Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Breakablekey
Raijin
Level 122
God Stats
2W - 0L
1,510 SR
Queue Stats
79W - 60L
1,584 Elo+
Solo
Ix Chel
Ix Chel
FizzyIzzy379
Ix Chel
Level 155
God Stats
6W - 5L
1,844 SR
Queue Stats
482W - 496L
1,528 Elo+
Solo
Ne Zha
Ne Zha
M4tylin
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,376 Elo+
Solo
Team Averages
Level 119
1,571 SR
1,498 Elo+

VS

Team Averages
Level 113
1,467 SR
1,464 Elo+
Athena
Athena
Anoobis27
Athena
Level 168
God Stats
3W - 3L
1,496 SR
Queue Stats
125W - 152L
1,546 Elo+
Party 1
Chaac
Chaac
CaptainBuds2452
Chaac
Level 118
God Stats
1W - 2L
1,634 SR
Queue Stats
182W - 156L
1,521 Elo+
Party 1
Horus
Horus
LordxD5860
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,249 Elo+
Solo
Cthulhu
Cthulhu
QUtuong
Cthulhu
Level 124
God Stats
2W - 4L
1,478 SR
Queue Stats
283W - 274L
1,477 Elo+
Solo
Ymir
Ymir
Three 4 1a
Ymir
Level 139
God Stats
0W - 1L
1,229 SR
Queue Stats
67W - 67L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 3
6,194
1,239
3,431
3,931
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
 
Zeus
10
0 / 1 / 7
5,511
1,102
4,699
2,662
875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
10
1 / 0 / 5
5,446
1,089
2,696
2,627
838
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
FizzyIzzy379
Ix Chel
9
1 / 1 / 5
5,440
1,088
2,728
3,515
1,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
M4tylin
Ne Zha
10
1 / 1 / 5
5,519
1,104
3,128
3,769
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anoobis27
Athena
10
0 / 2 / 2
4,757
951
2,008
4,343
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
2 / 1 / 0
5,254
1,051
5,178
4,403
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
6
0 / 0 / 1
4,488
898
130
1,334
638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
QUtuong
Cthulhu
7
0 / 2 / 2
4,732
946
2,393
3,113
1,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 2
5,056
1,011
4,148
5,508
4,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
8
Kills
3
3
Deaths
8
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
3
6.5
W
Zeus
 
Zeus
0
1
7
3.5
L
Athena
Anoobis27
Athena
0
2
2
0.5
W
Raijin
1
0
5
3.5
L
2
1
0
2
W
Ix Chel
FizzyIzzy379
Ix Chel
1
1
5
3.5
L
Horus
0
0
1
0.5
W
Ne Zha
M4tylin
Ne Zha
1
1
5
3.5
L
Cthulhu
QUtuong
Cthulhu
0
2
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,682
Damage
13,857
16,504
Taken
18,701
5,626
Mitigated
12,652
9,201
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,431
2,785
133
1,167
3,931
1,308
336
1,973
1,958
0
8,331
W
Zeus
 
Zeus
4,699
244
248
586
2,662
875
156
1,624
1,038
8,551
454
L
Athena
Anoobis27
Athena
2,008
773
242
400
4,343
3,123
0
2,597
1,746
3,653
0
W
Raijin
2,696
135
1,192
1,004
2,627
838
216
1,312
1,315
6,592
0
L
5,178
0
598
1,617
4,403
2,993
0
2,617
1,786
0
14,008
W
Ix Chel
FizzyIzzy379
Ix Chel
2,728
510
2,922
1,096
3,515
1,135
167
1,903
1,612
5,650
0
L
Horus
130
0
208
452
1,334
638
0
1,023
311
0
175
W
Ne Zha
M4tylin
Ne Zha
3,128
471
221
632
3,769
1,470
0
1,737
2,032
0
11,592
L
Cthulhu
QUtuong
Cthulhu
2,393
0
62
32
3,113
1,880
0
648
2,465
4,784
0
L
4,148
855
0
444
5,508
4,018
0
3,162
2,346
7,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
24,287
58
Minions Killed
31
0
Camps Cleared
0
507,402
Distance Traveled
429,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,194
1,239
11
2
0
77,953
0
W
Zeus
5,511
1,102
12
2
0
104,047
0
L
Athena
4,757
951
4
1
0
111,802
0
W
Raijin
5,446
1,089
12
2
0
103,534
0
L
Chaac
5,254
1,051
14
3
0
121,154
0
W
Ix Chel
5,440
1,088
10
2
0
113,481
0
L
Horus
4,488
898
1
0
0
57,934
0
W
Ne Zha
5,519
1,104
13
3
0
108,387
0
L
Cthulhu
4,732
946
7
1
0
43,792
0
L
Ymir
5,056
1,011
5
1
0
94,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role