Player Matchup

Lancelot
Lancelot
AnubisCommander
Lancelot
Level 83
God Stats
19W - 14L
1,567 SR
Queue Stats
245W - 244L
1,575 Elo+
Solo
Poseidon
Poseidon
DeathsWsh-_-
Poseidon
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
sleepysupp
Cthulhu
Level 94
God Stats
3W - 5L
1,645 SR
Queue Stats
238W - 290L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
warshour
Sun Wukong
Level 15
God Stats
1W - 5L
1,290 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 1
Hachiman
Hachiman
youngglizzy01
Hachiman
Level 10
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 14L
1,509 Elo+
Party 1
Team Averages
Level 41
1,418 SR
1,409 Elo+

VS

Team Averages
Level 109
1,512 SR
1,483 Elo+
Anubis
Anubis
BeardedAngel315
Anubis
Level 122
God Stats
11W - 16L
1,359 SR
Queue Stats
465W - 428L
1,527 Elo+
Solo
Artemis
Artemis
Bernal1613
Artemis
Level 69
God Stats
10W - 3L
1,592 SR
Queue Stats
263W - 278L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 124
God Stats
138W - 102L
1,573 SR
Queue Stats
436W - 430L
1,490 Elo+
Solo
Horus
Horus
Ozyrel2350
Horus
Level 107
God Stats
2W - 0L
1,523 SR
Queue Stats
111W - 106L
1,499 Elo+
Solo
Thoth
Thoth
Tick Dittie
Thoth
Level 123
God Stats
37W - 38L
1,514 SR
Queue Stats
83W - 87L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
5 / 4 / 0
8,322
462
12,118
16,963
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
DeathsWsh-_-
Poseidon
11
0 / 11 / 0
7,070
393
4,055
12,158
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sleepysupp
Cthulhu
12
1 / 4 / 1
7,766
431
8,093
15,124
10,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
warshour
Sun Wukong
15
0 / 3 / 0
8,089
449
1,941
11,239
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
youngglizzy01
Hachiman
11
0 / 8 / 1
6,896
383
3,036
11,414
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 7
10,499
583
14,236
12,675
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Bernal1613
Artemis
17
7 / 3 / 4
10,949
608
11,834
12,075
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
GibbyDKill
Gilgamesh
18
5 / 0 / 6
11,676
649
10,249
13,165
12,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
15
2 / 2 / 10
10,505
584
4,702
13,575
9,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 3 / 4
10,932
607
7,745
7,696
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
6
Kills
30
30
Deaths
8
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
5
4
0
1.25
W
10
0
7
13.5
W
Artemis
Bernal1613
Artemis
7
3
4
3
L
Poseidon
DeathsWsh-_-
Poseidon
0
11
0
0
W
Gilgamesh
GibbyDKill
Gilgamesh
5
0
6
8
W
Horus
2
2
10
3.5
W
6
3
4
2.67
L
Cthulhu
sleepysupp
Cthulhu
1
4
1
0.38
L
Sun Wukong
warshour
Sun Wukong
0
3
0
0
L
Hachiman
youngglizzy01
Hachiman
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
48,766
66,898
Taken
59,186
28,585
Mitigated
35,193
6,523
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
12,118
2,086
0
2,129
16,963
6,158
0
5,789
11,174
0
54,196
W
14,236
210
0
7,716
12,675
5,998
497
2,167
10,466
78,875
1,761
W
Artemis
Bernal1613
Artemis
11,834
4,547
0
1,900
12,075
4,663
943
2,837
9,238
0
85,876
L
Poseidon
DeathsWsh-_-
Poseidon
4,055
758
0
250
12,158
2,451
0
7,669
4,489
35,955
0
W
Gilgamesh
GibbyDKill
Gilgamesh
10,249
2,443
0
2,885
13,165
12,192
1,414
2,189
10,673
14,259
74,569
W
Horus
4,702
1,974
3,355
6,355
13,575
9,993
977
4,894
8,681
0
28,935
W
7,745
0
0
411
7,696
2,347
3,464
1,653
6,043
74,624
845
L
Cthulhu
sleepysupp
Cthulhu
8,093
545
0
2,411
15,124
10,135
0
5,773
9,351
42,515
1,075
L
Sun Wukong
warshour
Sun Wukong
1,941
270
0
755
11,239
7,657
0
1,431
9,808
0
62,012
L
Hachiman
youngglizzy01
Hachiman
3,036
2,306
0
978
11,414
2,184
0
2,930
8,484
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
54,561
358
Minions Killed
505
0
Camps Cleared
0
1,779,454
Distance Traveled
1,808,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,322
462
69
4
0
427,682
0
W
Anubis
10,499
583
105
6
0
385,087
0
W
Artemis
10,949
608
118
7
0
325,956
0
L
Poseidon
7,070
393
75
4
0
323,957
0
W
Gilgamesh
11,676
649
119
7
0
374,618
0
W
Horus
10,505
584
43
2
0
376,624
0
W
Thoth
10,932
607
120
7
0
346,276
0
L
Cthulhu
7,766
431
63
4
0
342,079
0
L
Sun Wukong
8,089
449
103
6
0
396,626
0
L
Hachiman
6,896
383
48
3
0
289,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role