Player Matchup

Thanatos
Thanatos
Eapov
Thanatos
Level 77
God Stats
3W - 7L
1,458 SR
Queue Stats
56W - 80L
1,349 Elo+
Party 2
Atlas
Atlas
Kingdonovan4337
Atlas
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 80L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
OakleyMF
Cthulhu
Level 69
God Stats
27W - 23L
1,537 SR
Queue Stats
63W - 92L
1,395 Elo+
Party 2
Ishtar
Ishtar
Shadow798152
Ishtar
Level 145
God Stats
3W - 6L
1,244 SR
Queue Stats
60W - 84L
1,390 Elo+
Party 2
Hel
Hel
tirtiI
Hel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,664 Elo+
Solo
Team Averages
Level 99
1,448 SR
1,432 Elo+

VS

Team Averages
Level 111
1,594 SR
1,472 Elo+
Hou Yi
Hou Yi
CryptoCobra5708
Hou Yi
Level 111
God Stats
2W - 2L
1,770 SR
Queue Stats
67W - 73L
1,465 Elo+
Solo
Mulan
Mulan
PurpleBarf
Mulan
Level 72
God Stats
104W - 101L
1,506 SR
Queue Stats
229W - 241L
1,411 Elo+
Solo
Da Ji
Da Ji
Stecca162
Da Ji
Level 121
God Stats
1W - 2L
1,529 SR
Queue Stats
304W - 317L
1,440 Elo+
Party 1
Poseidon
Poseidon
bizzo2902
Poseidon
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
311W - 317L
1,441 Elo+
Party 1
Bacchus
Bacchus
ninaizni
Bacchus
Level 143
God Stats
41W - 28L
1,663 SR
Queue Stats
146W - 114L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eapov
Thanatos
12
8 / 2 / 4
7,096
591
7,945
9,758
3,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 7
6,202
517
3,736
9,132
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
OakleyMF
Cthulhu
12
4 / 1 / 3
7,457
621
6,474
5,808
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ishtar
10
0 / 3 / 4
5,936
495
6,764
7,374
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
tirtiI
Hel
13
3 / 1 / 2
7,069
589
4,345
7,545
2,454
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,767
481
5,385
8,455
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
11
0 / 5 / 2
6,121
510
3,927
10,424
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Stecca162
Da Ji
11
3 / 3 / 3
5,985
499
4,184
9,200
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
bizzo2902
Poseidon
11
1 / 2 / 1
6,417
535
7,180
4,927
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ninaizni
Bacchus
10
2 / 3 / 1
6,247
521
5,218
11,246
7,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
8
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Thanatos
Eapov
Thanatos
8
2
4
5
W
1
1
7
4.5
W
Cthulhu
OakleyMF
Cthulhu
4
1
3
5.5
L
Mulan
0
5
2
0.2
W
Ishtar
0
3
4
0.67
L
Da Ji
Stecca162
Da Ji
3
3
3
1.5
L
Poseidon
bizzo2902
Poseidon
1
2
1
0.75
L
Bacchus
ninaizni
Bacchus
2
3
1
0.83
W
Hel
tirtiI
Hel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
25,894
39,617
Taken
44,252
17,070
Mitigated
17,923
16,394
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
2,579
0
2,261
8,455
2,540
0
2,306
6,109
0
30,981
W
Thanatos
Eapov
Thanatos
7,945
1,190
0
6,081
9,758
3,086
0
3,167
6,146
0
31,894
W
3,736
1,776
340
2,002
9,132
5,639
0
3,201
5,702
17,317
0
W
Cthulhu
OakleyMF
Cthulhu
6,474
324
434
1,810
5,808
3,881
0
458
5,070
37,597
0
L
Mulan
3,927
415
0
2,614
10,424
4,620
0
5,659
4,105
0
36,678
W
Ishtar
6,764
2,354
0
1,010
7,374
2,010
0
1,990
5,340
0
39,720
L
Da Ji
Stecca162
Da Ji
4,184
352
0
3,126
9,200
2,513
0
1,801
7,331
0
32,764
L
Poseidon
bizzo2902
Poseidon
7,180
484
0
750
4,927
1,056
0
1,434
3,473
36,169
0
L
Bacchus
ninaizni
Bacchus
5,218
809
1,416
2,667
11,246
7,194
0
2,604
8,629
19,796
1,455
W
Hel
tirtiI
Hel
4,345
189
1,444
3,273
7,545
2,454
0
2,341
4,866
50,850
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
30,537
314
Minions Killed
295
0
Camps Cleared
0
1,263,446
Distance Traveled
1,187,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,767
481
53
4
0
222,217
4
W
Thanatos
7,096
591
45
4
0
295,619
0
W
Atlas
6,202
517
15
1
0
241,560
0
W
Cthulhu
7,457
621
80
7
0
223,506
0
L
Mulan
6,121
510
75
6
0
221,890
1
W
Ishtar
5,936
495
70
6
0
239,829
0
L
Da Ji
5,985
499
59
5
0
252,788
0
L
Poseidon
6,417
535
76
6
0
247,218
0
L
Bacchus
6,247
521
32
3
0
243,359
2
W
Hel
7,069
589
104
9
0
262,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role