Player Matchup

Bastet
Bastet
BluntsDZ
Bastet
Level 106
God Stats
59W - 43L
1,604 SR
Queue Stats
72W - 62L
1,553 Elo+
Party 1
Athena
Athena
Calivetro6160
Athena
Level 145
God Stats
1W - 0L
1,572 SR
Queue Stats
376W - 350L
1,510 Elo+
Party 1
Anubis
Anubis
RIBBED4chef
Anubis
Level 137
God Stats
81W - 69L
1,547 SR
Queue Stats
395W - 367L
1,527 Elo+
Solo
Apollo
Apollo
Rick c1420
Apollo
Level 127
God Stats
10W - 7L
1,645 SR
Queue Stats
89W - 76L
1,518 Elo+
Party 1
Mulan
Mulan
chleopatre
Mulan
Level 129
God Stats
4W - 2L
1,677 SR
Queue Stats
179W - 172L
1,506 Elo+
Solo
Team Averages
Level 129
1,609 SR
1,523 Elo+

VS

Team Averages
Level 121
1,552 SR
1,544 Elo+
Ix Chel
Ix Chel
DugoodFister
Ix Chel
Level 107
God Stats
21W - 25L
1,534 SR
Queue Stats
290W - 275L
1,543 Elo+
Solo
Geb
Geb
Fresh Toast Boi
Geb
Level 121
God Stats
33W - 27L
1,634 SR
Queue Stats
367W - 312L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
GELO408
Sun Wukong
Level 121
God Stats
6W - 3L
1,683 SR
Queue Stats
499W - 488L
1,507 Elo+
Solo
Ullr
Ullr
Supl0l
Ullr
Level 119
God Stats
0W - 3L
1,328 SR
Queue Stats
245W - 224L
1,549 Elo+
Party 2
Loki
Loki
dios_shiryu
Loki
Level 135
God Stats
63W - 51L
1,579 SR
Queue Stats
237W - 225L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
14
4 / 1 / 5
7,757
597
4,805
10,300
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 0 / 4
7,208
554
3,550
10,703
7,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
4 / 4 / 2
7,849
604
7,792
8,774
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
Rick c1420
Apollo
13
4 / 1 / 2
8,146
627
6,786
10,316
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
13
5 / 3 / 0
8,396
646
9,258
13,057
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DugoodFister
Ix Chel
12
4 / 5 / 1
6,752
519
8,310
9,913
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 2
6,728
518
6,032
8,038
6,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
GELO408
Sun Wukong
13
2 / 5 / 1
7,013
539
7,360
13,088
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
Supl0l
Ullr
12
0 / 3 / 1
5,988
461
5,621
7,802
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
6,459
497
4,857
10,373
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
9
9
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
BluntsDZ
Bastet
4
1
5
6.5
W
0
0
4
2
L
Ix Chel
DugoodFister
Ix Chel
4
5
1
0.9
L
2
1
2
3
L
Sun Wukong
GELO408
Sun Wukong
2
5
1
0.5
W
Anubis
4
4
2
1.25
W
Apollo
Rick c1420
Apollo
4
1
2
5
L
Ullr
Supl0l
Ullr
0
3
1
0.17
W
Mulan
5
3
0
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
32,180
53,150
Taken
49,214
27,121
Mitigated
24,713
25,211
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BluntsDZ
Bastet
4,805
1,068
0
7,648
10,300
3,434
27
3,162
7,138
0
59,926
W
3,550
1,211
2,388
2,741
10,703
7,416
0
5,347
5,356
28,117
2,219
L
Ix Chel
DugoodFister
Ix Chel
8,310
741
761
2,896
9,913
1,987
0
6,067
3,846
44,372
0
L
6,032
595
0
3,036
8,038
6,206
0
2,126
5,912
25,019
49
L
Sun Wukong
GELO408
Sun Wukong
7,360
2,701
0
3,188
13,088
10,857
0
625
12,463
418
45,609
W
Anubis
7,792
435
0
2,944
8,774
4,222
0
5,171
3,558
52,886
1,245
W
Apollo
Rick c1420
Apollo
6,786
3,445
0
5,289
10,316
4,099
156
1,169
9,147
0
60,529
L
Ullr
Supl0l
Ullr
5,621
1,262
0
1,064
7,802
2,568
0
513
7,289
0
44,398
W
Mulan
9,258
2,314
0
4,201
13,057
7,950
315
134
12,309
0
55,821
L
4,857
1,629
0
5,337
10,373
3,095
0
1,718
8,655
0
46,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
32,940
451
Minions Killed
360
0
Camps Cleared
0
1,269,033
Distance Traveled
1,266,163
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,757
597
98
8
0
310,053
0
W
Athena
7,208
554
57
4
0
271,057
2
L
Ix Chel
6,752
519
66
5
0
257,740
0
L
Geb
6,728
518
39
3
0
265,390
1
L
Sun Wukong
7,013
539
81
6
0
228,050
0
W
Anubis
7,849
604
99
8
0
249,469
2
W
Apollo
8,146
627
98
8
0
232,816
0
L
Ullr
5,988
461
81
6
0
239,239
0
W
Mulan
8,396
646
99
8
0
205,638
0
L
Loki
6,459
497
93
7
0
275,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role