrian_412
Chang'e
Level 102
God Stats
28W - 33L
1,565 SR
Queue Stats
187W - 174L
1,509 Elo+
Solo
Nike
Nike
KianIsBad
Nike
Level 122
God Stats
3W - 2L
1,529 SR
Queue Stats
389W - 366L
1,475 Elo+
Solo
Cernunnos
Cernunnos
StargazeBen
Cernunnos
Level 67
God Stats
14W - 11L
1,562 SR
Queue Stats
80W - 82L
1,447 Elo+
Solo
Da Ji
Da Ji
kuetlachtli117
Da Ji
Level 68
God Stats
9W - 6L
1,182 SR
Queue Stats
248W - 212L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,800
488
3,317
7,576
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
JERO0230
Cernunnos
11
0 / 3 / 5
7,022
439
4,342
8,509
2,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 5
9,173
573
8,021
7,362
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
fucqns
Xbalanque
16
7 / 1 / 7
9,995
625
14,190
9,538
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 5
10,337
646
14,634
14,998
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,284
455
4,762
14,136
9,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Derrian_412
Chang'e
12
0 / 7 / 1
6,666
417
6,303
18,365
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
8
0 / 2 / 0
5,921
370
2,284
5,224
2,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
StargazeBen
Cernunnos
12
1 / 3 / 1
6,855
428
5,540
7,738
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 6 / 3
6,631
414
5,454
14,388
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
20
Kills
5
5
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Chang'e
Derrian_412
Chang'e
0
7
1
0.07
W
1
0
7
4.5
W
Cernunnos
JERO0230
Cernunnos
0
3
5
0.83
L
Nike
0
2
0
0
L
Cernunnos
StargazeBen
Cernunnos
1
3
1
0.5
W
4
1
5
6.5
W
Xbalanque
fucqns
Xbalanque
7
1
7
10.5
L
2
6
3
0.58
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
24,343
47,983
Taken
59,851
26,969
Mitigated
26,190
18,798
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,762
240
2,473
4,877
14,136
9,640
0
3,256
10,880
26,682
485
L
Chang'e
Derrian_412
Chang'e
6,303
269
89
4,795
18,365
5,467
0
2,240
16,125
42,046
1,969
W
3,317
371
0
873
7,576
6,916
625
1,984
5,592
12,226
2,087
W
Cernunnos
JERO0230
Cernunnos
4,342
2,015
0
1,564
8,509
2,801
1,360
2,746
5,763
0
36,454
L
Nike
2,284
378
0
1,579
5,224
2,541
0
0
5,224
0
23,078
L
Cernunnos
StargazeBen
Cernunnos
5,540
1,562
200
1,359
7,738
2,650
273
1,994
5,744
0
47,622
W
8,021
645
0
4,710
7,362
2,457
1,347
504
6,858
75,583
675
W
Xbalanque
fucqns
Xbalanque
14,190
4,949
312
4,078
9,538
3,477
2,627
3,323
6,215
0
79,792
L
5,454
737
0
516
14,388
5,892
0
3,482
10,906
0
32,940
W
14,634
1,587
0
7,261
14,998
11,318
1,238
2,368
12,630
0
71,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
33,357
470
Minions Killed
310
0
Camps Cleared
0
1,595,478
Distance Traveled
1,353,858
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,284
455
36
2
0
327,712
2
L
Chang'e
6,666
417
81
5
0
265,730
0
W
Ymir
7,800
488
22
1
0
354,886
0
W
Cernunnos
7,022
439
60
4
0
276,686
0
L
Nike
5,921
370
50
3
0
137,549
0
L
Cernunnos
6,855
428
89
6
0
264,533
6
W
Janus
9,173
573
135
8
0
345,231
0
W
Xbalanque
9,995
625
124
8
0
290,061
0
L
Da Ji
6,631
414
54
3
0
358,334
0
W
Mulan
10,337
646
129
8
0
328,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role