Player Matchup

Cthulhu
Cthulhu
Mrhotpenguin
Cthulhu
Level 96
God Stats
1W - 1L
1,293 SR
Queue Stats
31W - 29L
1,469 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 89
God Stats
80W - 48L
1,603 SR
Queue Stats
327W - 320L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
SoYoshiiFolks
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 25L
1,107 Elo+
Party 2
Mulan
Mulan
juicyqwaggy
Mulan
Level 62
God Stats
1W - 0L
1,667 SR
Queue Stats
97W - 83L
1,509 Elo+
Party 1
Neith
Neith
pIasma2
Neith
Level 27
God Stats
5W - 0L
1,983 SR
Queue Stats
55W - 54L
1,438 Elo+
Party 1
Team Averages
Level 60
1,609 SR
1,385 Elo+

VS

Team Averages
Level 94
1,491 SR
1,445 Elo+
Fafnir
Fafnir
 
Fafnir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Datt_Ninja_O
Pele
Level 48
God Stats
21W - 10L
1,661 SR
Queue Stats
113W - 116L
1,397 Elo+
Solo
Hachiman
Hachiman
EstDope
Hachiman
Level 53
God Stats
12W - 20L
1,226 SR
Queue Stats
121W - 156L
1,346 Elo+
Solo
Kukulkan
Kukulkan
WOAHDIZZLE
Kukulkan
Level 102
God Stats
4W - 3L
1,474 SR
Queue Stats
72W - 78L
1,503 Elo+
Solo
Nike
Nike
spoopy0666
Nike
Level 104
God Stats
19W - 13L
1,593 SR
Queue Stats
148W - 140L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mrhotpenguin
Cthulhu
10
2 / 2 / 2
5,967
542
4,756
6,806
3,610
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Pyronexus
Arachne
9
0 / 2 / 3
5,406
491
1,309
7,028
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
8
0 / 2 / 2
5,055
460
1,441
3,979
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
11 / 0 / 1
7,763
706
9,154
7,145
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
pIasma2
Neith
10
1 / 2 / 4
6,003
546
4,602
4,915
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 1
5,009
455
3,084
8,155
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 4 / 3
5,769
524
5,339
9,554
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
EstDope
Hachiman
7
0 / 5 / 0
4,207
382
2,236
5,889
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
WOAHDIZZLE
Kukulkan
11
1 / 2 / 3
5,966
542
3,530
3,212
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 4 / 0
5,636
512
4,809
10,312
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
1
1.5
L
4
4
3
1.38
L
Hachiman
EstDope
Hachiman
0
5
0
0
W
Cthulhu
Mrhotpenguin
Cthulhu
2
2
2
1.5
W
Arachne
Pyronexus
Arachne
0
2
3
0.75
W
Ah Puch
0
2
2
0.5
L
Kukulkan
WOAHDIZZLE
Kukulkan
1
2
3
1.25
W
11
0
1
11.5
W
Neith
pIasma2
Neith
1
2
4
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
18,998
29,873
Taken
37,122
13,561
Mitigated
16,601
6,788
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,084
1,178
0
3,039
8,155
6,989
9
0
8,155
13,023
0
L
5,339
1,219
0
1,937
9,554
3,495
0
924
8,630
0
35,274
L
Hachiman
EstDope
Hachiman
2,236
394
0
520
5,889
1,501
300
0
5,889
0
16,517
W
Cthulhu
Mrhotpenguin
Cthulhu
4,756
513
0
1,082
6,806
3,610
0
0
6,806
24,034
1,937
W
Arachne
Pyronexus
Arachne
1,309
970
0
1,622
7,028
2,289
0
1,802
5,052
0
27,788
W
Ah Puch
1,441
279
0
985
3,979
943
0
958
2,860
20,816
1,314
L
Kukulkan
WOAHDIZZLE
Kukulkan
3,530
95
0
91
3,212
1,056
255
837
2,375
30,002
880
W
9,154
1,729
0
2,047
7,145
5,148
166
1,716
5,389
0
42,812
W
Neith
pIasma2
Neith
4,602
1,680
0
1,052
4,915
1,571
0
1,603
3,312
0
31,299
L
4,809
967
0
1,454
10,312
3,560
0
4,118
6,194
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
26,587
262
Minions Killed
223
0
Camps Cleared
0
964,024
Distance Traveled
930,608
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,009
455
16
1
0
190,294
4
L
Pele
5,769
524
51
5
0
205,923
1
L
Hachiman
4,207
382
30
3
0
177,879
0
W
Cthulhu
5,967
542
47
4
0
182,139
0
W
Arachne
5,406
491
52
5
0
179,325
0
W
Ah Puch
5,055
460
40
4
0
164,899
0
L
Kukulkan
5,966
542
70
6
0
184,368
0
W
Mulan
7,763
706
78
7
0
234,757
2
W
Neith
6,003
546
45
4
0
202,904
0
L
Nike
5,636
512
56
5
0
172,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role