Player Matchup

Medusa
Medusa
Akuidox
Medusa
Level 126
God Stats
29W - 24L
1,553 SR
Queue Stats
108W - 91L
1,560 Elo+
Solo
Sol
Sol
TimeCrisis3
Sol
Level 147
God Stats
3W - 2L
1,592 SR
Queue Stats
250W - 232L
1,524 Elo+
Party 1
Mulan
Mulan
XxxRAGE69xxX
Mulan
Level 129
God Stats
12W - 13L
1,537 SR
Queue Stats
278W - 298L
1,465 Elo+
Party 1
King Arthur
King Arthur
mom2banda
King Arthur
Level 79
God Stats
14W - 19L
1,515 SR
Queue Stats
41W - 39L
1,567 Elo+
Solo
Loki
Loki
politopro
Loki
Level 148
God Stats
2W - 2L
1,666 SR
Queue Stats
42W - 38L
1,586 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,540 Elo+

VS

Team Averages
Level 108
1,485 SR
1,490 Elo+
Cthulhu
Cthulhu
BootySchmeat
Cthulhu
Level 107
God Stats
6W - 4L
1,720 SR
Queue Stats
148W - 135L
1,481 Elo+
Party 2
Ra
Ra
Itchyeggplant
Ra
Level 158
God Stats
7W - 13L
1,498 SR
Queue Stats
148W - 166L
1,519 Elo+
Solo
Artemis
Artemis
Matilgm1
Artemis
Level 31
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
OMalley101
Bellona
Level 158
God Stats
0W - 2L
1,325 SR
Queue Stats
171W - 151L
1,515 Elo+
Solo
Bakasura
Bakasura
WeekOld____Water
Bakasura
Level 85
God Stats
22W - 35L
1,462 SR
Queue Stats
166W - 163L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akuidox
Medusa
12
5 / 0 / 1
7,281
662
5,559
4,576
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
6,873
625
3,378
2,437
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 5
5,328
484
4,682
8,365
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
mom2banda
King Arthur
12
0 / 1 / 1
6,893
627
8,227
8,743
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
12
5 / 2 / 2
6,540
595
5,677
6,436
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BootySchmeat
Cthulhu
9
1 / 2 / 1
5,744
522
4,181
8,773
4,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 0
6,417
583
3,736
6,449
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Matilgm1
Artemis
10
0 / 3 / 1
5,192
472
2,978
5,454
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OMalley101
Bellona
11
1 / 1 / 1
5,814
529
4,241
11,832
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 3
4,980
453
1,888
6,662
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akuidox
Medusa
5
0
1
5.5
L
Cthulhu
BootySchmeat
Cthulhu
1
2
1
0.75
L
3
3
0
1
L
Artemis
Matilgm1
Artemis
0
3
1
0.17
L
Bellona
OMalley101
Bellona
1
1
1
1.5
W
1
0
3
2.5
L
0
3
3
0.5
W
1
2
5
1.75
W
King Arthur
mom2banda
King Arthur
0
1
1
0.5
W
Loki
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
17,024
30,557
Taken
39,170
14,967
Mitigated
19,311
9,408
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akuidox
Medusa
5,559
2,259
0
1,388
4,576
1,567
0
1,241
3,335
0
53,706
L
Cthulhu
BootySchmeat
Cthulhu
4,181
417
1,825
2,782
8,773
4,946
0
1,422
7,351
27,580
0
L
3,736
380
602
1,282
6,449
1,831
0
1,467
4,982
45,355
1,041
L
Artemis
Matilgm1
Artemis
2,978
1,140
0
754
5,454
1,528
0
0
5,454
0
27,457
L
Bellona
OMalley101
Bellona
4,241
1,564
0
3,818
11,832
8,688
0
0
11,832
0
37,927
W
3,378
1,159
0
1,037
2,437
565
876
847
1,488
45,969
3,061
L
1,888
1,094
0
1,932
6,662
2,318
0
266
6,396
0
19,068
W
4,682
967
0
1,803
8,365
4,372
0
3,241
4,893
0
21,232
W
King Arthur
mom2banda
King Arthur
8,227
1,107
0
1,078
8,743
6,772
0
0
8,001
0
57,896
W
Loki
5,677
1,206
0
4,102
6,436
1,691
0
1,878
4,338
0
51,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
28,147
408
Minions Killed
334
0
Camps Cleared
0
1,121,992
Distance Traveled
1,162,289
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,281
662
89
8
0
235,931
2
L
Cthulhu
5,744
522
34
3
0
239,648
2
L
Ra
6,417
583
118
11
0
243,533
0
L
Artemis
5,192
472
59
5
0
200,460
0
L
Bellona
5,814
529
73
7
0
222,844
0
W
Sol
6,873
625
114
10
0
214,112
0
L
Bakasura
4,980
453
50
5
0
255,804
2
W
Mulan
5,328
484
37
3
0
204,168
0
W
King Arthur
6,893
627
95
9
0
211,966
0
W
Loki
6,540
595
73
7
0
255,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role