Player Matchup

Gilgamesh
Gilgamesh
Bankshotstaken1
Gilgamesh
Level 125
God Stats
5W - 1L
1,780 SR
Queue Stats
144W - 158L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
DeadGamerWalkin
Kuzenbo
Level 136
God Stats
3W - 3L
1,491 SR
Queue Stats
285W - 303L
1,517 Elo+
Party 2
Eset
Eset
ShyLuminary
Eset
Level 44
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 47L
1,505 Elo+
Party 1
Thor
Thor
TheConrad
Thor
Level 157
God Stats
1W - 0L
1,352 SR
Queue Stats
22W - 18L
1,555 Elo+
Party 1
Ishtar
Ishtar
TheJujuBee
Ishtar
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
24W - 20L
1,558 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,534 Elo+

VS

Team Averages
Level 109
1,506 SR
1,506 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GodWawa
Hera
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,470 Elo+
Solo
Scylla
Scylla
Lupus Rex1390
Scylla
Level 136
God Stats
2W - 4L
1,425 SR
Queue Stats
245W - 251L
1,496 Elo+
Solo
Kali
Kali
cal1destroyer
Kali
Level 154
God Stats
2W - 2L
1,605 SR
Queue Stats
288W - 278L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bankshotstaken1
Gilgamesh
15
6 / 1 / 6
8,516
1,065
7,963
10,167
10,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 8
7,214
902
4,173
13,007
15,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 8
7,248
906
6,363
3,935
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
12
3 / 2 / 6
7,558
945
7,315
7,326
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
TheJujuBee
Ishtar
12
0 / 1 / 8
6,889
861
5,354
5,263
1,936
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
5 / 2 / 1
7,432
929
9,149
13,019
6,735
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

He Bo
 
He Bo
13
1 / 3 / 4
6,242
780
6,850
6,268
2,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
GodWawa
Hera
5
0 / 0 / 0
4,978
622
0
0
0
13
0 / 3 / 2
6,652
832
8,037
6,096
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 5
6,431
804
7,331
11,694
11,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
12
Kills
7
7
Deaths
12
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
5
2
1
2.75
L
He Bo
 
He Bo
1
3
4
1
W
Gilgamesh
Bankshotstaken1
Gilgamesh
6
1
6
9
W
1
2
8
2.5
L
Hera
GodWawa
Hera
0
0
0
0
L
0
3
2
0.33
W
2
1
8
6
W
Thor
3
2
6
3
W
Ishtar
TheJujuBee
Ishtar
0
1
8
4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
31,367
39,698
Taken
37,077
32,127
Mitigated
22,291
16,398
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,149
254
2,693
6,964
13,019
6,735
0
4,040
8,501
16,503
1,436
L
He Bo
 
He Bo
6,850
526
586
1,096
6,268
2,288
38
1,238
4,990
9,709
0
W
Gilgamesh
Bankshotstaken1
Gilgamesh
7,963
1,724
979
2,402
10,167
10,171
0
5,727
4,440
0
16,685
W
4,173
1,315
625
4,480
13,007
15,323
272
7,462
5,545
14,121
427
L
Hera
GodWawa
Hera
0
0
0
0
0
0
0
0
0
0
0
L
8,037
504
1,226
1,182
6,096
2,023
0
1,321
4,645
26,057
0
W
6,363
1,284
1,796
1,028
3,935
1,554
250
1,839
2,096
11,431
0
W
Thor
7,315
492
759
2,040
7,326
3,143
0
4,523
2,803
0
8,445
W
Ishtar
TheJujuBee
Ishtar
5,354
2,961
744
1,545
5,263
1,936
883
3,715
1,548
0
17,573
L
7,331
2,667
346
3,451
11,694
11,245
0
2,882
8,612
0
12,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
31,735
88
Minions Killed
86
0
Camps Cleared
0
709,869
Distance Traveled
541,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,432
929
12
2
0
150,283
0
L
He Bo
6,242
780
17
2
0
131,263
0
W
Gilgamesh
8,516
1,065
31
4
0
149,879
0
W
Kuzenbo
7,214
902
7
1
0
148,632
0
L
Hera
4,978
622
0
0
0
0
0
L
Scylla
6,652
832
49
6
0
139,820
0
W
Eset
7,248
906
20
3
0
145,611
0
W
Thor
7,558
945
3
0
0
136,093
0
W
Ishtar
6,889
861
27
3
0
129,654
0
L
Kali
6,431
804
8
1
0
119,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role