Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kokahol
Thor
Level 104
God Stats
3W - 2L
1,855 SR
Queue Stats
140W - 152L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PremierIcon
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,501 SR
Queue Stats
136W - 126L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
PullOutPete86
Ao Kuang
Level 58
God Stats
1W - 1L
1,261 SR
Queue Stats
107W - 120L
1,405 Elo+
Solo
Bacchus
Bacchus
time2changelater
Bacchus
Level 160
God Stats
13W - 17L
1,443 SR
Queue Stats
723W - 800L
1,391 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,443 Elo+

VS

Team Averages
Level 88
1,489 SR
1,480 Elo+
Thanatos
Thanatos
Docloco316
Thanatos
Level 140
God Stats
3W - 1L
1,899 SR
Queue Stats
222W - 209L
1,482 Elo+
Solo
Hera
Hera
GoCrazyTriz
Hera
Level 96
God Stats
15W - 10L
1,526 SR
Queue Stats
208W - 216L
1,454 Elo+
Solo
Janus
Janus
Phoque0xff
Janus
Level 86
God Stats
1W - 4L
1,392 SR
Queue Stats
278W - 265L
1,495 Elo+
Solo
Thor
Thor
amstramBAM
Thor
Level 88
God Stats
1W - 3L
1,127 SR
Queue Stats
256W - 267L
1,470 Elo+
Solo
Bastet
Bastet
purplerain021717
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 0 / 13
9,973
997
16,386
8,503
2,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Kokahol
Thor
15
3 / 4 / 16
9,166
917
5,510
12,181
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PremierIcon
Ah Muzen Cab
16
7 / 0 / 12
9,424
942
10,782
7,520
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ao Kuang
PullOutPete86
Ao Kuang
14
6 / 3 / 8
8,992
899
6,480
9,455
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 11
8,342
834
4,279
10,400
11,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Docloco316
Thanatos
14
4 / 4 / 2
7,939
794
7,874
8,596
5,024
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 3 / 4
8,058
806
9,911
5,758
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
15
1 / 6 / 7
8,335
834
14,203
10,587
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 8 / 3
7,907
791
6,426
15,980
5,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 6 / 5
6,588
659
2,654
8,027
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
26
Kills
10
10
Deaths
27
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
13
14.5
L
Thanatos
Docloco316
Thanatos
4
4
2
1.25
L
2
3
4
1.33
W
Thor
Kokahol
Thor
3
4
16
2.75
L
Janus
1
6
7
0.75
W
Ah Muzen Cab
PremierIcon
Ah Muzen Cab
7
0
12
13
W
Ao Kuang
PullOutPete86
Ao Kuang
6
3
8
3.33
L
3
8
3
0.56
L
0
6
5
0.42
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
41,068
48,059
Taken
48,948
24,762
Mitigated
18,117
18,978
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,386
4,799
873
4,343
8,503
2,640
911
4,504
3,669
36,954
0
L
Thanatos
Docloco316
Thanatos
7,874
1,702
376
4,617
8,596
5,024
0
4,023
4,573
0
14,911
L
9,911
2,549
675
1,095
5,758
1,829
0
3,381
2,377
25,085
0
W
Thor
Kokahol
Thor
5,510
798
205
1,315
12,181
5,266
384
5,301
6,420
0
16,213
L
Janus
14,203
168
412
1,942
10,587
3,375
0
5,132
5,455
22,685
0
W
Ah Muzen Cab
PremierIcon
Ah Muzen Cab
10,782
2,969
4,393
2,626
7,520
2,242
652
3,641
3,629
0
23,863
W
Ao Kuang
PullOutPete86
Ao Kuang
6,480
1,698
730
3,224
9,455
3,573
1,391
4,934
4,465
9,362
1,760
L
6,426
2,462
215
862
15,980
5,319
0
10,137
5,843
0
9,871
L
2,654
665
0
303
8,027
2,570
0
3,390
4,637
0
4,693
W
4,279
545
193
1,076
10,400
11,041
120
4,254
5,762
8,211
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
38,827
121
Minions Killed
89
0
Camps Cleared
0
944,520
Distance Traveled
864,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,973
997
52
5
0
221,479
0
L
Thanatos
7,939
794
14
1
0
207,724
0
L
Hera
8,058
806
25
3
0
169,070
0
W
Thor
9,166
917
29
3
0
196,382
0
L
Janus
8,335
834
32
3
0
202,608
0
W
Ah Muzen Cab
9,424
942
19
2
0
217,125
0
W
Ao Kuang
8,992
899
12
1
0
158,090
2
L
Thor
7,907
791
15
2
0
157,795
0
L
Bastet
6,588
659
3
0
0
126,902
0
W
Bacchus
8,342
834
9
1
0
151,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role