Player Matchup

Hel
Hel
IvYgirl__
Hel
Level 33
God Stats
29W - 48L
1,154 SR
Queue Stats
311W - 435L
1,161 Elo+
Solo
Neith
Neith
Whitecyborg
Neith
Level 7
God Stats
1W - 1L
1,252 SR
Queue Stats
15W - 17L
1,223 Elo+
Party 1
Hercules
Hercules
xJinQs
Hercules
Level 50
God Stats
4W - 3L
1,486 SR
Queue Stats
27W - 37L
1,191 Elo+
Party 1
Team Averages
Level 30
1,297 SR
1,192 Elo+

VS

Team Averages
Level 67
1,405 SR
1,341 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AsE_Vieira_4
Cthulhu
Level 48
God Stats
6W - 17L
1,295 SR
Queue Stats
18W - 59L
1,182 Elo+
Solo
Kukulkan
Kukulkan
BleuFr913
Kukulkan
Level 50
God Stats
51W - 52L
1,419 SR
Queue Stats
113W - 124L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
10,732
715
9,020
12,091
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 6
10,135
676
5,187
8,279
6,228
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
xJinQs
Hercules
18
4 / 0 / 2
10,852
723
5,616
10,937
15,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 1 / 1
10,042
669
3,921
4,394
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AsE_Vieira_4
Cthulhu
17
0 / 2 / 2
10,407
694
9,961
16,371
17,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
BleuFr913
Kukulkan
18
1 / 3 / 0
11,761
784
11,137
7,282
2,881
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
1
1.5
L
Cthulhu
AsE_Vieira_4
Cthulhu
0
2
2
0.5
L
Kukulkan
BleuFr913
Kukulkan
1
3
0
0.33
W
2
2
3
1.75
W
0
1
6
3
W
Hercules
xJinQs
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
25,019
31,307
Taken
28,047
27,218
Mitigated
21,363
11,337
Healing
1,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,921
219
46
497
4,394
1,083
0
2,186
2,029
12,080
1,705
L
Cthulhu
AsE_Vieira_4
Cthulhu
9,961
148
0
130
16,371
17,399
0
4,772
11,599
30,427
1,514
L
Kukulkan
BleuFr913
Kukulkan
11,137
236
0
550
7,282
2,881
74
2,060
5,222
63,716
1,601
W
9,020
281
2,417
5,502
12,091
5,915
419
8,716
3,214
38,032
130
W
5,187
1,405
0
1,920
8,279
6,228
434
6,632
1,460
0
22,953
W
Hercules
xJinQs
Hercules
5,616
1,612
0
1,498
10,937
15,075
519
6,575
4,179
0
22,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
32,210
129
Minions Killed
175
0
Camps Cleared
0
862,214
Distance Traveled
782,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,042
669
28
2
0
203,904
0
L
Cthulhu
10,407
694
33
2
0
318,840
1
L
Kukulkan
11,761
784
114
8
0
259,826
0
W
Hel
10,732
715
65
4
0
287,215
0
W
Neith
10,135
676
35
2
0
262,688
0
W
Hercules
10,852
723
29
2
0
312,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role