Player Matchup

The Morrigan
The Morrigan
EliMoosed
The Morrigan
Level 58
God Stats
1W - 2L
1,545 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 3
Mulan
Mulan
XxxRAGE69xxX
Mulan
Level 129
God Stats
12W - 14L
1,596 SR
Queue Stats
288W - 313L
1,474 Elo+
Party 1
Surtr
Surtr
bryanp3692
Surtr
Level 30
God Stats
3W - 4L
1,505 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 3
Zeus
Zeus
liquidgizmo
Zeus
Level 67
God Stats
1W - 1L
1,182 SR
Queue Stats
110W - 142L
1,419 Elo+
Solo
Anubis
Anubis
v0 HolloWmAn 0v
Anubis
Level 58
God Stats
24W - 23L
1,514 SR
Queue Stats
27W - 25L
1,433 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,412 Elo+

VS

Team Averages
Level 77
1,595 SR
1,449 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BRANDOMIRERS
Izanami
Level 64
God Stats
1W - 1L
1,471 SR
Queue Stats
46W - 45L
1,392 Elo+
Solo
Bastet
Bastet
Essskedit_Uce
Bastet
Level 106
God Stats
6W - 1L
1,745 SR
Queue Stats
223W - 211L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
GroupCrayon1610
Cthulhu
Level 46
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 6L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
temp-508727961
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EliMoosed
The Morrigan
4
0 / 1 / 0
3,154
631
965
1,531
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 1
3,758
752
1,068
3,048
1,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
1
0 / 0 / 0
2,531
506
0
166
32
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
3,664
733
1,491
1,946
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 1
3,499
700
656
885
264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 1
3,436
687
829
3,046
1,538
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
BRANDOMIRERS
Izanami
1
0 / 0 / 0
2,521
504
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
2 / 0 / 0
3,845
769
521
3,079
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
2,925
585
689
2,272
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
temp-508727961
Baron Samedi
7
0 / 1 / 1
3,647
729
768
2,375
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
Izanami
BRANDOMIRERS
Izanami
0
0
0
0
L
The Morrigan
EliMoosed
The Morrigan
0
1
0
0
W
2
0
0
2
W
0
2
0
0
L
1
0
1
1.5
L
Surtr
0
0
0
0
L
1
1
0
1
W
Baron Samedi
temp-508727961
Baron Samedi
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,180
Damage
2,807
7,576
Taken
10,772
2,423
Mitigated
4,031
2,534
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
829
272
0
745
3,046
1,538
143
852
2,194
0
11,698
W
Izanami
BRANDOMIRERS
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
EliMoosed
The Morrigan
965
397
0
202
1,531
348
0
0
1,469
9,938
894
W
521
176
0
1,007
3,079
875
0
100
2,979
0
19,104
W
689
64
0
336
2,272
902
0
556
1,716
5,957
0
L
1,068
299
0
1,289
3,048
1,334
0
275
2,675
0
13,614
L
Surtr
0
0
0
0
166
32
0
0
166
0
522
L
1,491
398
0
610
1,946
445
0
768
1,178
13,171
0
W
Baron Samedi
temp-508727961
Baron Samedi
768
320
0
337
2,375
716
0
1,303
884
13,604
0
L
656
0
0
433
885
264
107
198
569
11,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,606
Gold Earned
16,374
91
Minions Killed
99
0
Camps Cleared
0
352,221
Distance Traveled
427,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,436
687
16
3
0
109,318
0
W
Izanami
2,521
504
0
0
0
4,972
0
L
The Morrigan
3,154
631
20
4
0
63,457
0
W
Bastet
3,845
769
44
9
0
125,199
0
W
Cthulhu
2,925
585
10
2
0
105,710
0
L
Mulan
3,758
752
29
6
0
98,216
0
L
Surtr
2,531
506
1
0
0
14,016
0
L
Zeus
3,664
733
26
5
0
93,929
0
W
Baron Samedi
3,647
729
29
6
0
82,584
0
L
Anubis
3,499
700
15
3
0
82,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role