Player Matchup

Maman Brigitte
Maman Brigitte
Silver II
 
Maman Brigitte
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
 
Artio
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MartLutherSkitz
Cthulhu
Gold V
Level 129
God Stats
43W - 41L
1,521 SR
Queue Stats
239W - 256L
1,144 MMR
Solo
Rama
Rama
Silver II
SexyBanshee
Rama
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,087 MMR
Solo
Anubis
Anubis
Silver I
chapeaupanda789
Anubis
Silver I
Level 124
God Stats
4W - 5L
1,468 SR
Queue Stats
152W - 153L
1,146 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,498 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,465 SR
1,166 MMR
Eset
Eset
Silver III
 
Eset
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
Ash1ok
Charybdis
Silver III
Level 129
God Stats
24W - 22L
1,456 SR
Queue Stats
227W - 231L
909 MMR
Solo
Cerberus
Cerberus
Silver I
Atipico
Cerberus
Silver I
Level 140
God Stats
3W - 3L
1,567 SR
Queue Stats
88W - 100L
1,157 MMR
Solo
Athena
Athena
Silver I
RoseGold3236HUN
Athena
Silver I
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
94W - 113L
1,111 MMR
Solo
Mercury
Mercury
Silver II
xuanhuaren
Mercury
Silver II
Level 128
God Stats
3W - 7L
1,299 SR
Queue Stats
528W - 554L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
3 / 1 / 4
5,781
578
3,327
6,168
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
7
1 / 3 / 4
5,130
513
1,904
7,117
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,469
647
2,966
5,989
3,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 1
5,337
534
1,817
4,860
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 0 / 2
7,065
707
7,019
4,985
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SkadiKaliArachneAres

VS

Bans
BacchusAo KuangOsirisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 4 / 0
4,884
488
2,882
5,647
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Ash1ok
Charybdis
10
0 / 0 / 2
5,624
562
4,189
4,809
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Atipico
Cerberus
11
1 / 0 / 0
5,547
555
2,823
7,163
2,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
2 / 5 / 1
4,872
487
2,812
9,585
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xuanhuaren
Mercury
5
1 / 1 / 1
4,191
419
849
3,238
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
3
1
4
5
W
Artio
 
Artio
1
3
4
1
L
Eset
 
Eset
0
4
0
0
L
Charybdis
Ash1ok
Charybdis
0
0
2
1
L
Cerberus
Atipico
Cerberus
1
0
0
1
W
0
1
0
0
L
2
5
1
0.5
W
0
0
1
0.5
W
6
0
2
7
L
Mercury
xuanhuaren
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
13,555
29,119
Taken
30,442
12,435
Mitigated
11,460
13,006
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
3,327
369
0
3,174
6,168
1,641
0
652
5,516
28,643
0
W
Artio
 
Artio
1,904
563
120
2,400
7,117
4,195
0
1,667
5,450
6,806
1,820
L
Eset
 
Eset
2,882
300
232
1,344
5,647
986
0
4,267
1,380
26,215
0
L
Charybdis
Ash1ok
Charybdis
4,189
2,248
0
3,272
4,809
1,209
0
1,163
3,646
0
45,648
L
Cerberus
Atipico
Cerberus
2,823
418
0
4,975
7,163
2,624
0
3,188
3,975
37,240
0
W
2,966
379
0
2,763
5,989
3,166
0
2,552
3,437
46,188
1,256
L
2,812
1,083
185
2,199
9,585
5,882
11
5,046
4,539
11,257
582
W
1,817
1,706
0
1,641
4,860
1,211
460
902
3,958
0
39,803
W
7,019
287
0
2,908
4,985
2,222
0
3,336
1,649
50,594
1,970
L
Mercury
xuanhuaren
Mercury
849
120
0
470
3,238
759
0
829
2,409
0
10,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
25,118
308
Minions Killed
321
0
Camps Cleared
0
929,613
Distance Traveled
847,074
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,781
578
50
5
0
214,292
2
W
Artio
5,130
513
6
1
0
201,863
5
L
Eset
4,884
488
51
5
0
179,406
4
L
Charybdis
5,624
562
92
9
0
168,192
2
L
Cerberus
5,547
555
137
14
0
212,130
2
W
Cthulhu
6,469
647
84
8
0
147,305
0
L
Athena
4,872
487
19
2
0
177,105
3
W
Rama
5,337
534
75
8
0
177,710
0
W
Anubis
7,065
707
93
9
0
188,443
0
L
Mercury
4,191
419
22
2
0
110,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role