Player Matchup

Hera
Hera
Aloboizao
Hera
Level 74
God Stats
1W - 1L
1,122 SR
Queue Stats
22W - 14L
1,408 Elo+
Solo
Serqet
Serqet
Raaaya
Serqet
Level 48
God Stats
12W - 6L
1,754 SR
Queue Stats
118W - 60L
1,725 Elo+
Solo
Tyr
Tyr
Wubas
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,565 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,566 Elo+

VS

Team Averages
Level 88
1,565 SR
1,575 Elo+
Terra
Terra
BarbePoilue
Terra
Level 127
God Stats
14W - 11L
1,429 SR
Queue Stats
352W - 360L
1,566 Elo+
Party 1
Bastet
Bastet
ConquestMain
Bastet
Level 69
God Stats
38W - 26L
1,621 SR
Queue Stats
131W - 134L
1,606 Elo+
Solo
Ra
Ra
EauLiquide
Ra
Level 68
God Stats
30W - 23L
1,646 SR
Queue Stats
176W - 173L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 1 / 5
7,197
1,028
3,754
3,469
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Raaaya
Serqet
13
3 / 0 / 5
6,954
993
7,362
5,252
2,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Wubas
Tyr
11
2 / 2 / 6
6,679
954
3,663
7,142
5,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,491
927
4,271
8,114
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
9
0 / 2 / 2
5,545
792
3,185
5,054
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 4 / 1
6,326
904
2,314
4,791
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
5
5.5
L
2
2
1
1.25
L
Bastet
0
2
2
0.5
L
1
4
1
0.38
W
Serqet
Raaaya
Serqet
3
0
5
5.5
W
Tyr
Wubas
Tyr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
9,770
15,863
Taken
17,959
9,297
Mitigated
10,086
3,554
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,754
880
0
500
3,469
974
210
1,407
1,983
27,796
0
L
4,271
531
143
1,558
8,114
6,610
0
2,937
4,840
19,369
0
L
Bastet
3,185
378
0
874
5,054
1,968
0
484
4,331
0
9,717
L
2,314
139
224
201
4,791
1,508
0
368
4,224
19,485
0
W
Serqet
Raaaya
Serqet
7,362
1,610
0
1,088
5,252
2,669
597
2,000
3,062
0
18,244
W
Tyr
Wubas
Tyr
3,663
623
0
1,966
7,142
5,654
0
2,643
4,215
0
12,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
18,362
109
Minions Killed
90
0
Camps Cleared
0
467,709
Distance Traveled
415,994
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,197
1,028
57
8
0
140,389
0
L
Terra
6,491
927
42
6
0
158,162
0
L
Bastet
5,545
792
14
2
0
117,767
0
L
Ra
6,326
904
34
5
0
140,065
0
W
Serqet
6,954
993
35
5
0
171,904
0
W
Tyr
6,679
954
17
2
0
155,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role