Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
AchillesPeleus
Xbalanque
Level 197
God Stats
11W - 3L
1,884 SR
Queue Stats
40W - 22L
1,623 Elo+
Solo
Thor
Thor
Dockxi
Thor
Level 141
God Stats
7W - 0L
1,900 SR
Queue Stats
249W - 210L
1,491 Elo+
Solo
Olorun
Olorun
T3o38
Olorun
Level 122
God Stats
5W - 1L
1,724 SR
Queue Stats
174W - 157L
1,548 Elo+
Party 3
Nemesis
Nemesis
cringewhiteguy
Nemesis
Level 45
God Stats
3W - 1L
1,848 SR
Queue Stats
130W - 135L
1,499 Elo+
Party 3
Team Averages
Level 132
1,771 SR
1,532 Elo+

VS

Team Averages
Level 154
1,538 SR
1,512 Elo+
Skadi
Skadi
Blake_11RS
Skadi
Level 149
God Stats
44W - 36L
1,657 SR
Queue Stats
213W - 235L
1,531 Elo+
Party 1
Fafnir
Fafnir
Godoftrix
Fafnir
Level 145
God Stats
8W - 5L
1,729 SR
Queue Stats
448W - 460L
1,522 Elo+
Party 1
Set
Set
Isra99
Set
Level 150
God Stats
11W - 6L
1,735 SR
Queue Stats
221W - 215L
1,469 Elo+
Solo
Cerberus
Cerberus
lKazzaKl
Cerberus
Level 174
God Stats
0W - 1L
1,477 SR
Queue Stats
37W - 37L
1,542 Elo+
Party 2
Tiamat
Tiamat
lYoDaddyl
Tiamat
Level 154
God Stats
0W - 1L
1,094 SR
Queue Stats
30W - 31L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 3
5,563
556
6,461
9,842
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
AchillesPeleus
Xbalanque
12
7 / 0 / 0
7,578
758
9,206
6,588
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
Dockxi
Thor
12
3 / 2 / 0
6,739
674
6,605
8,562
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
T3o38
Olorun
11
0 / 1 / 6
5,789
579
5,138
4,295
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 2 / 4
6,256
626
5,531
7,773
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 2 / 2
5,376
538
5,352
6,394
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Godoftrix
Fafnir
10
1 / 1 / 2
6,167
617
2,794
11,619
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
Isra99
Set
12
1 / 3 / 0
5,777
578
2,317
8,780
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lKazzaKl
Cerberus
12
3 / 3 / 0
6,414
641
4,709
10,198
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
lYoDaddyl
Tiamat
8
0 / 3 / 1
4,781
478
3,866
8,198
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
3
2.5
W
Xbalanque
AchillesPeleus
Xbalanque
7
0
0
7
L
Skadi
1
2
2
1
W
Thor
Dockxi
Thor
3
2
0
1.5
L
Fafnir
Godoftrix
Fafnir
1
1
2
2
L
Set
Isra99
Set
1
3
0
0.33
W
Olorun
T3o38
Olorun
0
1
6
3
W
1
2
4
1.5
L
Cerberus
lKazzaKl
Cerberus
3
3
0
1
L
Tiamat
lYoDaddyl
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
19,038
37,060
Taken
45,189
13,244
Mitigated
23,896
13,515
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,461
2,297
480
3,820
9,842
3,770
0
1,477
8,365
0
31,041
W
Xbalanque
AchillesPeleus
Xbalanque
9,206
5,031
0
3,670
6,588
1,839
1,863
2,436
4,152
0
47,302
L
Skadi
5,352
1,906
0
750
6,394
1,459
0
852
5,542
0
38,313
W
Thor
Dockxi
Thor
6,605
2,092
0
1,771
8,562
3,461
0
3,600
4,474
1,159
45,191
L
Fafnir
Godoftrix
Fafnir
2,794
556
0
2,756
11,619
11,046
0
3,016
8,603
16,807
0
L
Set
Isra99
Set
2,317
928
0
4,395
8,780
3,423
0
474
8,306
0
47,753
W
Olorun
T3o38
Olorun
5,138
2,353
627
1,863
4,295
1,469
700
1,007
3,288
39,147
2,312
W
5,531
1,782
0
1,284
7,773
2,705
0
2,022
5,703
0
52,259
L
Cerberus
lKazzaKl
Cerberus
4,709
262
0
2,408
10,198
4,773
0
448
9,750
37,010
1,858
L
Tiamat
lYoDaddyl
Tiamat
3,866
152
0
2,455
8,198
3,195
0
652
7,546
22,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
28,515
375
Minions Killed
328
0
Camps Cleared
0
1,092,619
Distance Traveled
1,093,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,563
556
41
4
0
205,858
0
W
Xbalanque
7,578
758
100
10
0
234,802
0
L
Skadi
5,376
538
77
8
0
209,574
0
W
Thor
6,739
674
82
8
0
210,622
0
L
Fafnir
6,167
617
22
2
0
231,696
0
L
Set
5,777
578
88
9
0
236,679
0
W
Olorun
5,789
579
68
7
0
178,616
0
W
Nemesis
6,256
626
84
8
0
262,721
0
L
Cerberus
6,414
641
100
10
0
201,320
0
L
Tiamat
4,781
478
41
4
0
213,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role