Player Matchup

Baron Samedi
Baron Samedi
BreakfastWizards
Baron Samedi
Level 146
God Stats
26W - 17L
1,592 SR
Queue Stats
475W - 464L
1,456 Elo+
Solo
Tyr
Tyr
Naez95
Tyr
Level 155
God Stats
23W - 15L
1,396 SR
Queue Stats
345W - 320L
1,506 Elo+
Solo
Shiva
Shiva
XJrufenerX
Shiva
Level 97
God Stats
9W - 5L
1,615 SR
Queue Stats
544W - 517L
1,438 Elo+
Solo
Thoth
Thoth
tdoezie
Thoth
Level 51
God Stats
4W - 3L
1,809 SR
Queue Stats
44W - 35L
1,536 Elo+
Solo
Izanami
Izanami
zThe-Last-Hunter
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,411 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,469 Elo+

VS

Team Averages
Level 86
1,559 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FreeTxnner
Charybdis
Level 89
God Stats
14W - 10L
1,540 SR
Queue Stats
581W - 566L
1,504 Elo+
Solo
Ymir
Ymir
RekageUltra
Ymir
Level 100
God Stats
1W - 2L
1,745 SR
Queue Stats
102W - 99L
1,525 Elo+
Solo
Terra
Terra
TastyBacon8475
Terra
Level 62
God Stats
9W - 11L
1,502 SR
Queue Stats
130W - 144L
1,454 Elo+
Solo
Awilix
Awilix
mrf032
Awilix
Level 57
God Stats
3W - 4L
1,510 SR
Queue Stats
98W - 129L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreakfastWizards
Baron Samedi
12
3 / 1 / 5
7,309
562
9,798
9,489
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
Naez95
Tyr
14
5 / 0 / 2
8,973
690
9,721
11,672
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
13
1 / 1 / 6
7,117
547
7,357
11,782
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
tdoezie
Thoth
12
1 / 1 / 5
7,010
539
4,973
7,037
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 2
7,726
594
4,354
6,629
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 2 / 2
6,101
469
6,868
8,469
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FreeTxnner
Charybdis
13
0 / 2 / 2
6,926
533
6,084
8,727
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 0
5,881
452
3,319
13,090
10,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 2
6,582
506
6,270
11,108
6,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
mrf032
Awilix
12
2 / 2 / 2
6,445
496
4,635
12,071
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
4
4
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
2
0.5
W
Baron Samedi
BreakfastWizards
Baron Samedi
3
1
5
5.5
L
Charybdis
FreeTxnner
Charybdis
0
2
2
0.5
W
Tyr
Naez95
Tyr
5
0
2
6
L
0
5
0
0
L
2
2
2
1.5
W
Shiva
1
1
6
4
L
Awilix
mrf032
Awilix
2
2
2
1.5
W
Thoth
tdoezie
Thoth
1
1
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
27,176
46,609
Taken
53,465
26,065
Mitigated
25,306
16,999
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,868
0
0
2,030
8,469
2,366
0
3,093
5,376
39,799
1,340
W
Baron Samedi
BreakfastWizards
Baron Samedi
9,798
756
1,896
4,484
9,489
7,090
14
3,377
6,112
22,443
0
L
Charybdis
FreeTxnner
Charybdis
6,084
3,119
0
3,013
8,727
2,551
910
2,431
6,296
0
62,788
W
Tyr
Naez95
Tyr
9,721
849
0
3,558
11,672
10,033
89
2,470
8,736
1,656
62,907
L
3,319
721
0
500
13,090
10,143
0
2,001
11,089
30,240
270
L
6,270
287
2,168
3,412
11,108
6,419
0
3,653
7,455
22,437
2,341
W
Shiva
7,357
1,793
696
2,370
11,782
4,938
0
4,706
6,998
0
55,606
L
Awilix
mrf032
Awilix
4,635
2,095
0
5,473
12,071
3,827
0
4,529
7,542
0
42,108
W
Thoth
tdoezie
Thoth
4,973
146
0
1,717
7,037
2,003
0
3,898
3,139
49,944
0
W
4,354
2,532
0
2,278
6,629
2,001
1,121
951
5,678
0
58,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
31,935
417
Minions Killed
350
0
Camps Cleared
0
1,374,161
Distance Traveled
1,342,377
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,101
469
63
5
0
273,990
0
W
Baron Samedi
7,309
562
10
1
0
249,087
3
L
Charybdis
6,926
533
114
9
0
229,970
0
W
Tyr
8,973
690
110
8
0
281,661
3
L
Ymir
5,881
452
70
5
0
217,136
1
L
Terra
6,582
506
35
3
0
284,942
2
W
Shiva
7,117
547
94
7
0
331,124
0
L
Awilix
6,445
496
68
5
0
336,339
0
W
Thoth
7,010
539
86
7
0
263,000
1
W
Izanami
7,726
594
117
9
0
249,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role