Player Matchup

Izanami
Izanami
Cs Lemon
Izanami
Level 82
God Stats
42W - 51L
1,531 SR
Queue Stats
183W - 190L
1,503 Elo+
Solo
Vamana
Vamana
OcTo3
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
RockOEl
Hel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Team Averages
Level 39
1,510 SR
1,407 Elo+

VS

Team Averages
Level 115
1,546 SR
1,458 Elo+
Chaac
Chaac
Flaksepiit
Chaac
Level 83
God Stats
11W - 10L
1,522 SR
Queue Stats
36W - 36L
1,456 Elo+
Party 2
Hel
Hel
phukkface
Hel
Level 125
God Stats
4W - 2L
1,587 SR
Queue Stats
88W - 87L
1,456 Elo+
Party 2
Neith
Neith
sweet_nisshoku
Neith
Level 138
God Stats
204W - 191L
1,530 SR
Queue Stats
242W - 241L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cs Lemon
Izanami
13
1 / 0 / 2
7,035
782
2,876
3,716
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Vamana
OcTo3
Vamana
10
0 / 8 / 0
6,037
671
1,350
11,485
8,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
11
0 / 8 / 1
6,339
704
2,310
8,341
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 3 / 12
7,809
868
4,705
7,789
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 8
9,431
1,048
6,900
5,983
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 10
8,962
996
6,179
9,024
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
16
16
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cs Lemon
Izanami
1
0
2
2
W
Chaac
2
3
12
2.67
L
Vamana
OcTo3
Vamana
0
8
0
0
L
Hel
0
8
1
0.06
W
8
0
8
12
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,536
Damage
17,784
23,542
Taken
22,796
13,535
Mitigated
12,820
3,696
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cs Lemon
Izanami
2,876
983
0
418
3,716
1,572
0
1,439
2,184
0
16,404
W
Chaac
4,705
460
0
1,027
7,789
6,331
747
357
7,325
0
17,191
L
Vamana
OcTo3
Vamana
1,350
557
0
38
11,485
8,916
0
2,034
9,212
0
4,677
L
Hel
2,310
394
1,911
1,329
8,341
3,047
0
3,426
4,827
15,737
0
W
6,900
238
4,148
4,927
5,983
1,944
1,355
484
5,356
29,758
726
W
6,179
1,816
230
2,998
9,024
4,545
1,759
1,487
7,377
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,411
Gold Earned
26,202
59
Minions Killed
127
0
Camps Cleared
0
452,278
Distance Traveled
527,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,035
782
22
2
0
175,313
0
W
Chaac
7,809
868
26
3
0
170,548
2
L
Vamana
6,037
671
7
1
0
149,156
0
L
Hel
6,339
704
30
3
0
127,809
0
W
Hel
9,431
1,048
48
5
0
189,452
0
W
Neith
8,962
996
53
6
0
167,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role