Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
JustBrobo
Hades
Level 106
God Stats
3W - 0L
1,858 SR
Queue Stats
32W - 40L
1,430 Elo+
Party 3
Mercury
Mercury
NamesNotNick636
Mercury
Level 26
God Stats
2W - 0L
1,698 SR
Queue Stats
42W - 52L
1,411 Elo+
Party 3
Nut
Nut
PappaKoala
Nut
Level 107
God Stats
4W - 1L
1,628 SR
Queue Stats
148W - 157L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
XSenpaiGoddessX
Ah Puch
Level 165
God Stats
3W - 7L
1,493 SR
Queue Stats
253W - 246L
1,491 Elo+
Party 1
Team Averages
Level 112
1,635 SR
1,442 Elo+

VS

Team Averages
Level 94
1,541 SR
1,453 Elo+
Nike
Nike
GoGoM4R1K0N_
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,454 Elo+
Party 4
Chronos
Chronos
JetFire080
Chronos
Level 129
God Stats
1W - 2L
1,493 SR
Queue Stats
255W - 268L
1,452 Elo+
Party 2
King Arthur
King Arthur
TBFoX
King Arthur
Level 119
God Stats
1W - 2L
1,578 SR
Queue Stats
156W - 177L
1,420 Elo+
Solo
Janus
Janus
Venter_Jr
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
ominous_mane71
Nu Wa
Level 67
God Stats
6W - 5L
1,635 SR
Queue Stats
337W - 383L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 20
9,856
896
12,272
9,444
3,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
JustBrobo
Hades
15
10 / 3 / 15
10,433
948
8,658
11,652
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 19
8,403
764
2,557
9,361
3,454
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
7 / 1 / 15
10,271
934
12,480
8,814
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 16
9,246
841
13,709
9,218
3,168
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,136
740
11,441
17,040
12,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
JetFire080
Chronos
14
1 / 2 / 5
7,795
709
10,708
7,169
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TBFoX
King Arthur
10
0 / 8 / 3
6,773
616
3,382
12,032
13,314
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Venter_Jr
Janus
15
1 / 6 / 4
8,944
813
7,978
8,822
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 4
8,819
802
9,809
7,777
2,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
27
Kills
9
10
Deaths
27
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
20
15
L
4
8
4
0.75
L
Chronos
JetFire080
Chronos
1
2
5
1.75
W
Hades
JustBrobo
Hades
10
3
15
5.83
W
1
3
19
3.5
W
7
1
15
14.5
L
King Arthur
TBFoX
King Arthur
0
8
3
0.19
L
Janus
Venter_Jr
Janus
1
6
4
0.5
W
4
2
16
6
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,676
Damage
43,318
48,489
Taken
52,840
18,681
Mitigated
33,909
23,365
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,272
3,936
1,400
4,486
9,444
3,146
902
5,438
3,820
27,260
980
L
11,441
252
175
208
17,040
12,883
0
12,206
4,834
0
16,245
L
Chronos
JetFire080
Chronos
10,708
3,959
741
1,735
7,169
2,507
0
4,330
2,839
17,888
0
W
Hades
JustBrobo
Hades
8,658
551
1,946
2,150
11,652
5,528
518
7,503
4,010
18,895
86
W
2,557
476
2,101
3,027
9,361
3,454
564
5,793
3,475
0
8,232
W
12,480
6,370
2,151
2,534
8,814
3,385
1,062
4,414
4,296
0
35,391
L
King Arthur
TBFoX
King Arthur
3,382
290
189
344
12,032
13,314
0
4,897
7,135
0
5,367
L
Janus
Venter_Jr
Janus
7,978
92
519
963
8,822
2,837
0
6,264
2,558
25,392
255
W
13,709
775
216
3,354
9,218
3,168
84
4,539
4,539
34,673
0
L
9,809
1,404
84
2,176
7,777
2,368
0
6,625
1,152
22,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
40,467
169
Minions Killed
127
0
Camps Cleared
0
1,147,925
Distance Traveled
946,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,856
896
35
3
0
235,490
0
L
Nike
8,136
740
14
1
0
170,738
0
L
Chronos
7,795
709
26
2
0
205,526
0
W
Hades
10,433
948
21
2
0
213,867
0
W
Mercury
8,403
764
11
1
0
258,071
0
W
Nut
10,271
934
52
5
0
218,190
0
L
King Arthur
6,773
616
7
1
0
164,937
0
L
Janus
8,944
813
55
5
0
202,029
0
W
Ah Puch
9,246
841
50
5
0
222,307
0
L
Nu Wa
8,819
802
25
2
0
203,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role