Player Matchup

Kuzenbo
Kuzenbo
Cizide
Kuzenbo
Level 88
God Stats
4W - 2L
1,806 SR
Queue Stats
145W - 128L
1,502 Elo+
Party 1
Susano
Susano
FiryPlayz
Susano
Level 72
God Stats
2W - 1L
1,460 SR
Queue Stats
116W - 119L
1,537 Elo+
Party 1
King Arthur
King Arthur
HoPe Killz
King Arthur
Level 158
God Stats
20W - 22L
1,493 SR
Queue Stats
185W - 202L
1,501 Elo+
Solo
Hachiman
Hachiman
colo1970
Hachiman
Level 29
God Stats
5W - 3L
1,688 SR
Queue Stats
38W - 44L
1,458 Elo+
Party 1
Discordia
Discordia
wtwKray
Discordia
Level 87
God Stats
15W - 13L
1,631 SR
Queue Stats
143W - 130L
1,522 Elo+
Party 1
Team Averages
Level 87
1,616 SR
1,504 Elo+

VS

Team Averages
Level 128
1,649 SR
1,516 Elo+
Thoth
Thoth
 
Thoth
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoRnHoLeMuNcH96
Neith
Level 145
God Stats
24W - 14L
1,656 SR
Queue Stats
237W - 227L
1,467 Elo+
Solo
Nemesis
Nemesis
Daintaxz
Nemesis
Level 113
God Stats
2W - 0L
1,786 SR
Queue Stats
16W - 12L
1,628 Elo+
Solo
Terra
Terra
WhiteTiger4179
Terra
Level 66
God Stats
14W - 9L
1,640 SR
Queue Stats
212W - 205L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
zReckless_89
Ao Kuang
Level 128
God Stats
5W - 3L
1,664 SR
Queue Stats
39W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cizide
Kuzenbo
11
0 / 3 / 4
6,517
434
6,386
15,691
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
FiryPlayz
Susano
14
4 / 4 / 1
8,131
542
6,430
13,345
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HoPe Killz
King Arthur
15
5 / 2 / 1
9,183
612
7,155
13,061
11,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
colo1970
Hachiman
13
0 / 7 / 0
7,165
478
3,982
12,565
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
wtwKray
Discordia
13
0 / 4 / 2
7,568
505
8,499
8,383
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
8 / 2 / 2
9,353
624
12,398
8,158
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 5
10,158
677
6,493
6,319
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
Daintaxz
Nemesis
16
6 / 1 / 4
9,415
628
11,463
15,322
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 0 / 12
8,644
576
6,440
14,908
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
zReckless_89
Ao Kuang
14
2 / 5 / 1
8,720
581
4,964
12,116
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
20
20
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
2
4.5
L
Kuzenbo
Cizide
Kuzenbo
0
3
4
0.67
W
4
1
5
6.5
W
Nemesis
Daintaxz
Nemesis
6
1
4
8
L
Susano
FiryPlayz
Susano
4
4
1
1.13
L
King Arthur
HoPe Killz
King Arthur
5
2
1
2.75
W
0
0
12
6
L
Hachiman
colo1970
Hachiman
0
7
0
0
L
Discordia
wtwKray
Discordia
0
4
2
0.25
W
Ao Kuang
zReckless_89
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
41,758
63,045
Taken
56,823
33,356
Mitigated
27,204
16,522
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,398
1,035
0
1,733
8,158
2,632
170
1,874
5,995
66,415
760
L
Kuzenbo
Cizide
Kuzenbo
6,386
2,330
0
3,569
15,691
12,046
0
6,276
9,043
30,062
0
W
6,493
805
0
3,078
6,319
2,200
291
2,807
3,475
0
85,975
W
Nemesis
Daintaxz
Nemesis
11,463
4,963
0
5,668
15,322
6,021
0
4,830
10,304
0
80,817
L
Susano
FiryPlayz
Susano
6,430
1,397
0
5,211
13,345
4,666
0
1,442
11,855
0
67,518
L
King Arthur
HoPe Killz
King Arthur
7,155
616
0
4,851
13,061
11,682
0
5,518
7,448
0
55,249
W
6,440
877
1,319
6,246
14,908
12,208
0
4,460
10,046
21,858
2,872
L
Hachiman
colo1970
Hachiman
3,982
2,285
0
2,458
12,565
2,428
0
7,722
4,195
0
49,035
L
Discordia
wtwKray
Discordia
8,499
0
0
433
8,383
2,534
0
579
7,804
54,734
0
W
Ao Kuang
zReckless_89
Ao Kuang
4,964
369
0
4,285
12,116
4,143
708
524
11,592
41,932
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
46,290
457
Minions Killed
521
0
Camps Cleared
0
1,472,263
Distance Traveled
1,565,063
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,353
624
116
8
0
304,169
7
L
Kuzenbo
6,517
434
32
2
0
286,869
6
W
Neith
10,158
677
163
11
0
308,991
6
W
Nemesis
9,415
628
117
8
0
395,674
2
L
Susano
8,131
542
123
8
0
342,590
0
L
King Arthur
9,183
612
104
7
0
281,618
0
W
Terra
8,644
576
44
3
0
307,986
8
L
Hachiman
7,165
478
83
6
0
265,595
0
L
Discordia
7,568
505
115
8
0
295,591
0
W
Ao Kuang
8,720
581
81
5
0
248,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role