Player Matchup

Erlang Shen
Erlang Shen
Gold IV
MFJ_4K
Erlang Shen
Gold IV
Level 126
God Stats
5W - 4L
1,616 SR
Queue Stats
222W - 254L
1,349 MMR
Party 2
Chronos
Chronos
Silver II
UnflappedRug
Chronos
Silver II
Level 101
God Stats
2W - 7L
1,427 SR
Queue Stats
40W - 63L
990 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
alejcobo
Sun Wukong
Gold II
Level 122
God Stats
62W - 53L
1,595 SR
Queue Stats
277W - 309L
1,510 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,546 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,493 SR
1,275 MMR
Izanami
Izanami
Silver I
Maiki47
Izanami
Silver I
Level 157
God Stats
9W - 15L
1,449 SR
Queue Stats
265W - 294L
1,098 MMR
Party 1
Bacchus
Bacchus
Gold IV
dry476
Bacchus
Gold IV
Level 153
God Stats
37W - 31L
1,552 SR
Queue Stats
101W - 105L
1,412 MMR
Party 1
Chang'e
Chang'e
Gold IV
fake-you-too
Chang'e
Gold IV
Level 157
God Stats
13W - 18L
1,477 SR
Queue Stats
171W - 187L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MFJ_4K
Erlang Shen
16
0 / 2 / 6
9,789
753
9,312
16,385
14,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
UnflappedRug
Chronos
15
1 / 4 / 2
9,644
742
5,001
8,861
3,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
alejcobo
Sun Wukong
15
5 / 2 / 1
10,136
780
11,749
12,826
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesCthulhuHerculesVulcanThoth

VS

Bans
KuzenboHou YiPersephoneMedusaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maiki47
Izanami
18
4 / 2 / 3
11,492
884
13,988
9,485
3,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
dry476
Bacchus
17
0 / 3 / 6
10,015
770
8,317
15,629
22,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
fake-you-too
Chang'e
18
4 / 1 / 2
11,237
864
9,913
9,497
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
8
8
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MFJ_4K
Erlang Shen
0
2
6
1.5
W
Izanami
Maiki47
Izanami
4
2
3
2.75
L
Chronos
UnflappedRug
Chronos
1
4
2
0.5
L
Sun Wukong
alejcobo
Sun Wukong
5
2
1
2.75
W
Bacchus
dry476
Bacchus
0
3
6
1
W
Chang'e
fake-you-too
Chang'e
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
32,218
38,072
Taken
34,611
29,619
Mitigated
29,884
9,213
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MFJ_4K
Erlang Shen
9,312
2,945
23
5,254
16,385
14,937
0
5,331
10,807
0
44,014
W
Izanami
Maiki47
Izanami
13,988
9,022
0
1,732
9,485
3,703
2,796
1,450
7,669
0
58,577
L
Chronos
UnflappedRug
Chronos
5,001
1,208
0
302
8,861
3,741
0
5,335
3,397
29,359
0
L
Sun Wukong
alejcobo
Sun Wukong
11,749
2,004
0
3,634
12,826
10,941
0
6,537
6,169
0
34,228
W
Bacchus
dry476
Bacchus
8,317
1,024
0
1,924
15,629
22,360
187
3,107
12,195
21,985
2,231
W
Chang'e
fake-you-too
Chang'e
9,913
574
7,817
7,098
9,497
3,821
877
459
8,743
35,462
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
32,744
150
Minions Killed
186
0
Camps Cleared
0
768,045
Distance Traveled
779,429
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,789
753
44
3
0
281,302
0
W
Izanami
11,492
884
101
8
0
245,755
0
L
Chronos
9,644
742
70
5
0
233,929
0
L
Sun Wukong
10,136
780
36
3
0
252,814
2
W
Bacchus
10,015
770
32
2
0
262,718
5
W
Chang'e
11,237
864
53
4
0
270,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role