Player Matchup

Izanami
Izanami
AmbiguousViking1
Izanami
Level 105
God Stats
9W - 10L
1,625 SR
Queue Stats
257W - 234L
1,539 Elo+
Solo
Serqet
Serqet
DEFLEKA
Serqet
Level 131
God Stats
10W - 15L
1,454 SR
Queue Stats
164W - 180L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kowanga
Morgan Le Fay
Level 152
God Stats
3W - 4L
1,663 SR
Queue Stats
183W - 202L
1,504 Elo+
Party 1
Horus
Horus
SkadiPippin
Horus
Level 80
God Stats
0W - 1L
1,306 SR
Queue Stats
25W - 19L
1,561 Elo+
Solo
Yemoja
Yemoja
Xavster806
Yemoja
Level 123
God Stats
5W - 10L
1,421 SR
Queue Stats
133W - 167L
1,435 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,509 Elo+

VS

Team Averages
Level 149
1,559 SR
1,559 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 126
God Stats
135W - 128L
1,588 SR
Queue Stats
247W - 233L
1,535 Elo+
Solo
Athena
Athena
BR0T3IN SHAKE
Athena
Level 176
God Stats
13W - 13L
1,616 SR
Queue Stats
554W - 521L
1,528 Elo+
Solo
Amaterasu
Amaterasu
RadioFox123
Amaterasu
Level 127
God Stats
20W - 14L
1,593 SR
Queue Stats
171W - 164L
1,471 Elo+
Solo
Neith
Neith
TheWTFKiter
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 31L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,798
567
5,731
9,863
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
DEFLEKA
Serqet
12
3 / 1 / 0
6,316
526
4,838
9,004
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Kowanga
Morgan Le Fay
13
3 / 3 / 0
6,627
552
6,144
6,917
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 1
5,446
454
3,531
10,383
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Xavster806
Yemoja
10
0 / 0 / 3
5,886
491
1,279
5,763
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 2 / 2
7,683
640
7,811
7,349
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Aquafina_Drip00
The Morrigan
13
3 / 1 / 2
7,088
591
5,729
5,505
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 4
6,038
503
3,319
7,748
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
RadioFox123
Amaterasu
11
2 / 2 / 1
7,019
585
6,213
10,073
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 1
7,204
600
5,641
7,743
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
11
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
2
2.5
L
1
3
2
0.67
W
The Morrigan
Aquafina_Drip00
The Morrigan
3
1
2
4
W
0
1
4
2
L
Serqet
DEFLEKA
Serqet
3
1
0
3
L
Morgan Le Fay
Kowanga
Morgan Le Fay
3
3
0
1
W
Amaterasu
RadioFox123
Amaterasu
2
2
1
1.25
L
1
4
1
0.38
W
2
3
1
0.83
L
Yemoja
Xavster806
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
28,713
41,930
Taken
38,418
17,790
Mitigated
16,850
16,726
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,811
1,410
0
1,468
7,349
2,888
0
3,260
3,764
0
49,946
L
5,731
3,583
0
2,201
9,863
3,641
0
2,994
6,833
0
66,261
W
The Morrigan
Aquafina_Drip00
The Morrigan
5,729
1,664
40
706
5,505
1,773
558
1,379
4,042
44,839
1,129
W
3,319
949
0
1,725
7,748
5,919
0
1,590
5,934
13,196
1,727
L
Serqet
DEFLEKA
Serqet
4,838
1,730
0
3,709
9,004
3,086
0
1,395
7,609
0
44,793
L
Morgan Le Fay
Kowanga
Morgan Le Fay
6,144
559
0
1,048
6,917
2,613
0
999
5,918
43,695
0
W
Amaterasu
RadioFox123
Amaterasu
6,213
2,497
0
4,180
10,073
4,176
541
1,435
8,251
0
38,585
L
3,531
2,237
0
3,077
10,383
5,098
0
2,108
8,275
0
22,668
W
5,641
1,986
0
1,855
7,743
2,094
870
308
7,129
0
53,857
L
Yemoja
Xavster806
Yemoja
1,279
588
3,959
2,732
5,763
3,352
0
844
4,919
7,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
35,032
331
Minions Killed
346
0
Camps Cleared
0
1,215,557
Distance Traveled
1,167,980
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,683
640
75
6
0
257,499
4
L
Izanami
6,798
567
116
10
0
217,497
0
W
The Morrigan
7,088
591
79
7
0
252,564
2
W
Athena
6,038
503
23
2
0
229,333
0
L
Serqet
6,316
526
88
7
0
311,612
0
L
Morgan Le Fay
6,627
552
73
6
0
258,228
0
W
Amaterasu
7,019
585
70
6
0
206,758
1
L
Horus
5,446
454
39
3
0
177,721
4
W
Neith
7,204
600
99
8
0
221,826
4
L
Yemoja
5,886
491
15
1
0
250,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role