Player Matchup

Poseidon
Poseidon
Arnada
Poseidon
Level 127
God Stats
3W - 6L
1,291 SR
Queue Stats
460W - 437L
1,542 Elo+
Solo
Ix Chel
Ix Chel
DarthKageLong
Ix Chel
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,520 Elo+
Party 2
He Bo
He Bo
Fraett
He Bo
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
193W - 211L
1,460 Elo+
Party 2
Surtr
Surtr
Magicdri
Surtr
Level 129
God Stats
1W - 1L
1,526 SR
Queue Stats
12W - 20L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
oKaMi45
Kumbhakarna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,511 Elo+
Party 2
Team Averages
Level 143
1,512 SR
1,491 Elo+

VS

Team Averages
Level 138
1,542 SR
1,484 Elo+
Tyr
Tyr
Bankai0
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,530 Elo+
Solo
Horus
Horus
GLP_Timer
Horus
Level 128
God Stats
3W - 3L
1,596 SR
Queue Stats
117W - 101L
1,548 Elo+
Party 1
Chronos
Chronos
Grubulu
Chronos
Level 168
God Stats
3W - 2L
1,615 SR
Queue Stats
172W - 147L
1,506 Elo+
Party 1
Tiamat
Tiamat
RivalHD_22
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 1
Nike
Nike
mummmmssss-s
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arnada
Poseidon
15
2 / 3 / 11
8,654
787
12,362
6,867
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
16
3 / 2 / 11
8,719
793
12,781
11,852
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
Fraett
He Bo
14
5 / 3 / 7
9,104
828
11,698
9,464
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Magicdri
Surtr
15
3 / 3 / 10
8,885
808
13,965
14,060
10,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
oKaMi45
Kumbhakarna
16
3 / 2 / 13
9,353
850
5,463
16,424
15,866
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 4 / 4
7,103
646
4,941
11,053
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Horus
GLP_Timer
Horus
14
3 / 5 / 4
7,803
709
9,694
20,670
19,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Grubulu
Chronos
16
8 / 2 / 5
9,287
844
16,631
13,896
5,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
RivalHD_22
Tiamat
15
1 / 4 / 9
8,016
729
10,445
11,430
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 7
7,237
658
8,501
7,330
7,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
16
Kills
13
13
Deaths
17
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arnada
Poseidon
2
3
11
2.5
L
Tyr
0
4
4
0.5
W
Ix Chel
3
2
11
4.25
W
He Bo
Fraett
He Bo
5
3
7
2.83
L
Horus
GLP_Timer
Horus
3
5
4
1
L
Chronos
Grubulu
Chronos
8
2
5
5.25
W
Surtr
Magicdri
Surtr
3
3
10
2.67
L
Tiamat
RivalHD_22
Tiamat
1
4
9
1.38
L
1
2
7
2.25
W
Kumbhakarna
oKaMi45
Kumbhakarna
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
50,212
58,667
Taken
64,379
38,552
Mitigated
53,071
31,390
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arnada
Poseidon
12,362
1,057
1,533
1,185
6,867
2,672
337
3,538
3,317
32,794
0
L
Tyr
4,941
280
0
1,162
11,053
11,243
0
7,497
3,556
71
13,810
W
Ix Chel
12,781
1,777
9,520
6,894
11,852
6,282
247
5,954
5,893
23,058
0
W
He Bo
Fraett
He Bo
11,698
1,985
907
926
9,464
3,643
384
3,909
5,555
16,796
0
L
Horus
GLP_Timer
Horus
9,694
4,698
1,686
8,204
20,670
19,582
0
12,515
8,155
357
15,293
L
Chronos
Grubulu
Chronos
16,631
4,713
712
2,630
13,896
5,740
0
9,326
4,570
33,327
0
W
Surtr
Magicdri
Surtr
13,965
5,988
1,474
4,971
14,060
10,089
288
6,894
7,146
470
23,162
L
Tiamat
RivalHD_22
Tiamat
10,445
686
1,498
3,349
11,430
8,900
0
8,698
2,732
24,121
0
L
8,501
364
926
1,442
7,330
7,606
0
4,738
2,592
22
14,536
W
Kumbhakarna
oKaMi45
Kumbhakarna
5,463
723
717
3,263
16,424
15,866
330
7,030
9,394
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
39,446
126
Minions Killed
110
0
Camps Cleared
0
988,452
Distance Traveled
926,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,654
787
38
3
0
213,363
0
L
Tyr
7,103
646
21
2
0
200,810
0
W
Ix Chel
8,719
793
17
2
0
188,016
0
W
He Bo
9,104
828
28
3
0
184,267
0
L
Horus
7,803
709
15
1
0
195,964
0
L
Chronos
9,287
844
29
3
0
181,983
0
W
Surtr
8,885
808
28
3
0
201,419
0
L
Tiamat
8,016
729
32
3
0
197,670
0
L
Nike
7,237
658
13
1
0
150,148
0
W
Kumbhakarna
9,353
850
15
1
0
201,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role