Player Matchup

The Morrigan
The Morrigan
GroveMother
The Morrigan
Level 124
God Stats
6W - 11L
1,439 SR
Queue Stats
105W - 133L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
ItsIntegrity
Nu Wa
Level 88
God Stats
0W - 1L
1,759 SR
Queue Stats
82W - 65L
1,627 Elo+
Party 1
Eset
Eset
Lineant
Eset
Level 185
God Stats
0W - 2L
1,429 SR
Queue Stats
219W - 245L
1,557 Elo+
Party 1
Anubis
Anubis
ReturnofHellboy
Anubis
Level 158
God Stats
5W - 2L
1,772 SR
Queue Stats
228W - 228L
1,560 Elo+
Party 1
Agni
Agni
TheHvsky
Agni
Level 150
God Stats
4W - 1L
1,802 SR
Queue Stats
370W - 406L
1,539 Elo+
Party 1
Team Averages
Level 141
1,640 SR
1,553 Elo+

VS

Team Averages
Level 157
1,492 SR
1,543 Elo+
Nemesis
Nemesis
 
Nemesis
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jebos
Ymir
Level 157
God Stats
90W - 59L
1,729 SR
Queue Stats
220W - 188L
1,638 Elo+
Solo
Nox
Nox
LeeCooy
Nox
Level 187
God Stats
12W - 7L
1,547 SR
Queue Stats
255W - 229L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Pannuters
Danzaburou
Level 62
God Stats
2W - 0L
1,356 SR
Queue Stats
45W - 45L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
boris1964440
Cu Chulainn
Level 177
God Stats
2W - 4L
1,325 SR
Queue Stats
394W - 358L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GroveMother
The Morrigan
10
1 / 3 / 0
6,363
424
3,801
8,523
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 1
7,128
475
7,002
9,509
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Lineant
Eset
10
0 / 10 / 2
6,373
425
4,150
13,594
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 6 / 2
7,577
505
8,910
10,817
5,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
15
3 / 4 / 0
8,557
570
5,392
7,366
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 0 / 7
8,719
581
6,639
10,375
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
Jebos
Ymir
13
6 / 0 / 15
9,007
600
9,104
14,124
12,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
16
3 / 2 / 5
9,218
615
5,620
6,778
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pannuters
Danzaburou
16
8 / 4 / 3
10,033
669
9,972
9,802
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
boris1964440
Cu Chulainn
15
4 / 0 / 2
9,169
611
7,773
11,371
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
28
28
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
7
10.5
L
The Morrigan
GroveMother
The Morrigan
1
3
0
0.33
L
0
5
1
0.1
W
Ymir
Jebos
Ymir
6
0
15
13.5
W
Nox
3
2
5
2.75
L
Eset
Lineant
Eset
0
10
2
0.1
W
Danzaburou
Pannuters
Danzaburou
8
4
3
2.38
L
2
6
2
0.5
L
Agni
3
4
0
0.75
W
Cu Chulainn
boris1964440
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
39,108
49,809
Taken
52,450
19,621
Mitigated
26,186
12,840
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,639
2,537
0
1,427
10,375
3,299
0
4,051
6,119
0
76,928
L
The Morrigan
GroveMother
The Morrigan
3,801
353
0
3,086
8,523
2,371
0
2,683
5,840
34,860
0
L
7,002
1,894
0
3,054
9,509
2,825
0
874
8,635
46,943
0
W
Ymir
Jebos
Ymir
9,104
2,686
20
3,824
14,124
12,228
146
7,322
6,368
21,706
0
W
Nox
5,620
406
0
796
6,778
1,927
582
4,075
2,210
73,257
903
L
Eset
Lineant
Eset
4,150
575
314
1,743
13,594
7,207
0
6,012
7,582
18,582
1,480
W
Danzaburou
Pannuters
Danzaburou
9,972
4,645
0
3,477
9,802
2,465
0
7,271
2,423
0
75,839
L
8,910
632
0
3,659
10,817
5,061
0
1,949
8,868
55,061
238
L
Agni
5,392
335
95
889
7,366
2,157
0
3,527
3,839
58,482
441
W
Cu Chulainn
boris1964440
Cu Chulainn
7,773
819
0
3,259
11,371
6,267
0
4,619
6,148
7,816
66,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
46,146
426
Minions Killed
561
0
Camps Cleared
0
1,385,121
Distance Traveled
1,581,550
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,719
581
123
8
0
385,693
2
L
The Morrigan
6,363
424
66
4
0
304,754
0
L
Nu Wa
7,128
475
97
6
0
260,779
4
W
Ymir
9,007
600
24
2
0
315,547
6
W
Nox
9,218
615
149
10
0
290,227
4
L
Eset
6,373
425
25
2
0
254,860
0
W
Danzaburou
10,033
669
123
8
0
284,093
3
L
Anubis
7,577
505
92
6
0
264,412
0
L
Agni
8,557
570
146
10
0
300,316
0
W
Cu Chulainn
9,169
611
142
9
0
305,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role