Player Matchup

Thor
Thor
Penguinnnnn
Thor
Level 119
God Stats
15W - 0L
2,124 SR
Queue Stats
50W - 10L
1,837 Elo+
Party 2
Da Ji
Da Ji
Rangepk
Da Ji
Level 141
God Stats
1W - 0L
1,924 SR
Queue Stats
55W - 11L
1,920 Elo+
Party 2
Persephone
Persephone
Ømission
Persephone
Level 156
God Stats
4W - 0L
1,814 SR
Queue Stats
263W - 154L
1,722 Elo+
Party 2
Team Averages
Level 139
1,954 SR
1,826 Elo+

VS

Team Averages
Level 144
1,755 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ubiytsa19
Ix Chel
Level 154
God Stats
11W - 3L
1,905 SR
Queue Stats
122W - 136L
1,457 Elo+
Party 1
Bacchus
Bacchus
serchsdbz
Bacchus
Level 124
God Stats
2W - 4L
1,861 SR
Queue Stats
80W - 95L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
9,246
925
3,182
10,578
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Rangepk
Da Ji
16
8 / 0 / 11
10,072
1,007
10,773
9,818
9,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Persephone
Ømission
Persephone
17
6 / 0 / 11
10,312
1,031
13,956
6,315
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 6 / 0
7,543
754
7,399
13,721
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Ubiytsa19
Ix Chel
12
1 / 7 / 3
7,710
771
5,572
10,410
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
serchsdbz
Bacchus
13
0 / 6 / 2
7,122
712
3,706
8,919
8,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
3
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
0
0.33
W
5
4
5
1.88
W
Da Ji
Rangepk
Da Ji
8
0
11
13.5
L
Ix Chel
Ubiytsa19
Ix Chel
1
7
3
0.36
L
Bacchus
serchsdbz
Bacchus
0
6
2
0.17
W
Persephone
Ømission
Persephone
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
16,677
26,711
Taken
33,050
15,540
Mitigated
18,444
4,599
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,399
915
0
2,060
13,721
6,847
0
5,578
7,176
0
25,928
W
3,182
1,107
0
1,000
10,578
3,565
2,316
3,029
7,549
0
28,532
W
Da Ji
Rangepk
Da Ji
10,773
1,863
0
2,870
9,818
9,631
546
4,312
5,506
1,201
22,520
L
Ix Chel
Ubiytsa19
Ix Chel
5,572
494
212
521
10,410
3,305
0
3,516
6,244
25,908
0
L
Bacchus
serchsdbz
Bacchus
3,706
258
0
489
8,919
8,292
0
4,097
4,219
11,639
0
W
Persephone
Ømission
Persephone
13,956
173
0
729
6,315
2,344
848
2,001
4,314
43,273
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
22,375
142
Minions Killed
93
0
Camps Cleared
0
578,234
Distance Traveled
525,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,543
754
35
4
0
174,705
0
W
Thor
9,246
925
41
4
0
156,106
0
W
Da Ji
10,072
1,007
25
3
0
210,316
0
L
Ix Chel
7,710
771
39
4
0
161,145
0
L
Bacchus
7,122
712
19
2
0
189,437
2
W
Persephone
10,312
1,031
76
8
0
211,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role