Player Matchup

Chronos
Chronos
Gold II
Ftvb
Chronos
Gold II
Level 143
God Stats
2W - 2L
1,545 SR
Queue Stats
161W - 134L
1,569 MMR
Party 2
Ymir
Ymir
Gold II
ItZ Xtasyyy
Ymir
Gold II
Level 153
God Stats
9W - 8L
1,722 SR
Queue Stats
235W - 197L
1,596 MMR
Party 2
Achilles
Achilles
Gold II
MeKa Enjoi
Achilles
Gold II
Level 130
God Stats
12W - 8L
1,527 SR
Queue Stats
267W - 250L
1,366 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,598 SR
1,510 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,697 SR
1,526 MMR
Geb
Geb
Silver II
DesiredYu
Geb
Silver II
Level 100
God Stats
1W - 0L
1,806 SR
Queue Stats
2W - 3L
1,438 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
EirisHeartily
Amaterasu
Bronze III
Level 144
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze IV
HrOfFemboysッ
Xbalanque
Bronze IV
Level 112
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 1L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ftvb
Chronos
14
0 / 4 / 1
8,263
689
7,051
9,999
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 2
8,010
668
7,654
20,197
12,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Achilles
MeKa Enjoi
Achilles
15
1 / 1 / 0
8,288
691
7,034
13,996
12,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneFafnirSerqetAtlasNe Zha

VS

Bans
AphroditePoseidonCharybdisDiscordiaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,257
771
4,722
8,511
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
EirisHeartily
Amaterasu
18
3 / 0 / 7
10,458
872
13,586
15,454
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
HrOfFemboysッ
Xbalanque
17
6 / 1 / 4
10,945
912
17,580
9,703
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Amaterasu
EirisHeartily
Amaterasu
3
0
7
6.5
L
Chronos
Ftvb
Chronos
0
4
1
0.13
W
Xbalanque
HrOfFemboysッ
Xbalanque
6
1
4
8
L
0
5
2
0.2
L
Achilles
MeKa Enjoi
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
35,888
44,192
Taken
33,668
28,906
Mitigated
23,299
6,585
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
224
0
2,245
8,511
6,654
373
3,116
5,395
19,618
0
W
Amaterasu
EirisHeartily
Amaterasu
13,586
4,948
0
6,497
15,454
12,814
685
6,174
8,227
0
42,406
L
Chronos
Ftvb
Chronos
7,051
3,333
0
1,989
9,999
3,570
279
692
8,935
31,735
6,900
W
Xbalanque
HrOfFemboysッ
Xbalanque
17,580
8,178
0
5,568
9,703
3,831
2,695
4,834
4,853
0
59,202
L
7,654
730
0
3,252
20,197
12,635
0
1,420
17,979
20,592
645
L
Achilles
MeKa Enjoi
Achilles
7,034
793
0
1,344
13,996
12,701
40
1,875
11,473
0
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
30,660
130
Minions Killed
172
0
Camps Cleared
0
619,310
Distance Traveled
689,842
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,257
771
24
2
0
226,080
1
W
Amaterasu
10,458
872
81
7
0
261,642
0
L
Chronos
8,263
689
67
6
0
193,399
0
W
Xbalanque
10,945
912
67
6
0
202,120
0
L
Ymir
8,010
668
29
2
0
195,582
0
L
Achilles
8,288
691
34
3
0
230,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role