Player Matchup

Discordia
Discordia
LegendOfLink19
Discordia
Level 47
God Stats
1W - 0L
1,217 SR
Queue Stats
9W - 11L
1,266 Elo+
Party 1
Charybdis
Charybdis
Seftgamer
Charybdis
Level 26
God Stats
1W - 0L
1,323 SR
Queue Stats
8W - 10L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
SubmarinoNuclear
Kuzenbo
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,266 Elo+
Party 1
Team Averages
Level 41
1,347 SR
1,272 Elo+

VS

Team Averages
Level 103
1,583 SR
1,246 Elo+
Poseidon
Poseidon
Mr_Sunshine-x_x
Poseidon
Level 145
God Stats
0W - 4L
1,100 SR
Queue Stats
0W - 7L
1,063 Elo+
Solo
Thanatos
Thanatos
Wojchie
Thanatos
Level 37
God Stats
0W - 2L
1,739 SR
Queue Stats
16W - 26L
1,347 Elo+
Solo
Bacchus
Bacchus
westbrookefox
Bacchus
Level 126
God Stats
2W - 2L
1,911 SR
Queue Stats
119W - 132L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LegendOfLink19
Discordia
17
4 / 3 / 12
11,622
830
13,621
7,089
2,585
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Seftgamer
Charybdis
19
10 / 1 / 5
12,881
920
14,510
10,739
4,381
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 14
11,151
797
8,489
16,491
22,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
1 / 6 / 2
10,648
761
8,394
11,915
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Wojchie
Thanatos
17
3 / 5 / 1
10,900
779
6,694
11,952
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
15
0 / 5 / 2
9,734
695
6,211
17,676
19,627
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
4
5
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
LegendOfLink19
Discordia
4
3
12
3.33
L
Poseidon
1
6
2
0.33
W
Charybdis
Seftgamer
Charybdis
10
1
5
12.5
W
2
1
14
9
L
Thanatos
Wojchie
Thanatos
3
5
1
0.7
L
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
21,299
34,319
Taken
41,543
29,672
Mitigated
27,031
6,318
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LegendOfLink19
Discordia
13,621
1,335
0
803
7,089
2,585
996
3,856
3,233
38,148
0
L
Poseidon
8,394
201
36
57
11,915
3,297
0
6,510
5,405
47,100
0
W
Charybdis
Seftgamer
Charybdis
14,510
9,628
0
4,348
10,739
4,381
1,961
5,177
5,562
0
49,847
W
8,489
2,024
0
1,167
16,491
22,706
341
4,560
10,683
20,674
4,965
L
Thanatos
Wojchie
Thanatos
6,694
1,026
0
6,170
11,952
4,107
0
6,604
5,348
0
30,076
L
Bacchus
6,211
530
0
319
17,676
19,627
0
7,397
10,269
23,310
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
31,282
146
Minions Killed
156
0
Camps Cleared
0
722,452
Distance Traveled
694,139
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,622
830
48
3
0
205,264
0
L
Poseidon
10,648
761
60
4
0
216,643
1
W
Charybdis
12,881
920
79
6
0
239,796
0
W
Kuzenbo
11,151
797
19
1
0
277,392
0
L
Thanatos
10,900
779
61
4
0
250,142
5
L
Bacchus
9,734
695
35
3
0
227,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role