Player Matchup

Apollo
Apollo
DashingEnds
Apollo
Level 118
God Stats
6W - 10L
1,717 SR
Queue Stats
281W - 274L
1,529 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FreeTxnner
Maman Brigitte
Level 89
God Stats
14W - 8L
1,623 SR
Queue Stats
657W - 631L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Unoriginal12
Gilgamesh
Level 144
God Stats
6W - 2L
1,701 SR
Queue Stats
345W - 338L
1,501 Elo+
Party 2
Janus
Janus
marxssy
Janus
Level 38
God Stats
10W - 10L
1,516 SR
Queue Stats
48W - 55L
1,421 Elo+
Solo
Bacchus
Bacchus
tunasty3259
Bacchus
Level 20
God Stats
22W - 16L
1,564 SR
Queue Stats
158W - 162L
1,426 Elo+
Party 1
Team Averages
Level 82
1,624 SR
1,476 Elo+

VS

Team Averages
Level 108
1,553 SR
1,473 Elo+
Anubis
Anubis
CornualRhime
Anubis
Level 117
God Stats
20W - 10L
1,592 SR
Queue Stats
124W - 117L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
ElG2808
Hun Batz
Level 44
God Stats
11W - 7L
1,600 SR
Queue Stats
81W - 72L
1,524 Elo+
Party 3
Khepri
Khepri
LumberTheToxic
Khepri
Level 145
God Stats
4W - 6L
1,486 SR
Queue Stats
44W - 39L
1,458 Elo+
Solo
Neith
Neith
Spudions
Neith
Level 131
God Stats
17W - 25L
1,529 SR
Queue Stats
90W - 94L
1,387 Elo+
Solo
Chang'e
Chang'e
darwinthepenguin
Chang'e
Level 104
God Stats
76W - 70L
1,558 SR
Queue Stats
180W - 184L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 2 / 1
9,589
599
6,461
9,527
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
FreeTxnner
Maman Brigitte
16
2 / 3 / 3
9,465
592
9,739
14,213
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Unoriginal12
Gilgamesh
16
5 / 1 / 2
10,489
656
7,977
14,474
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
marxssy
Janus
14
2 / 8 / 5
8,541
534
7,149
10,455
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
tunasty3259
Bacchus
14
3 / 2 / 6
9,400
588
7,409
12,602
11,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 3 / 3
9,248
578
13,056
12,453
6,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ElG2808
Hun Batz
17
4 / 3 / 4
9,143
571
13,625
14,865
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
7,050
441
3,012
11,760
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Spudions
Neith
12
1 / 3 / 1
7,289
456
6,780
10,569
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
0 / 2 / 0
4,961
310
630
2,132
357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
16
16
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
10
3
3
3.83
W
Apollo
2
2
1
1.25
L
Hun Batz
ElG2808
Hun Batz
4
3
4
2
W
Maman Brigitte
FreeTxnner
Maman Brigitte
2
3
3
1.17
L
1
3
2
0.67
L
Neith
Spudions
Neith
1
3
1
0.5
W
Gilgamesh
Unoriginal12
Gilgamesh
5
1
2
6
L
0
2
0
0
W
Janus
marxssy
Janus
2
8
5
0.56
W
Bacchus
tunasty3259
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
37,103
61,271
Taken
51,779
36,079
Mitigated
24,964
14,608
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,056
557
0
5,803
12,453
6,269
0
8,529
3,388
59,701
0
W
Apollo
6,461
4,111
0
4,026
9,527
3,368
3,107
497
9,030
0
76,490
L
Hun Batz
ElG2808
Hun Batz
13,625
3,240
0
1,903
14,865
6,663
0
5,571
8,924
0
83,449
W
Maman Brigitte
FreeTxnner
Maman Brigitte
9,739
523
0
4,062
14,213
5,501
515
2,705
11,508
66,006
2,118
L
3,012
309
2,661
2,814
11,760
8,074
0
6,374
5,092
18,772
1,197
L
Neith
Spudions
Neith
6,780
1,063
0
1,858
10,569
3,601
539
3,021
7,518
0
50,626
W
Gilgamesh
Unoriginal12
Gilgamesh
7,977
1,765
0
1,190
14,474
13,713
1,215
3,134
11,340
388
63,828
L
630
161
0
619
2,132
357
0
0
1,984
6,070
0
W
Janus
marxssy
Janus
7,149
350
0
445
10,455
2,179
1,661
6,841
3,614
50,617
60
W
Bacchus
tunasty3259
Bacchus
7,409
750
526
4,359
12,602
11,318
405
3,828
8,774
20,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
37,691
450
Minions Killed
366
0
Camps Cleared
0
1,573,213
Distance Traveled
1,168,732
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,248
578
107
7
0
248,179
0
W
Apollo
9,589
599
125
8
0
296,983
0
L
Hun Batz
9,143
571
128
8
0
349,429
0
W
Maman Brigitte
9,465
592
101
6
0
357,202
0
L
Khepri
7,050
441
30
2
0
258,714
4
L
Neith
7,289
456
94
6
0
255,750
0
W
Gilgamesh
10,489
656
112
7
0
265,654
0
L
Chang'e
4,961
310
7
0
0
56,660
2
W
Janus
8,541
534
92
6
0
323,771
2
W
Bacchus
9,400
588
20
1
0
329,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role