Player Matchup

Baron Samedi
Baron Samedi
AngryLee
Baron Samedi
Level 124
God Stats
1W - 2L
1,685 SR
Queue Stats
172W - 167L
1,509 Elo+
Solo
Neith
Neith
CANDUTERIO
Neith
Level 68
God Stats
38W - 40L
1,506 SR
Queue Stats
159W - 165L
1,469 Elo+
Solo
Ra
Ra
Mr_EmoSmurfCore
Ra
Level 203
God Stats
1W - 2L
1,656 SR
Queue Stats
234W - 232L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
ceybertech
Zhong Kui
Level 52
God Stats
2W - 3L
1,539 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Janus
Janus
puschi129
Janus
Level 125
God Stats
1W - 2L
1,475 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 1
Team Averages
Level 114
1,572 SR
1,480 Elo+

VS

Team Averages
Level 120
1,549 SR
1,452 Elo+
Charybdis
Charybdis
DodgeNDive
Charybdis
Level 155
God Stats
26W - 6L
1,985 SR
Queue Stats
192W - 105L
1,741 Elo+
Solo
Tiamat
Tiamat
Hellspirit
Tiamat
Level 100
God Stats
3W - 1L
1,288 SR
Queue Stats
29W - 36L
1,379 Elo+
Solo
Cerberus
Cerberus
IHillena
Cerberus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
451W - 476L
1,418 Elo+
Party 2
Shiva
Shiva
ILiiyana
Shiva
Level 122
God Stats
37W - 19L
1,737 SR
Queue Stats
681W - 724L
1,415 Elo+
Party 2
Janus
Janus
Laermoon
Janus
Level 97
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngryLee
Baron Samedi
14
2 / 8 / 0
8,713
968
9,254
13,881
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
13
0 / 3 / 2
7,975
886
6,815
7,450
1,909
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
8,365
929
7,735
7,738
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ceybertech
Zhong Kui
13
0 / 7 / 2
8,015
891
7,325
11,919
6,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
puschi129
Janus
14
0 / 8 / 2
8,380
931
6,780
10,379
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

126

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DodgeNDive
Charybdis
17
11 / 0 / 15
11,680
1,298
11,557
7,022
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Hellspirit
Tiamat
16
3 / 0 / 9
9,428
1,048
4,071
6,869
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
IHillena
Cerberus
16
3 / 0 / 25
9,909
1,101
8,263
12,493
14,245
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ILiiyana
Shiva
16
4 / 2 / 19
9,702
1,078
5,580
12,654
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Laermoon
Janus
17
9 / 0 / 18
11,405
1,267
18,987
3,469
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
116
2
Kills
30
30
Deaths
2
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AngryLee
Baron Samedi
2
8
0
0.25
L
Neith
0
3
2
0.33
W
Charybdis
DodgeNDive
Charybdis
11
0
15
18.5
W
Tiamat
Hellspirit
Tiamat
3
0
9
7.5
W
Cerberus
IHillena
Cerberus
3
0
25
15.5
W
Shiva
ILiiyana
Shiva
4
2
19
6.75
W
Janus
Laermoon
Janus
9
0
18
18
L
0
4
2
0.25
L
Zhong Kui
ceybertech
Zhong Kui
0
7
2
0.14
L
Janus
puschi129
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
48,458
51,367
Taken
42,507
16,566
Mitigated
35,326
7,033
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AngryLee
Baron Samedi
9,254
448
1,077
2,181
13,881
3,836
0
9,619
3,806
19,213
0
L
Neith
6,815
2,229
154
808
7,450
1,909
0
3,903
3,287
0
14,479
W
Charybdis
DodgeNDive
Charybdis
11,557
4,147
0
0
7,022
2,542
0
4,319
2,551
0
44,140
W
Tiamat
Hellspirit
Tiamat
4,071
245
0
954
6,869
3,233
0
5,138
1,577
17,691
0
W
Cerberus
IHillena
Cerberus
8,263
365
299
2,915
12,493
14,245
0
8,863
3,228
15,524
0
W
Shiva
ILiiyana
Shiva
5,580
551
493
973
12,654
14,211
0
8,751
3,651
0
12,310
W
Janus
Laermoon
Janus
18,987
0
0
262
3,469
1,095
0
2,800
507
36,017
626
L
7,735
133
1,100
632
7,738
2,044
0
4,071
3,537
35,061
0
L
Zhong Kui
ceybertech
Zhong Kui
7,325
1,538
0
1,081
11,919
6,260
0
6,591
4,798
13,201
0
L
Janus
puschi129
Janus
6,780
167
0
0
10,379
2,517
0
5,951
4,116
25,188
159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
52,124
174
Minions Killed
221
4
Camps Cleared
8
676,499
Distance Traveled
920,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,713
968
23
3
0
127,817
0
L
Neith
7,975
886
12
1
0
121,669
0
W
Charybdis
11,680
1,298
90
10
4
193,231
0
W
Tiamat
9,428
1,048
33
4
2
170,471
0
W
Cerberus
9,909
1,101
33
4
1
169,272
0
W
Shiva
9,702
1,078
16
2
0
173,787
0
W
Janus
11,405
1,267
49
5
1
213,997
0
L
Ra
8,365
929
79
9
0
168,720
0
L
Zhong Kui
8,015
891
14
2
1
119,939
0
L
Janus
8,380
931
46
5
3
138,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role