Player Matchup

Mulan
Mulan
Chubzilla20012
Mulan
Level 119
God Stats
0W - 1L
1,799 SR
Queue Stats
48W - 42L
1,437 Elo+
Solo
Sylvanus
Sylvanus
II xRuggyx II
Sylvanus
Level 129
God Stats
5W - 2L
1,802 SR
Queue Stats
108W - 107L
1,517 Elo+
Party 1
Anubis
Anubis
LJkilla101mone
Anubis
Level 89
God Stats
6W - 10L
1,336 SR
Queue Stats
460W - 472L
1,480 Elo+
Solo
Ymir
Ymir
Macaulay66
Ymir
Level 121
God Stats
2W - 9L
1,264 SR
Queue Stats
86W - 109L
1,482 Elo+
Party 1
Medusa
Medusa
XII DR3MERSx
Medusa
Level 86
God Stats
3W - 1L
1,730 SR
Queue Stats
61W - 63L
1,502 Elo+
Party 1
Team Averages
Level 109
1,586 SR
1,484 Elo+

VS

Team Averages
Level 95
1,467 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KenobiBREH
Discordia
Level 99
God Stats
2W - 2L
1,369 SR
Queue Stats
138W - 139L
1,402 Elo+
Party 2
Izanami
Izanami
King_Rob_901
Izanami
Level 87
God Stats
2W - 1L
1,184 SR
Queue Stats
77W - 81L
1,425 Elo+
Party 2
Bacchus
Bacchus
St3mS
Bacchus
Level 66
God Stats
27W - 16L
1,572 SR
Queue Stats
53W - 40L
1,515 Elo+
Party 2
Hades
Hades
wicho369
Hades
Level 99
God Stats
96W - 42L
1,712 SR
Queue Stats
556W - 557L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,236
452
6,516
15,594
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
II xRuggyx II
Sylvanus
12
2 / 4 / 2
7,684
480
5,257
18,792
12,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 4
7,680
480
5,268
9,158
3,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 2
8,522
533
7,702
15,302
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
1 / 4 / 2
7,624
477
7,232
8,615
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
11 / 4 / 5
9,380
586
21,024
14,067
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
KenobiBREH
Discordia
13
1 / 2 / 2
7,664
479
3,331
6,281
1,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
King_Rob_901
Izanami
14
1 / 1 / 8
7,973
498
7,604
8,561
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
St3mS
Bacchus
13
4 / 2 / 5
7,952
497
6,673
10,530
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
wicho369
Hades
16
4 / 0 / 3
9,664
604
11,380
12,774
6,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
21
21
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
4
5
3.38
L
0
5
0
0
L
Sylvanus
II xRuggyx II
Sylvanus
2
4
2
0.75
W
Discordia
KenobiBREH
Discordia
1
2
2
1
W
Izanami
King_Rob_901
Izanami
1
1
8
5
L
0
4
4
0.5
L
5
4
2
1.5
W
Bacchus
St3mS
Bacchus
4
2
5
3.25
L
Medusa
1
4
2
0.5
W
Hades
wicho369
Hades
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
50,012
67,461
Taken
52,213
34,698
Mitigated
22,817
18,632
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
21,024
4,083
0
380
14,067
5,528
0
7,711
6,356
67,330
2,025
L
6,516
1,835
0
3,355
15,594
9,954
0
10,015
5,496
0
44,762
L
Sylvanus
II xRuggyx II
Sylvanus
5,257
1,181
3,650
5,326
18,792
12,505
0
10,190
8,259
25,004
1,144
W
Discordia
KenobiBREH
Discordia
3,331
82
0
1,608
6,281
1,232
0
4,162
2,119
38,738
611
W
Izanami
King_Rob_901
Izanami
7,604
5,237
0
3,239
8,561
2,486
2,499
1,860
6,701
0
57,912
L
5,268
371
0
1,777
9,158
3,999
0
7,431
1,727
51,826
590
L
7,702
1,502
0
2,003
15,302
5,665
0
10,469
4,833
60,159
923
W
Bacchus
St3mS
Bacchus
6,673
790
0
3,309
10,530
7,166
905
2,070
8,460
35,451
770
L
Medusa
7,232
4,274
0
2,521
8,615
2,575
0
3,135
5,281
0
55,391
W
Hades
wicho369
Hades
11,380
1,060
119
10,766
12,774
6,405
0
1,992
10,782
72,739
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
42,633
403
Minions Killed
446
0
Camps Cleared
0
1,422,211
Distance Traveled
1,435,316
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,380
586
92
6
0
325,884
0
L
Mulan
7,236
452
98
6
0
276,532
1
L
Sylvanus
7,684
480
39
2
0
234,111
1
W
Discordia
7,664
479
64
4
0
262,750
1
W
Izanami
7,973
498
98
6
0
290,128
0
L
Anubis
7,680
480
76
5
0
293,344
7
L
Ymir
8,522
533
86
5
0
333,477
0
W
Bacchus
7,952
497
62
4
0
305,276
0
L
Medusa
7,624
477
104
7
0
284,747
2
W
Hades
9,664
604
130
8
0
251,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role